Player Matchup

Hercules
Hercules
 
Hercules
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ClenchedButayy
Baron Samedi
Level 46
God Stats
11W - 14L
1,542 SR
Queue Stats
156W - 147L
1,572 Elo+
Party 3
Thanatos
Thanatos
Cornellwolf
Thanatos
Level 148
God Stats
5W - 16L
1,259 SR
Queue Stats
34W - 36L
1,496 Elo+
Party 1
Artemis
Artemis
Outermind80
Artemis
Level 9
God Stats
0W - 6L
1,442 SR
Queue Stats
2W - 6L
1,565 Elo+
Party 1
Izanami
Izanami
RosieRingz
Izanami
Level 29
God Stats
15W - 18L
1,395 SR
Queue Stats
123W - 120L
1,561 Elo+
Party 3
Team Averages
Level 73
1,427 SR
1,539 Elo+

VS

Team Averages
Level 116
1,725 SR
1,669 Elo+
Ganesha
Ganesha
CraftBeerGod
Ganesha
Level 146
God Stats
10W - 6L
1,760 SR
Queue Stats
38W - 29L
1,676 Elo+
Party 2
Sylvanus
Sylvanus
Cresix
Sylvanus
Level 149
God Stats
2W - 0L
1,798 SR
Queue Stats
91W - 58L
1,664 Elo+
Party 2
Cupid
Cupid
King Kaldr X
Cupid
Level 25
God Stats
3W - 0L
1,719 SR
Queue Stats
53W - 12L
1,804 Elo+
Party 2
Loki
Loki
Noxious Narhwal
Loki
Level 160
God Stats
6W - 5L
1,783 SR
Queue Stats
154W - 94L
1,718 Elo+
Party 2
Hera
Hera
mario2t
Hera
Level 98
God Stats
16W - 16L
1,564 SR
Queue Stats
443W - 489L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 1 / 2
8,689
621
6,779
16,304
12,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
ClenchedButayy
Baron Samedi
17
3 / 4 / 0
9,791
699
11,257
15,857
8,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Cornellwolf
Thanatos
15
1 / 7 / 3
8,850
632
4,073
12,322
5,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Outermind80
Artemis
14
0 / 8 / 4
8,318
594
7,344
17,219
6,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
RosieRingz
Izanami
16
1 / 5 / 2
9,327
666
5,942
15,516
5,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CraftBeerGod
Ganesha
17
0 / 3 / 22
11,114
794
7,363
20,859
26,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
Cresix
Sylvanus
17
2 / 1 / 10
11,041
789
9,030
13,490
19,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 0 / 8
12,466
890
23,884
7,594
4,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
8 / 2 / 14
11,263
805
15,762
14,317
15,668
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
mario2t
Hera
18
5 / 0 / 9
10,760
769
11,172
3,942
1,993
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
88
6
Kills
25
25
Deaths
6
11
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
2
2
L
Baron Samedi
ClenchedButayy
Baron Samedi
3
4
0
0.75
L
Thanatos
Cornellwolf
Thanatos
1
7
3
0.36
W
Ganesha
CraftBeerGod
Ganesha
0
3
22
3.67
W
Sylvanus
Cresix
Sylvanus
2
1
10
7
W
10
0
8
14
W
8
2
14
7.5
L
Artemis
Outermind80
Artemis
0
8
4
0.25
L
Izanami
RosieRingz
Izanami
1
5
2
0.4
W
Hera
mario2t
Hera
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,395
Damage
67,211
77,218
Taken
60,202
39,235
Mitigated
68,010
14,603
Healing
21,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,779
1,204
0
3,981
16,304
12,586
0
5,932
10,372
0
27,025
L
Baron Samedi
ClenchedButayy
Baron Samedi
11,257
700
1,175
3,295
15,857
8,146
0
6,356
9,501
32,974
0
L
Thanatos
Cornellwolf
Thanatos
4,073
253
0
3,513
12,322
5,800
0
3,618
8,704
0
17,243
W
Ganesha
CraftBeerGod
Ganesha
7,363
349
0
3,773
20,859
26,436
472
3,404
15,243
28,051
0
W
Sylvanus
Cresix
Sylvanus
9,030
1,328
6,481
5,041
13,490
19,533
791
2,863
10,627
18,438
0
W
23,884
9,028
706
2,440
7,594
4,380
6,715
2,611
4,983
0
80,276
W
15,762
3,091
0
1,677
14,317
15,668
918
2,255
11,108
0
36,557
L
Artemis
Outermind80
Artemis
7,344
3,752
0
1,004
17,219
6,881
0
6,008
11,211
0
18,624
L
Izanami
RosieRingz
Izanami
5,942
3,904
0
1,635
15,516
5,822
0
5,651
9,865
0
39,204
W
Hera
mario2t
Hera
11,172
2,202
464
530
3,942
1,993
2,115
124
3,818
38,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,975
Gold Earned
56,644
205
Minions Killed
275
0
Camps Cleared
0
1,286,052
Distance Traveled
1,414,415
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,689
621
35
3
0
290,757
1
L
Baron Samedi
9,791
699
56
4
0
264,804
4
L
Thanatos
8,850
632
34
2
0
258,438
0
W
Ganesha
11,114
794
9
1
0
271,152
3
W
Sylvanus
11,041
789
22
2
0
286,083
2
W
Cupid
12,466
890
137
10
0
286,854
2
W
Loki
11,263
805
45
3
0
281,290
0
L
Artemis
8,318
594
17
1
0
226,634
0
L
Izanami
9,327
666
63
5
0
245,419
0
W
Hera
10,760
769
62
4
0
289,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role