Player Matchup

Neith
Neith
Colonel Bacon x
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 2L
2,046 Elo+
Party 1
Ullr
Ullr
Kaner Lp
Ullr
Level 148
God Stats
24W - 10L
1,774 SR
Queue Stats
414W - 58L
1,963 Elo+
Party 1
Xbalanque
Xbalanque
xX MILLAR 43 Xx
Xbalanque
Level 127
God Stats
4W - 1L
1,660 SR
Queue Stats
248W - 117L
1,694 Elo+
Party 1
Team Averages
Level 97
1,645 SR
1,901 Elo+

VS

Team Averages
Level 51
1,415 SR
1,224 Elo+
Kuzenbo
Kuzenbo
IHendz
Kuzenbo
Level 60
God Stats
4W - 6L
1,561 SR
Queue Stats
94W - 202L
1,316 Elo+
Party 2
Ah Puch
Ah Puch
JimminyBillabong
Ah Puch
Level 69
God Stats
41W - 59L
1,462 SR
Queue Stats
156W - 329L
1,305 Elo+
Party 2
Chaac
Chaac
i-am-on
Chaac
Level 25
God Stats
5W - 28L
1,221 SR
Queue Stats
7W - 48L
1,049 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 7
9,961
766
10,343
7,113
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ullr
16
7 / 0 / 6
10,448
804
16,166
10,252
4,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
xX MILLAR 43 Xx
Xbalanque
13
1 / 2 / 8
8,653
666
10,790
10,898
4,440
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IHendz
Kuzenbo
12
1 / 2 / 0
8,258
635
6,615
16,307
27,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
1 / 6 / 0
7,458
574
10,101
11,470
7,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
i-am-on
Chaac
12
0 / 6 / 2
7,675
590
5,016
15,991
16,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
14
Kills
2
2
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
Kuzenbo
IHendz
Kuzenbo
1
2
0
0.5
L
1
6
0
0.17
W
Ullr
7
0
6
10
L
Chaac
i-am-on
Chaac
0
6
2
0.17
W
Xbalanque
xX MILLAR 43 Xx
Xbalanque
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,299
Damage
21,732
28,263
Taken
43,768
12,261
Mitigated
51,691
3,592
Healing
6,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,343
4,237
0
2,779
7,113
3,304
1,416
4,889
2,224
0
38,984
L
Kuzenbo
IHendz
Kuzenbo
6,615
2,088
286
1,656
16,307
27,838
0
207
16,100
17,108
0
L
10,101
305
321
1,706
11,470
7,217
0
0
11,470
34,903
0
W
Ullr
16,166
6,890
0
715
10,252
4,517
775
6,780
3,472
0
50,835
L
Chaac
i-am-on
Chaac
5,016
392
192
2,053
15,991
16,636
0
0
15,991
0
23,184
W
Xbalanque
xX MILLAR 43 Xx
Xbalanque
10,790
4,974
0
98
10,898
4,440
729
5,542
5,356
0
35,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,062
Gold Earned
23,391
210
Minions Killed
110
9
Camps Cleared
3
721,617
Distance Traveled
651,176
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,961
766
69
5
2
232,368
3
L
Kuzenbo
8,258
635
22
2
0
246,836
1
L
Ah Puch
7,458
574
52
4
2
194,100
3
W
Ullr
10,448
804
86
7
4
255,038
1
L
Chaac
7,675
590
36
3
1
210,240
1
W
Xbalanque
8,653
666
55
4
3
234,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role