Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver II
AKnozawa
Ah Muzen Cab
Silver II
Level 82
God Stats
17W - 19L
1,589 SR
Queue Stats
101W - 149L
1,528 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Piet-TheOne
Zhong Kui
Silver III
Level 101
God Stats
2W - 6L
1,249 SR
Queue Stats
168W - 226L
1,013 MMR
Solo
Geb
Geb
Silver II
V_a_N-G_o_G
Geb
Silver II
Level 145
God Stats
12W - 13L
1,588 SR
Queue Stats
389W - 511L
924 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,475 SR
1,155 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,601 SR
1,600 MMR
Ne Zha
Ne Zha
Silver I
OhhCrikeyItsJoe
Ne Zha
Silver I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,600 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
miles_Jones_
Guan Yu
Bronze III
Level 81
God Stats
2W - 1L
1,697 SR
Queue Stats
6W - 5L
1,600 MMR
Party 1
Scylla
Scylla
Bronze V
the_isharnator
Scylla
Bronze V
Level 83
God Stats
3W - 3L
1,606 SR
Queue Stats
6W - 5L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AKnozawa
Ah Muzen Cab
20
10 / 6 / 4
22,874
693
55,759
32,316
20,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
Piet-TheOne
Zhong Kui
20
5 / 9 / 3
19,192
582
32,060
39,849
27,105
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
0 / 5 / 9
18,921
573
17,910
45,296
78,829
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
GilgameshSobekAresAchillesZeus

VS

Bans
Baron SamediMulanAtlasChaacShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 11
21,640
656
44,440
43,178
23,252
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
miles_Jones_
Guan Yu
20
5 / 3 / 12
21,374
648
25,768
50,150
80,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
7 / 6 / 9
22,255
674
34,244
33,123
14,341
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
15
Kills
20
20
Deaths
15
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AKnozawa
Ah Muzen Cab
10
6
4
2
W
8
6
11
2.25
L
Zhong Kui
Piet-TheOne
Zhong Kui
5
9
3
0.72
L
0
5
9
0.9
W
Guan Yu
miles_Jones_
Guan Yu
5
3
12
3.67
W
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,729
Damage
104,452
117,461
Taken
126,451
126,585
Mitigated
117,846
28,361
Healing
47,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AKnozawa
Ah Muzen Cab
55,759
16,057
0
9,111
32,316
20,651
443
6,582
25,734
484
177,586
W
44,440
8,772
0
16,286
43,178
23,252
0
13,999
29,179
53
137,200
L
Zhong Kui
Piet-TheOne
Zhong Kui
32,060
2,093
0
11,776
39,849
27,105
1,189
13,685
26,164
67,098
0
L
17,910
1,277
0
7,474
45,296
78,829
0
14,908
30,118
39,299
0
W
Guan Yu
miles_Jones_
Guan Yu
25,768
3,563
4,186
15,043
50,150
80,253
0
22,344
27,806
0
88,464
W
34,244
3,936
0
11,537
33,123
14,341
2,492
15,132
17,991
122,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,987
Gold Earned
65,269
335
Minions Killed
429
7
Camps Cleared
19
1,620,302
Distance Traveled
1,760,440
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
22,874
693
239
7
3
573,887
8
W
Ne Zha
21,640
656
105
3
7
608,292
3
L
Zhong Kui
19,192
582
72
2
2
469,193
3
L
Geb
18,921
573
24
1
2
577,222
5
W
Guan Yu
21,374
648
120
4
5
618,387
4
W
Scylla
22,255
674
204
6
7
533,761
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role