Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Ghost_Viper623
Thanatos
Level 84
God Stats
2W - 0L
1,420 SR
Queue Stats
22W - 14L
1,581 Elo+
Party 2
Horus
Horus
NotZoDiaKPR
Horus
Level 127
God Stats
2W - 4L
1,280 SR
Queue Stats
70W - 71L
1,455 Elo+
Party 2
Team Averages
Level 124
1,400 SR
1,512 Elo+

VS

Team Averages
Level 59
1,482 SR
1,343 Elo+
Cthulhu
Cthulhu
DnD_King8th
Cthulhu
Level 68
God Stats
32W - 33L
1,512 SR
Queue Stats
86W - 100L
1,392 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Guerilla59-
Ah Muzen Cab
Level 46
God Stats
1W - 2L
1,525 SR
Queue Stats
50W - 73L
1,338 Elo+
Party 1
Loki
Loki
TheKidz101
Loki
Level 62
God Stats
1W - 6L
1,409 SR
Queue Stats
52W - 90L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
7 / 1 / 8
8,832
883
10,196
7,634
4,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
14
9 / 1 / 6
8,791
879
8,870
7,641
4,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 0 / 15
8,137
814
11,864
10,657
7,829
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DnD_King8th
Cthulhu
10
1 / 7 / 1
6,596
660
6,847
12,885
10,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Guerilla59-
Ah Muzen Cab
11
0 / 4 / 1
6,344
634
5,725
9,736
3,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 7 / 1
6,761
676
5,973
11,061
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
18
Kills
2
2
Deaths
18
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
1
8
11
L
Cthulhu
DnD_King8th
Cthulhu
1
7
1
0.21
W
Thanatos
9
1
6
12
L
Ah Muzen Cab
Guerilla59-
Ah Muzen Cab
0
4
1
0.13
W
2
0
15
9.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,930
Damage
18,545
25,932
Taken
33,682
15,977
Mitigated
16,584
13,358
Healing
3,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,196
1,277
0
1,851
7,634
4,029
313
2,204
5,225
31,909
0
L
Cthulhu
DnD_King8th
Cthulhu
6,847
561
118
1,102
12,885
10,535
0
3,186
9,254
16,200
0
W
Thanatos
8,870
2,380
0
7,509
7,641
4,119
597
1,790
5,674
0
18,951
L
Ah Muzen Cab
Guerilla59-
Ah Muzen Cab
5,725
1,916
231
1,184
9,736
3,059
0
3,097
6,260
0
19,544
W
11,864
5,155
1,324
2,674
10,657
7,829
180
2,592
7,780
0
19,071
L
5,973
520
0
923
11,061
2,990
0
3,575
7,069
0
17,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,760
Gold Earned
19,701
105
Minions Killed
78
4
Camps Cleared
6
586,802
Distance Traveled
547,853
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,832
883
62
6
1
173,500
4
L
Cthulhu
6,596
660
15
2
1
177,015
3
W
Thanatos
8,791
879
26
3
3
206,227
3
L
Ah Muzen Cab
6,344
634
33
3
0
177,665
0
W
Horus
8,137
814
17
2
0
207,075
5
L
Loki
6,761
676
30
3
5
193,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role