Player Matchup

Sun Wukong
Sun Wukong
GODSofOLDs
Sun Wukong
Level 145
God Stats
0W - 2L
1,221 SR
Queue Stats
232W - 265L
1,437 Elo+
Solo
Charybdis
Charybdis
MikeFOOL
Charybdis
Level 152
God Stats
13W - 11L
1,599 SR
Queue Stats
159W - 159L
1,398 Elo+
Solo
Erlang Shen
Erlang Shen
SubiePato
Erlang Shen
Level 67
God Stats
0W - 2L
1,331 SR
Queue Stats
75W - 62L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
SubiePepe
Baron Samedi
Level 104
God Stats
0W - 3L
1,320 SR
Queue Stats
237W - 218L
1,465 Elo+
Party 1
Mercury
Mercury
TheKrawfish
Mercury
Level 65
God Stats
4W - 4L
1,157 SR
Queue Stats
303W - 331L
1,462 Elo+
Solo
Team Averages
Level 107
1,326 SR
1,451 Elo+

VS

Team Averages
Level 93
1,493 SR
1,455 Elo+
Ymir
Ymir
 
Ymir
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Apollo720
Osiris
Level 86
God Stats
5W - 6L
1,394 SR
Queue Stats
55W - 72L
1,422 Elo+
Party 2
Anubis
Anubis
REDIESTKILLS
Anubis
Level 91
God Stats
7W - 5L
1,678 SR
Queue Stats
146W - 146L
1,436 Elo+
Party 2
Mercury
Mercury
SWHybrid
Mercury
Level 86
God Stats
1W - 1L
1,299 SR
Queue Stats
63W - 80L
1,440 Elo+
Party 2
Anhur
Anhur
xJ 0 Y B 0 Y
Anhur
Level 129
God Stats
11W - 1L
1,593 SR
Queue Stats
459W - 517L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GODSofOLDs
Sun Wukong
1
0 / 0 / 0
3,832
202
0
0
0
Charybdis
MikeFOOL
Charybdis
17
4 / 2 / 1
10,548
555
10,084
12,603
5,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
SubiePato
Erlang Shen
17
2 / 2 / 1
9,182
483
11,591
19,707
25,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
SubiePepe
Baron Samedi
16
5 / 3 / 3
10,120
533
19,456
14,516
6,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
TheKrawfish
Mercury
15
4 / 7 / 5
9,378
494
7,796
21,501
6,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 4 / 3
9,288
489
5,841
18,845
16,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Osiris
Apollo720
Osiris
17
4 / 1 / 2
10,875
572
15,224
22,514
24,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
15
3 / 5 / 1
9,363
493
11,870
12,825
7,046
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
SWHybrid
Mercury
15
2 / 2 / 3
9,643
508
6,163
14,276
5,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 3 / 3
10,528
554
8,432
14,605
6,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
15
Kills
14
14
Deaths
15
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
4
3
0.63
W
Osiris
Apollo720
Osiris
4
1
2
5
L
Sun Wukong
GODSofOLDs
Sun Wukong
0
0
0
0
L
Charybdis
MikeFOOL
Charybdis
4
2
1
2.25
W
Anubis
3
5
1
0.7
W
Mercury
SWHybrid
Mercury
2
2
3
1.75
L
Erlang Shen
SubiePato
Erlang Shen
2
2
1
1.25
L
Baron Samedi
SubiePepe
Baron Samedi
5
3
3
2.17
L
Mercury
TheKrawfish
Mercury
4
7
5
0.93
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,927
Damage
47,530
68,327
Taken
83,065
44,203
Mitigated
59,534
22,945
Healing
26,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,841
833
209
3,013
18,845
16,126
0
4,242
14,603
59,871
0
W
Osiris
Apollo720
Osiris
15,224
5,924
0
11,518
22,514
24,250
437
4,629
17,885
19,817
61,448
L
Sun Wukong
GODSofOLDs
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
MikeFOOL
Charybdis
10,084
6,174
0
4,122
12,603
5,240
1,379
2,182
10,247
0
94,682
W
Anubis
11,870
167
0
3,832
12,825
7,046
1,050
7,276
5,549
72,207
0
W
Mercury
SWHybrid
Mercury
6,163
2,436
0
2,622
14,276
5,851
1,415
2,339
11,937
0
70,787
L
Erlang Shen
SubiePato
Erlang Shen
11,591
7,726
0
8,297
19,707
25,330
535
3,535
16,172
0
64,449
L
Baron Samedi
SubiePepe
Baron Samedi
19,456
2,120
959
6,158
14,516
6,863
474
7,639
6,697
79,938
0
L
Mercury
TheKrawfish
Mercury
7,796
3,349
0
3,409
21,501
6,770
0
8,084
13,342
0
53,509
W
8,432
4,581
0
5,046
14,605
6,261
1,190
970
13,635
0
75,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,060
Gold Earned
49,697
410
Minions Killed
555
0
Camps Cleared
0
1,337,375
Distance Traveled
1,698,436
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,288
489
93
5
0
320,717
1
W
Osiris
10,875
572
143
8
0
320,848
0
L
Sun Wukong
3,832
202
0
0
0
0
0
L
Charybdis
10,548
555
144
8
0
307,990
5
W
Anubis
9,363
493
106
6
0
330,927
1
W
Mercury
9,643
508
100
5
0
388,711
0
L
Erlang Shen
9,182
483
92
5
0
323,921
0
L
Baron Samedi
10,120
533
110
6
0
318,288
3
L
Mercury
9,378
494
64
3
0
387,176
0
W
Anhur
10,528
554
113
6
0
337,233
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role