Player Matchup

Neith
Neith
LiVarn
Neith
Level 8
God Stats
7W - 6L
1,396 SR
Queue Stats
7W - 6L
1,336 Elo+
Party 1
Cthulhu
Cthulhu
Loffleesss
Cthulhu
Level 3
God Stats
4W - 2L
1,338 SR
Queue Stats
6W - 6L
1,202 Elo+
Party 1
Serqet
Serqet
ThestAWPer
Serqet
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,202 Elo+
Party 1
Team Averages
Level 16
1,411 SR
1,247 Elo+

VS

Team Averages
Level 68
1,238 SR
1,342 Elo+
Ra
Ra
Engelbert
Ra
Level 123
God Stats
0W - 3L
1,171 SR
Queue Stats
35W - 35L
1,552 Elo+
Party 2
Gilgamesh
Gilgamesh
KENindock92
Gilgamesh
Level 54
God Stats
0W - 2L
1,318 SR
Queue Stats
2W - 5L
1,330 Elo+
Party 2
Hou Yi
Hou Yi
SKeeDaWeeP
Hou Yi
Level 26
God Stats
1W - 4L
1,223 SR
Queue Stats
1W - 4L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LiVarn
Neith
20
7 / 1 / 9
13,739
723
21,369
11,151
6,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Loffleesss
Cthulhu
17
2 / 0 / 13
12,154
640
11,587
19,443
20,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
ThestAWPer
Serqet
17
7 / 2 / 8
12,819
675
9,051
17,309
9,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 1
11,274
593
13,484
20,794
7,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
KENindock92
Gilgamesh
15
1 / 6 / 0
10,500
553
12,121
20,246
21,086
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
SKeeDaWeeP
Hou Yi
14
1 / 3 / 2
10,892
573
8,962
8,532
3,209
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
16
Kills
3
3
Deaths
16
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Gilgamesh
KENindock92
Gilgamesh
1
6
0
0.17
W
Neith
LiVarn
Neith
7
1
9
11.5
W
Cthulhu
Loffleesss
Cthulhu
2
0
13
8.5
L
Hou Yi
SKeeDaWeeP
Hou Yi
1
3
2
0.67
W
Serqet
ThestAWPer
Serqet
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,007
Damage
34,567
47,903
Taken
49,572
35,931
Mitigated
31,602
12,893
Healing
9,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,484
1,240
934
3,925
20,794
7,307
0
2,483
17,784
64,964
0
L
Gilgamesh
KENindock92
Gilgamesh
12,121
3,178
0
3,861
20,246
21,086
0
6,120
12,451
0
26,851
W
Neith
LiVarn
Neith
21,369
10,544
0
3,556
11,151
6,113
1,386
3,918
7,233
0
84,533
W
Cthulhu
Loffleesss
Cthulhu
11,587
888
0
5,937
19,443
20,769
427
3,895
15,548
47,794
0
L
Hou Yi
SKeeDaWeeP
Hou Yi
8,962
3,062
0
284
8,532
3,209
0
2,557
5,786
0
33,082
W
Serqet
ThestAWPer
Serqet
9,051
2,049
0
3,400
17,309
9,049
581
7,051
10,258
0
27,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,712
Gold Earned
32,666
202
Minions Killed
188
12
Camps Cleared
6
1,079,887
Distance Traveled
926,200
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,274
593
111
6
4
308,574
1
L
Gilgamesh
10,500
553
22
1
1
327,290
5
W
Neith
13,739
723
132
7
6
353,183
4
W
Cthulhu
12,154
640
45
2
0
353,551
1
L
Hou Yi
10,892
573
55
3
1
290,336
5
W
Serqet
12,819
675
25
1
6
373,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role