Player Matchup

Chang'e
Chang'e
GoodTuesdayy
Chang'e
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 71L
1,527 Elo+
Party 1
Loki
Loki
X_jameslX
Loki
Level 128
God Stats
2W - 0L
1,558 SR
Queue Stats
55W - 30L
1,545 Elo+
Party 1
Kumbhakarna
Kumbhakarna
senjutsu-gabe
Kumbhakarna
Level 18
God Stats
3W - 1L
1,340 SR
Queue Stats
250W - 174L
1,629 Elo+
Party 1
Team Averages
Level 89
1,466 SR
1,567 Elo+

VS

Team Averages
Level 77
1,466 SR
1,366 Elo+
Ares
Ares
Farty Caveman
Ares
Level 126
God Stats
32W - 42L
1,451 SR
Queue Stats
328W - 458L
1,337 Elo+
Solo
The Morrigan
The Morrigan
SHurtado22
The Morrigan
Level 66
God Stats
8W - 8L
1,447 SR
Queue Stats
153W - 239L
1,403 Elo+
Party 2
Baron Samedi
Baron Samedi
StarNano10
Baron Samedi
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 66L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GoodTuesdayy
Chang'e
17
6 / 2 / 11
11,793
694
14,446
13,946
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Loki
17
6 / 3 / 10
12,118
713
17,719
17,044
7,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
senjutsu-gabe
Kumbhakarna
16
5 / 1 / 11
12,426
731
10,713
21,228
28,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 1
12,129
713
13,477
21,262
19,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

The Morrigan
SHurtado22
The Morrigan
14
1 / 8 / 3
10,150
597
10,240
11,699
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
StarNano10
Baron Samedi
15
0 / 4 / 5
10,426
613
13,289
16,697
9,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
17
Kills
6
6
Deaths
17
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
W
Chang'e
GoodTuesdayy
Chang'e
6
2
11
5.75
L
The Morrigan
SHurtado22
The Morrigan
1
8
3
0.31
L
Baron Samedi
StarNano10
Baron Samedi
0
4
5
0.63
W
Loki
6
3
10
3.67
W
Kumbhakarna
senjutsu-gabe
Kumbhakarna
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,878
Damage
37,006
52,218
Taken
49,658
41,238
Mitigated
34,353
19,456
Healing
7,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,477
540
0
1,730
21,262
19,972
0
11,074
10,188
22,959
0
W
Chang'e
GoodTuesdayy
Chang'e
14,446
577
5,555
6,899
13,946
5,567
822
10,055
3,891
41,644
0
L
The Morrigan
SHurtado22
The Morrigan
10,240
1,408
43
1,410
11,699
5,032
336
7,411
4,131
31,228
4,262
L
Baron Samedi
StarNano10
Baron Samedi
13,289
1,106
1,369
3,192
16,697
9,349
0
7,267
9,430
48,341
0
W
Loki
17,719
4,376
0
2,188
17,044
7,081
1,417
10,340
6,704
0
70,012
W
Kumbhakarna
senjutsu-gabe
Kumbhakarna
10,713
914
0
4,814
21,228
28,590
110
14,044
7,184
25,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,337
Gold Earned
32,705
181
Minions Killed
149
9
Camps Cleared
5
924,413
Distance Traveled
788,164
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,129
713
10
1
2
272,729
0
W
Chang'e
11,793
694
50
3
1
305,884
0
L
The Morrigan
10,150
597
45
3
2
250,049
1
L
Baron Samedi
10,426
613
94
6
1
265,386
4
W
Loki
12,118
713
106
6
7
310,979
3
W
Kumbhakarna
12,426
731
25
1
1
307,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role