Player Matchup

Jing Wei
Jing Wei
Liinkle
Jing Wei
Level 68
God Stats
3W - 3L
1,560 SR
Queue Stats
15W - 15L
1,393 Elo+
Party 1
Odin
Odin
YungHersh
Odin
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,410 Elo+
Party 1
Da Ji
Da Ji
cybad
Da Ji
Level 48
God Stats
7W - 3L
1,649 SR
Queue Stats
33W - 35L
1,443 Elo+
Party 1
Hera
Hera
jpizzle212
Hera
Level 66
God Stats
2W - 1L
1,501 SR
Queue Stats
40W - 41L
1,442 Elo+
Party 1
Horus
Horus
ztabisz
Horus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 47L
1,448 Elo+
Party 1
Team Averages
Level 62
1,542 SR
1,427 Elo+

VS

Team Averages
Level 65
1,382 SR
1,384 Elo+
Ravana
Ravana
AgentShrimpo757
Ravana
Level 46
God Stats
3W - 5L
1,204 SR
Queue Stats
58W - 82L
1,374 Elo+
Party 2
Amaterasu
Amaterasu
CEOShrimpo
Amaterasu
Level 63
God Stats
1W - 5L
1,215 SR
Queue Stats
87W - 101L
1,357 Elo+
Party 2
Ymir
Ymir
Duluth55
Ymir
Level 26
God Stats
9W - 11L
1,488 SR
Queue Stats
42W - 58L
1,351 Elo+
Party 2
Chernobog
Chernobog
GringkoLST
Chernobog
Level 113
God Stats
9W - 7L
1,584 SR
Queue Stats
309W - 299L
1,457 Elo+
Solo
Raijin
Raijin
ShrimpoLORD
Raijin
Level 79
God Stats
1W - 3L
1,417 SR
Queue Stats
152W - 172L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Liinkle
Jing Wei
9
1 / 1 / 4
5,422
493
3,778
5,166
1,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
11
3 / 0 / 1
6,381
580
6,242
7,587
3,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
cybad
Da Ji
9
3 / 4 / 3
5,632
512
5,796
8,644
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 2 / 4
5,943
540
4,840
5,759
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
ztabisz
Horus
9
2 / 0 / 4
6,024
548
3,620
7,223
4,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 3
5,521
502
3,177
7,345
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
CEOShrimpo
Amaterasu
9
0 / 3 / 0
5,406
491
4,330
8,278
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
7
0 / 2 / 2
4,931
448
2,201
8,363
4,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
GringkoLST
Chernobog
10
1 / 2 / 1
5,678
516
5,128
6,188
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
9
4 / 2 / 1
6,214
565
5,100
5,181
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
12
Kills
6
7
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Amaterasu
CEOShrimpo
Amaterasu
0
3
0
0
L
Ymir
0
2
2
0.5
L
Chernobog
GringkoLST
Chernobog
1
2
1
0.75
W
Jing Wei
Liinkle
Jing Wei
1
1
4
3
L
Raijin
4
2
1
2.25
W
Odin
3
0
1
3.5
W
Da Ji
cybad
Da Ji
3
4
3
1.13
W
3
2
4
2.5
W
Horus
ztabisz
Horus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,276
Damage
19,936
34,379
Taken
35,355
14,903
Mitigated
16,312
10,055
Healing
8,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,177
856
0
2,774
7,345
2,559
0
1,096
6,249
0
23,537
L
Amaterasu
CEOShrimpo
Amaterasu
4,330
2,735
0
2,313
8,278
5,319
0
290
7,988
0
27,635
L
Ymir
2,201
740
0
886
8,363
4,551
0
910
7,453
13,086
0
L
Chernobog
GringkoLST
Chernobog
5,128
2,690
0
1,936
6,188
1,923
0
261
5,927
0
42,642
W
Jing Wei
Liinkle
Jing Wei
3,778
2,930
0
1,642
5,166
1,427
975
376
4,790
0
28,804
L
Raijin
5,100
802
0
944
5,181
1,960
0
2,283
2,898
36,628
0
W
Odin
6,242
2,960
0
500
7,587
3,716
0
0
7,587
0
35,447
W
Da Ji
cybad
Da Ji
5,796
1,813
0
2,347
8,644
3,187
0
1,754
6,890
0
27,542
W
4,840
1,574
0
1,540
5,759
2,168
435
3,208
2,551
34,667
0
W
Horus
ztabisz
Horus
3,620
2,085
980
3,046
7,223
4,405
180
1,963
5,260
0
11,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,402
Gold Earned
27,750
246
Minions Killed
261
0
Camps Cleared
0
1,000,603
Distance Traveled
989,308
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,521
502
46
4
0
205,200
0
L
Amaterasu
5,406
491
58
5
0
207,410
0
L
Ymir
4,931
448
19
2
0
181,166
0
L
Chernobog
5,678
516
76
7
0
200,844
1
W
Jing Wei
5,422
493
54
5
0
209,163
2
L
Raijin
6,214
565
62
6
0
194,688
0
W
Odin
6,381
580
71
6
0
179,260
1
W
Da Ji
5,632
512
45
4
0
210,020
3
W
Hera
5,943
540
60
5
0
197,051
0
W
Horus
6,024
548
16
1
0
205,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role