Player Matchup

Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Joe_Musashi86
Thor
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 424L
1,375 Elo+
Solo
Zeus
Zeus
XMaj0rSnipezX
Zeus
Level 98
God Stats
1W - 3L
1,232 SR
Queue Stats
107W - 109L
1,491 Elo+
Solo
Medusa
Medusa
baphomets-bae
Medusa
Level 136
God Stats
10W - 21L
1,410 SR
Queue Stats
112W - 138L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
dopey_panda_22
Cthulhu
Level 128
God Stats
1W - 1L
1,712 SR
Queue Stats
17W - 22L
1,410 Elo+
Party 1
Team Averages
Level 122
1,471 SR
1,445 Elo+

VS

Team Averages
Level 109
1,489 SR
1,431 Elo+
Discordia
Discordia
KROBLIVIOUS
Discordia
Level 119
God Stats
7W - 3L
1,577 SR
Queue Stats
139W - 124L
1,469 Elo+
Solo
Izanami
Izanami
LordDongusThe5th
Izanami
Level 98
God Stats
6W - 9L
1,399 SR
Queue Stats
111W - 121L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
Veggie_boi
Danzaburou
Level 110
God Stats
5W - 4L
1,529 SR
Queue Stats
93W - 109L
1,375 Elo+
Party 2
Neith
Neith
kartmigbeck
Neith
Level 60
God Stats
5W - 6L
1,399 SR
Queue Stats
100W - 118L
1,416 Elo+
Solo
Atlas
Atlas
prateraide
Atlas
Level 156
God Stats
10W - 14L
1,540 SR
Queue Stats
755W - 751L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
6
0 / 3 / 0
3,658
457
2,685
4,930
1,503
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,767
471
1,182
6,528
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 0 / 0
4,116
515
1,721
3,065
1,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 1 / 0
3,957
495
1,783
4,463
1,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 2 / 0
3,013
377
79
2,105
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KROBLIVIOUS
Discordia
8
0 / 0 / 0
4,489
561
1,958
2,312
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 0 / 1
5,023
628
1,770
5,834
2,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
Veggie_boi
Danzaburou
9
3 / 0 / 0
5,191
649
2,307
2,461
1,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 1
4,782
598
3,060
3,765
1,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
8
2 / 0 / 1
4,657
582
4,425
3,570
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
7
7
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
0
0
L
0
1
0
0
W
Discordia
KROBLIVIOUS
Discordia
0
0
0
0
W
1
0
1
1.5
W
Danzaburou
Veggie_boi
Danzaburou
3
0
0
3
L
0
0
0
0
L
0
1
0
0
L
0
2
0
0
W
1
0
1
1.5
W
Atlas
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,450
Damage
13,520
21,091
Taken
17,942
6,741
Mitigated
8,209
8,002
Healing
6,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,685
259
1,489
1,660
4,930
1,503
0
1,200
3,616
15,456
0
L
1,182
177
0
2,810
6,528
2,147
0
1,467
4,931
0
13,755
W
Discordia
KROBLIVIOUS
Discordia
1,958
206
0
790
2,312
811
69
1,214
1,098
24,081
0
W
1,770
1,022
260
2,412
5,834
2,382
0
1,024
4,810
0
34,748
W
Danzaburou
Veggie_boi
Danzaburou
2,307
928
0
575
2,461
1,059
3,030
39
2,382
0
30,083
L
1,721
301
242
1,521
3,065
1,053
0
1,641
1,298
22,426
0
L
1,783
645
0
260
4,463
1,314
111
1,357
2,758
0
20,421
L
79
0
0
20
2,105
724
0
0
2,105
732
0
W
3,060
704
0
1,144
3,765
1,646
0
1,229
2,536
0
22,361
W
Atlas
4,425
1,387
86
807
3,570
2,311
0
939
2,631
13,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,511
Gold Earned
24,142
132
Minions Killed
213
0
Camps Cleared
0
634,870
Distance Traveled
716,920
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,658
457
28
4
0
150,496
2
L
Thor
3,767
471
27
3
0
162,997
0
W
Discordia
4,489
561
42
5
0
156,850
1
W
Izanami
5,023
628
63
8
0
146,636
0
W
Danzaburou
5,191
649
46
6
0
135,317
3
L
Zeus
4,116
515
45
6
0
134,204
3
L
Medusa
3,957
495
32
4
0
154,852
3
L
Cthulhu
3,013
377
0
0
0
32,321
0
W
Neith
4,782
598
41
5
0
139,277
1
W
Atlas
4,657
582
21
3
0
138,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role