Player Matchup

Ymir
Ymir
DarkWalesX13
Ymir
Level 106
God Stats
4W - 4L
1,280 SR
Queue Stats
44W - 49L
1,427 Elo+
Party 1
Arachne
Arachne
Sir_Ciryus
Arachne
Level 116
God Stats
31W - 34L
1,512 SR
Queue Stats
86W - 106L
1,429 Elo+
Party 1
Anubis
Anubis
TGCs-CmV29415
Anubis
Level 28
God Stats
17W - 22L
1,479 SR
Queue Stats
187W - 314L
1,260 Elo+
Party 3
Amaterasu
Amaterasu
TGCs-FIRULAIS
Amaterasu
Level 62
God Stats
20W - 20L
1,538 SR
Queue Stats
204W - 317L
1,338 Elo+
Party 3
Apollo
Apollo
cogollano2804
Apollo
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
283W - 413L
1,321 Elo+
Party 3
Team Averages
Level 79
1,462 SR
1,355 Elo+

VS

Team Averages
Level 70
1,445 SR
1,401 Elo+
Shiva
Shiva
MITCHODT
Shiva
Level 67
God Stats
28W - 18L
1,553 SR
Queue Stats
324W - 370L
1,448 Elo+
Solo
Mercury
Mercury
Nik9214
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,502 Elo+
Party 2
Scylla
Scylla
PhasenPrufer
Scylla
Level 105
God Stats
1W - 3L
1,234 SR
Queue Stats
232W - 266L
1,454 Elo+
Party 2
Athena
Athena
Tiworlf
Athena
Level 82
God Stats
9W - 7L
1,438 SR
Queue Stats
69W - 102L
1,294 Elo+
Party 4
Xbalanque
Xbalanque
adamasku
Xbalanque
Level 68
God Stats
8W - 7L
1,500 SR
Queue Stats
45W - 63L
1,308 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,319
372
3,878
11,373
11,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Sir_Ciryus
Arachne
13
3 / 5 / 1
7,877
463
6,764
17,169
7,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 3 / 0
7,472
440
4,815
7,910
4,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
TGCs-FIRULAIS
Amaterasu
13
0 / 4 / 0
7,607
447
4,561
15,722
11,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 5 / 1
7,411
436
6,102
14,434
6,174
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
MITCHODT
Shiva
15
2 / 0 / 4
9,464
557
9,622
10,176
10,939
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Nik9214
Mercury
14
8 / 1 / 6
9,163
539
8,530
10,407
3,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
14
2 / 3 / 4
8,689
511
3,486
7,003
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Tiworlf
Athena
13
4 / 0 / 7
8,643
508
7,566
9,860
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
adamasku
Xbalanque
13
3 / 1 / 6
8,117
477
10,356
9,983
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
5
Kills
19
20
Deaths
5
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Shiva
MITCHODT
Shiva
2
0
4
4
W
Mercury
Nik9214
Mercury
8
1
6
11
W
Scylla
2
3
4
1.33
L
Arachne
Sir_Ciryus
Arachne
3
5
1
0.7
L
1
3
0
0.33
L
Amaterasu
TGCs-FIRULAIS
Amaterasu
0
4
0
0
W
Athena
Tiworlf
Athena
4
0
7
7.5
W
Xbalanque
adamasku
Xbalanque
3
1
6
6
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,120
Damage
39,560
66,608
Taken
47,429
40,176
Mitigated
26,612
15,586
Healing
8,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,878
607
269
1,242
11,373
11,088
0
2,959
8,414
22,712
0
W
Shiva
MITCHODT
Shiva
9,622
2,803
0
1,188
10,176
10,939
1,142
71
10,105
0
67,326
W
Mercury
Nik9214
Mercury
8,530
5,147
0
1,280
10,407
3,906
1,496
2,513
7,894
0
48,610
W
Scylla
3,486
169
0
280
7,003
2,449
0
1,790
5,213
59,768
0
L
Arachne
Sir_Ciryus
Arachne
6,764
4,574
0
3,707
17,169
7,290
62
1,531
15,638
0
60,373
L
4,815
472
0
2,526
7,910
4,407
0
2,383
5,527
49,801
0
L
Amaterasu
TGCs-FIRULAIS
Amaterasu
4,561
1,721
0
4,131
15,722
11,217
709
562
15,160
0
59,713
W
Athena
Tiworlf
Athena
7,566
1,449
459
2,648
9,860
5,324
92
3,182
6,678
32,482
0
W
Xbalanque
adamasku
Xbalanque
10,356
5,821
0
2,927
9,983
3,994
1,102
1,137
8,846
0
57,719
L
6,102
3,205
0
3,711
14,434
6,174
22
3,617
10,817
0
56,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,686
Gold Earned
44,076
384
Minions Killed
450
0
Camps Cleared
0
1,577,832
Distance Traveled
1,637,114
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,319
372
39
2
0
294,822
1
W
Shiva
9,464
557
118
7
0
316,653
0
W
Mercury
9,163
539
72
4
0
387,069
1
W
Scylla
8,689
511
119
7
0
304,091
3
L
Arachne
7,877
463
93
5
0
350,770
2
L
Anubis
7,472
440
72
4
0
289,759
4
L
Amaterasu
7,607
447
98
6
0
367,951
0
W
Athena
8,643
508
57
3
0
360,838
1
W
Xbalanque
8,117
477
84
5
0
268,463
2
L
Apollo
7,411
436
82
5
0
274,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role