Player Matchup

Cthulhu
Cthulhu
Chessebreadd
Cthulhu
Level 14
God Stats
1W - 1L
1,312 SR
Queue Stats
9W - 13L
1,202 Elo+
Party 2
Aphrodite
Aphrodite
MeltingRex
Aphrodite
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 29L
1,329 Elo+
Party 2
Danzaburou
Danzaburou
SummerComic
Danzaburou
Level 25
God Stats
3W - 3L
1,427 SR
Queue Stats
4W - 5L
1,446 Elo+
Party 2
Team Averages
Level 34
1,413 SR
1,326 Elo+

VS

Team Averages
Level 87
1,513 SR
1,389 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MortalShadow315
Cthulhu
Level 27
God Stats
26W - 18L
1,600 SR
Queue Stats
58W - 52L
1,405 Elo+
Party 1
Anhur
Anhur
RaaidM1981
Anhur
Level 159
God Stats
16W - 21L
1,441 SR
Queue Stats
922W - 1,355L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chessebreadd
Cthulhu
13
4 / 0 / 6
8,824
802
8,678
8,727
8,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
MeltingRex
Aphrodite
12
1 / 3 / 7
7,783
708
5,041
9,996
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
SummerComic
Danzaburou
12
5 / 3 / 5
8,050
732
12,334
10,904
3,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
0 / 8 / 4
6,859
624
9,224
13,068
5,658
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 3
7,640
695
7,425
13,197
12,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
12
5 / 1 / 0
8,309
755
7,866
8,750
3,636
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
6
6
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
8
4
0.25
W
Cthulhu
Chessebreadd
Cthulhu
4
0
6
7
W
Aphrodite
MeltingRex
Aphrodite
1
3
7
1.5
L
1
1
3
2.5
L
Anhur
5
1
0
5
W
Danzaburou
SummerComic
Danzaburou
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,053
Damage
24,515
29,627
Taken
35,015
16,286
Mitigated
21,372
9,821
Healing
3,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
9,224
1,420
0
6
13,068
5,658
30
4,824
8,244
0
16,816
W
Cthulhu
Chessebreadd
Cthulhu
8,678
727
0
689
8,727
8,793
0
2,502
6,225
23,775
0
W
Aphrodite
MeltingRex
Aphrodite
5,041
1,057
4,294
4,323
9,996
4,349
70
3,292
6,704
26,468
0
L
7,425
150
578
1,338
13,197
12,078
0
5,567
7,630
17,776
0
L
Anhur
7,866
4,114
0
1,270
8,750
3,636
765
3,328
5,422
0
25,669
W
Danzaburou
SummerComic
Danzaburou
12,334
7,889
0
515
10,904
3,144
0
1,976
8,928
0
22,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,657
Gold Earned
22,808
107
Minions Killed
95
6
Camps Cleared
1
639,429
Distance Traveled
563,488
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,859
624
20
2
0
167,451
3
W
Cthulhu
8,824
802
34
3
0
251,442
0
W
Aphrodite
7,783
708
51
5
4
198,824
0
L
Cthulhu
7,640
695
27
2
1
212,676
1
L
Anhur
8,309
755
48
4
0
183,361
1
W
Danzaburou
8,050
732
22
2
2
189,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role