Player Matchup

Cupid
Cupid
DANK BR0CC0LI
Cupid
Level 96
God Stats
2W - 6L
1,711 SR
Queue Stats
39W - 51L
1,358 Elo+
Party 1
Kuzenbo
Kuzenbo
Epsilon1855
Kuzenbo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,373 Elo+
Party 1
Hel
Hel
MALDONASTY
Hel
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 23L
1,295 Elo+
Party 1
Team Averages
Level 87
1,570 SR
1,342 Elo+

VS

Team Averages
Level 83
1,423 SR
1,460 Elo+
Nu Wa
Nu Wa
JumpyMicrobe258
Nu Wa
Level 28
God Stats
1W - 0L
1,169 SR
Queue Stats
5W - 6L
1,499 Elo+
Party 2
King Arthur
King Arthur
Padwannawaffle0
King Arthur
Level 118
God Stats
5W - 1L
1,654 SR
Queue Stats
32W - 38L
1,436 Elo+
Party 2
Danzaburou
Danzaburou
TheLlamaMafia13
Danzaburou
Level 103
God Stats
2W - 0L
1,447 SR
Queue Stats
34W - 40L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 1
10,892
681
12,912
20,329
10,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Epsilon1855
Kuzenbo
14
2 / 5 / 5
10,685
668
10,465
20,239
28,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 9 / 2
8,909
557
6,425
16,436
7,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 13
10,324
645
8,849
10,187
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Padwannawaffle0
King Arthur
17
7 / 1 / 11
11,999
750
19,618
19,817
21,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
TheLlamaMafia13
Danzaburou
17
11 / 1 / 5
13,165
823
22,767
14,655
8,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
7
Kills
19
19
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
L
Kuzenbo
Epsilon1855
Kuzenbo
2
5
5
0.9
W
1
5
13
1.5
L
0
9
2
0.11
W
King Arthur
Padwannawaffle0
King Arthur
7
1
11
12.5
W
Danzaburou
TheLlamaMafia13
Danzaburou
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,802
Damage
51,234
57,004
Taken
44,659
46,237
Mitigated
35,376
10,129
Healing
10,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,912
6,174
160
3,024
20,329
10,299
0
1,440
18,889
0
40,143
L
Kuzenbo
Epsilon1855
Kuzenbo
10,465
3,562
465
656
20,239
28,184
0
5,117
15,122
26,050
0
W
8,849
3,448
0
0
10,187
4,714
301
5,845
4,342
19,081
0
L
6,425
1,230
2,703
3,121
16,436
7,754
0
2,371
14,065
21,790
0
W
King Arthur
Padwannawaffle0
King Arthur
19,618
3,163
810
4,020
19,817
21,855
441
7,210
12,607
0
59,718
W
Danzaburou
TheLlamaMafia13
Danzaburou
22,767
11,318
0
5,687
14,655
8,807
1,433
4,530
10,125
0
62,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,486
Gold Earned
35,488
146
Minions Killed
169
3
Camps Cleared
10
764,554
Distance Traveled
832,627
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,892
681
87
5
2
252,141
1
L
Kuzenbo
10,685
668
24
2
1
283,868
1
W
Nu Wa
10,324
645
18
1
0
240,465
0
L
Hel
8,909
557
35
2
0
228,545
0
W
King Arthur
11,999
750
73
5
4
305,501
1
W
Danzaburou
13,165
823
78
5
6
286,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role