Player Matchup

Nu Wa
Nu Wa
Bamabiskit
Nu Wa
Level 124
God Stats
2W - 4L
1,838 SR
Queue Stats
301W - 290L
1,507 Elo+
Party 1
Hachiman
Hachiman
DatBoiSuggs
Hachiman
Level 127
God Stats
4W - 2L
1,740 SR
Queue Stats
258W - 250L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
EeMaaH
Cthulhu
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,487 Elo+
Solo
Yemoja
Yemoja
RoobIV
Yemoja
Level 28
God Stats
9W - 11L
1,603 SR
Queue Stats
100W - 95L
1,571 Elo+
Party 1
Bastet
Bastet
YaBoiHath
Bastet
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,528 Elo+
Party 1
Team Averages
Level 100
1,636 SR
1,520 Elo+

VS

Team Averages
Level 83
1,554 SR
1,523 Elo+
Ra
Ra
CaptainBoss555
Ra
Level 104
God Stats
3W - 2L
1,597 SR
Queue Stats
56W - 43L
1,551 Elo+
Party 3
Kuzenbo
Kuzenbo
EndorsTaco
Kuzenbo
Level 68
God Stats
0W - 2L
1,359 SR
Queue Stats
8W - 11L
1,535 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GforceX20
Ah Muzen Cab
Level 47
God Stats
2W - 1L
1,865 SR
Queue Stats
11W - 12L
1,536 Elo+
Party 2
Vamana
Vamana
LiLMus
Vamana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 51L
1,534 Elo+
Party 3
Da Ji
Da Ji
Monstrito
Da Ji
Level 147
God Stats
2W - 2L
1,450 SR
Queue Stats
135W - 145L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
2 / 1 / 7
9,221
542
15,466
8,897
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
DatBoiSuggs
Hachiman
15
4 / 3 / 3
8,739
514
10,295
15,597
5,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
EeMaaH
Cthulhu
15
2 / 0 / 0
9,481
558
12,770
14,557
18,366
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
RoobIV
Yemoja
14
3 / 1 / 6
9,351
550
6,785
9,541
8,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
YaBoiHath
Bastet
16
5 / 0 / 4
9,266
545
10,050
16,742
7,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,741
455
5,470
13,041
4,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
EndorsTaco
Kuzenbo
13
0 / 2 / 4
7,830
461
5,497
15,321
16,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
GforceX20
Ah Muzen Cab
12
3 / 6 / 1
7,502
441
9,846
14,856
5,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
LiLMus
Vamana
14
0 / 2 / 0
8,790
517
9,144
19,829
10,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Monstrito
Da Ji
14
1 / 4 / 0
8,031
472
7,367
16,800
7,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
16
Kills
5
5
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
2
1
7
5.5
L
1
3
0
0.33
W
Hachiman
DatBoiSuggs
Hachiman
4
3
3
1.83
W
Cthulhu
EeMaaH
Cthulhu
2
0
0
2
L
Kuzenbo
EndorsTaco
Kuzenbo
0
2
4
1
L
Ah Muzen Cab
GforceX20
Ah Muzen Cab
3
6
1
0.58
L
Vamana
LiLMus
Vamana
0
2
0
0
L
Da Ji
Monstrito
Da Ji
1
4
0
0.25
W
Yemoja
RoobIV
Yemoja
3
1
6
6
W
Bastet
YaBoiHath
Bastet
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,366
Damage
37,324
65,334
Taken
79,847
43,235
Mitigated
43,952
32,135
Healing
32,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
15,466
4,253
68
2,152
8,897
3,709
815
3,591
5,306
88,757
0
L
5,470
1,079
1,730
6,197
13,041
4,341
0
9,167
3,874
71,359
0
W
Hachiman
DatBoiSuggs
Hachiman
10,295
5,865
0
7,833
15,597
5,501
1,668
2,146
13,451
0
66,846
W
Cthulhu
EeMaaH
Cthulhu
12,770
2,796
0
3,340
14,557
18,366
0
651
13,906
74,092
0
L
Kuzenbo
EndorsTaco
Kuzenbo
5,497
2,338
379
4,209
15,321
16,213
664
4,435
10,886
33,862
0
L
Ah Muzen Cab
GforceX20
Ah Muzen Cab
9,846
3,343
0
4,282
14,856
5,823
0
2,733
12,123
0
63,345
L
Vamana
LiLMus
Vamana
9,144
4,816
868
8,625
19,829
10,511
0
14,538
5,291
0
66,919
L
Da Ji
Monstrito
Da Ji
7,367
2,410
0
5,788
16,800
7,064
0
4,148
12,652
0
67,931
W
Yemoja
RoobIV
Yemoja
6,785
1,077
4,073
3,146
9,541
8,487
751
2,412
7,129
45,063
0
W
Bastet
YaBoiHath
Bastet
10,050
3,855
0
11,523
16,742
7,172
0
2,167
14,575
0
69,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,058
Gold Earned
39,894
556
Minions Killed
479
0
Camps Cleared
0
1,577,427
Distance Traveled
1,548,162
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,221
542
141
8
0
322,980
6
L
Ra
7,741
455
124
7
0
284,633
5
W
Hachiman
8,739
514
115
7
0
287,161
3
W
Cthulhu
9,481
558
131
8
0
332,535
5
L
Kuzenbo
7,830
461
50
3
0
331,020
0
L
Ah Muzen Cab
7,502
441
77
5
0
289,048
1
L
Vamana
8,790
517
124
7
0
316,677
3
L
Da Ji
8,031
472
104
6
0
326,784
2
W
Yemoja
9,351
550
61
4
0
274,596
0
W
Bastet
9,266
545
108
6
0
360,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role