Player Matchup

Achilles
Achilles
Silver III
 
Achilles
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum III
LuciRX_
Chiron
Platinum III
Level 147
God Stats
54W - 62L
1,583 SR
Queue Stats
977W - 1,127L
1,777 MMR
Party 1
Nox
Nox
Gold III
TheTrueKillerGod
Nox
Gold III
Level 160
God Stats
10W - 16L
1,526 SR
Queue Stats
473W - 536L
1,431 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,536 SR
1,569 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 56
1,581 SR
1,652 MMR
Cu Chulainn
Cu Chulainn
Gold IV
Haroldmckooz
Cu Chulainn
Gold IV
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 2L
1,680 MMR
Party 2
Hercules
Hercules
Gold I
LargeFatherName
Hercules
Gold I
Level 87
God Stats
1W - 0L
1,742 SR
Queue Stats
126W - 118L
1,597 MMR
Solo
Raijin
Raijin
Gold IV
SECURITI
Raijin
Gold IV
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 8L
1,680 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 4 / 3
5,931
593
7,301
12,043
8,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
LuciRX_
Chiron
11
2 / 2 / 0
6,510
651
8,075
10,522
4,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 2
6,093
609
3,207
6,180
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ah Muzen CabFenrirShivaSobekBastet

VS

Bans
Baron SamediHou YiThothAtlasScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Haroldmckooz
Cu Chulainn
12
4 / 0 / 4
7,908
791
6,680
9,768
10,211
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
12
3 / 0 / 5
7,342
734
7,168
8,294
6,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
SECURITI
Raijin
12
2 / 3 / 6
7,112
711
11,151
8,779
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
2
Kills
9
9
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
3
0.38
W
Cu Chulainn
Haroldmckooz
Cu Chulainn
4
0
4
6
W
Hercules
3
0
5
5.5
L
Chiron
LuciRX_
Chiron
2
2
0
1
W
Raijin
SECURITI
Raijin
2
3
6
1.67
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,583
Damage
24,999
28,745
Taken
26,841
14,597
Mitigated
20,394
6,075
Healing
8,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,301
1,758
0
1,456
12,043
8,095
0
3,121
8,493
0
8,807
W
Cu Chulainn
Haroldmckooz
Cu Chulainn
6,680
1,597
795
3,046
9,768
10,211
339
1,027
8,401
0
22,054
W
Hercules
7,168
1,671
524
3,117
8,294
6,769
548
1,438
6,657
0
17,793
L
Chiron
LuciRX_
Chiron
8,075
4,220
664
2,117
10,522
4,061
0
4,897
5,503
0
26,561
W
Raijin
SECURITI
Raijin
11,151
1,709
0
995
8,779
3,414
0
1,287
7,326
29,161
0
L
3,207
221
0
1,838
6,180
2,441
0
3,249
2,905
17,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,534
Gold Earned
22,362
92
Minions Killed
96
3
Camps Cleared
6
531,599
Distance Traveled
589,332
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,931
593
7
1
1
187,055
1
W
Cu Chulainn
7,908
791
28
3
1
207,644
0
W
Hercules
7,342
734
35
4
4
203,477
4
L
Chiron
6,510
651
46
5
1
176,872
2
W
Raijin
7,112
711
33
3
1
178,211
4
L
Nox
6,093
609
39
4
1
167,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role