Player Matchup

Hades
Hades
JerodRam82
Hades
Level 134
God Stats
28W - 21L
1,409 SR
Queue Stats
45W - 59L
1,631 Elo+
Solo
Horus
Horus
Mazzeriskk
Horus
Level 41
God Stats
14W - 15L
1,198 SR
Queue Stats
156W - 163L
1,424 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MixedVeggies
Ah Muzen Cab
Level 139
God Stats
9W - 5L
1,521 SR
Queue Stats
125W - 140L
1,436 Elo+
Party 1
Merlin
Merlin
PorkU
Merlin
Level 138
God Stats
4W - 4L
1,570 SR
Queue Stats
202W - 248L
1,389 Elo+
Party 1
Erlang Shen
Erlang Shen
room6
Erlang Shen
Level 157
God Stats
5W - 11L
1,311 SR
Queue Stats
110W - 122L
1,437 Elo+
Party 1
Team Averages
Level 122
1,402 SR
1,463 Elo+

VS

Team Averages
Level 76
1,364 SR
1,296 Elo+
Chang'e
Chang'e
Goldyballs
Chang'e
Level 87
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 5L
1,353 Elo+
Party 2
Thor
Thor
RedNeckT1T3S
Thor
Level 50
God Stats
0W - 3L
1,268 SR
Queue Stats
0W - 4L
1,182 Elo+
Party 2
Atlas
Atlas
U need 2 stop
Atlas
Level 145
God Stats
0W - 1L
1,473 SR
Queue Stats
11W - 22L
1,397 Elo+
Party 3
Discordia
Discordia
U need 2 sue
Discordia
Level 28
God Stats
0W - 3L
1,297 SR
Queue Stats
7W - 18L
1,366 Elo+
Party 3
Yu Huang
Yu Huang
shaboy
Yu Huang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
6 / 0 / 9
11,159
797
15,491
15,198
9,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
16
3 / 3 / 10
9,957
711
6,625
13,029
13,085
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
MixedVeggies
Ah Muzen Cab
18
5 / 1 / 10
10,787
771
15,299
13,020
6,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
PorkU
Merlin
18
3 / 1 / 9
10,556
754
11,658
9,049
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
room6
Erlang Shen
18
2 / 0 / 11
10,361
740
10,087
12,453
12,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Goldyballs
Chang'e
16
1 / 3 / 4
9,695
693
11,065
15,169
9,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 3 / 2
9,030
645
5,286
15,354
7,701
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
2 / 6 / 2
9,924
709
12,757
22,497
12,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
U need 2 sue
Discordia
14
0 / 5 / 1
8,239
589
6,467
11,318
3,431
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yu Huang
shaboy
Yu Huang
16
1 / 2 / 1
9,571
684
8,943
8,456
3,637
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
19
Kills
5
5
Deaths
19
49
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Goldyballs
Chang'e
1
3
4
1
W
Hades
6
0
9
10.5
W
Horus
3
3
10
2.67
W
Ah Muzen Cab
MixedVeggies
Ah Muzen Cab
5
1
10
10
W
Merlin
PorkU
Merlin
3
1
9
7.5
L
1
3
2
0.67
L
2
6
2
0.5
L
Discordia
U need 2 sue
Discordia
0
5
1
0.1
W
Erlang Shen
room6
Erlang Shen
2
0
11
7.5
L
Yu Huang
shaboy
Yu Huang
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,160
Damage
44,518
62,749
Taken
72,794
44,812
Mitigated
37,296
28,364
Healing
15,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Goldyballs
Chang'e
11,065
797
3,812
5,183
15,169
9,540
38
6,828
8,341
43,545
0
W
Hades
15,491
560
1,153
7,316
15,198
9,125
1,488
11,102
4,096
54,351
0
W
Horus
6,625
3,342
4,658
4,603
13,029
13,085
276
7,337
5,692
0
13,984
W
Ah Muzen Cab
MixedVeggies
Ah Muzen Cab
15,299
4,404
382
5,146
13,020
6,305
2,542
8,766
4,254
0
60,826
W
Merlin
PorkU
Merlin
11,658
1,434
0
1,617
9,049
4,202
840
5,139
3,910
54,401
0
L
5,286
714
924
792
15,354
7,701
282
6,173
9,181
0
21,756
L
12,757
2,959
480
2,948
22,497
12,987
0
7,811
14,686
29,882
0
L
Discordia
U need 2 sue
Discordia
6,467
809
0
103
11,318
3,431
0
3,666
7,652
17,071
0
W
Erlang Shen
room6
Erlang Shen
10,087
3,885
0
3,489
12,453
12,095
1,918
6,888
5,565
0
31,628
L
Yu Huang
shaboy
Yu Huang
8,943
538
606
688
8,456
3,637
595
2,671
5,785
40,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,820
Gold Earned
46,459
302
Minions Killed
255
0
Camps Cleared
0
1,533,557
Distance Traveled
1,299,175
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,695
693
70
5
0
269,415
3
W
Hades
11,159
797
80
6
0
308,195
2
W
Horus
9,957
711
11
1
0
317,485
4
W
Ah Muzen Cab
10,787
771
73
5
0
303,091
4
W
Merlin
10,556
754
91
7
0
291,177
2
L
Thor
9,030
645
32
2
0
270,278
1
L
Atlas
9,924
709
48
3
0
229,489
0
L
Discordia
8,239
589
36
3
0
249,380
1
W
Erlang Shen
10,361
740
47
3
0
313,609
1
L
Yu Huang
9,571
684
69
5
0
280,613
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role