Player Matchup

Shiva
Shiva
ant_hewie1316
Shiva
Level 89
God Stats
6W - 6L
1,513 SR
Queue Stats
125W - 142L
1,413 Elo+
Party 2
Chaac
Chaac
bigdog662005
Chaac
Level 47
God Stats
15W - 11L
1,500 SR
Queue Stats
139W - 176L
1,413 Elo+
Party 2
Merlin
Merlin
terrorble99
Merlin
Level 129
God Stats
31W - 41L
1,513 SR
Queue Stats
42W - 54L
1,438 Elo+
Solo
Team Averages
Level 88
1,509 SR
1,421 Elo+

VS

Team Averages
Level 134
1,543 SR
1,478 Elo+
Ra
Ra
Benny_Bear_
Ra
Level 124
God Stats
4W - 1L
1,701 SR
Queue Stats
192W - 231L
1,475 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Joohn11
Ah Muzen Cab
Level 157
God Stats
2W - 4L
1,287 SR
Queue Stats
141W - 162L
1,473 Elo+
Solo
Cabrakan
Cabrakan
hmSlim
Cabrakan
Level 121
God Stats
36W - 21L
1,643 SR
Queue Stats
188W - 235L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
10,479
582
15,190
24,392
18,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 7 / 3
10,463
581
10,172
21,784
11,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
17
3 / 5 / 1
11,622
646
14,861
14,681
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 7
13,179
732
14,599
16,349
11,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Joohn11
Ah Muzen Cab
18
6 / 2 / 12
13,324
740
24,279
14,550
8,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
hmSlim
Cabrakan
18
6 / 0 / 11
14,232
791
16,000
21,787
34,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
19
19
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
W
Ah Muzen Cab
Joohn11
Ah Muzen Cab
6
2
12
6
L
1
7
2
0.29
L
0
7
3
0.21
W
Cabrakan
hmSlim
Cabrakan
6
0
11
11.5
L
Merlin
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,223
Damage
54,878
60,857
Taken
52,686
35,567
Mitigated
54,175
12,194
Healing
18,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,599
2,050
2,321
7,979
16,349
11,670
281
5,304
11,045
46,365
0
W
Ah Muzen Cab
Joohn11
Ah Muzen Cab
24,279
7,568
0
2,369
14,550
8,082
731
5,353
9,197
0
82,883
L
15,190
2,194
459
3,290
24,392
18,263
0
12,207
12,185
0
32,136
L
10,172
5,117
370
5,231
21,784
11,639
0
12,374
9,410
0
34,027
W
Cabrakan
hmSlim
Cabrakan
16,000
2,662
768
5,295
21,787
34,423
168
4,644
17,143
33,146
0
L
Merlin
14,861
276
0
2,844
14,681
5,665
0
6,500
8,181
53,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,564
Gold Earned
40,735
196
Minions Killed
204
5
Camps Cleared
10
867,126
Distance Traveled
1,022,638
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,179
732
59
3
2
336,588
1
W
Ah Muzen Cab
13,324
740
111
6
5
333,547
8
L
Shiva
10,479
582
46
3
2
321,155
4
L
Chaac
10,463
581
68
4
2
255,534
4
W
Cabrakan
14,232
791
34
2
3
352,503
3
L
Merlin
11,622
646
82
5
1
290,437
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role