Player Matchup

Athena
Athena
BlueNoYellow
Athena
Level 113
God Stats
2W - 0L
1,624 SR
Queue Stats
21W - 25L
1,504 Elo+
Party 3
Heimdallr
Heimdallr
ChaoticJester99
Heimdallr
Level 114
God Stats
1W - 0L
1,480 SR
Queue Stats
19W - 16L
1,498 Elo+
Party 3
Bacchus
Bacchus
TrickyCadivus5
Bacchus
Level 21
God Stats
7W - 2L
1,697 SR
Queue Stats
136W - 154L
1,486 Elo+
Solo
Cthulhu
Cthulhu
WoIfys
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
XlxToxicWolfxlX
Guan Yu
Level 141
God Stats
2W - 2L
1,476 SR
Queue Stats
28W - 27L
1,499 Elo+
Party 3
Team Averages
Level 81
1,556 SR
1,497 Elo+

VS

Team Averages
Level 69
1,480 SR
1,348 Elo+
Anubis
Anubis
Ivoryking91
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Party 2
Raijin
Raijin
Maynin
Raijin
Level 129
God Stats
2W - 2L
1,272 SR
Queue Stats
95W - 108L
1,502 Elo+
Party 1
Guan Yu
Guan Yu
Snorlax Lvl 900
Guan Yu
Level 155
God Stats
1W - 2L
1,701 SR
Queue Stats
68W - 73L
1,438 Elo+
Party 1
Fenrir
Fenrir
SwigLowz
Fenrir
Level 28
God Stats
0W - 1L
1,427 SR
Queue Stats
32W - 42L
1,400 Elo+
Party 1
Odin
Odin
XanaReplica
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
7 / 4 / 13
9,602
873
10,428
16,604
12,522
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
ChaoticJester99
Heimdallr
17
11 / 3 / 11
10,388
944
27,109
11,827
7,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
5 / 5 / 15
9,541
867
5,742
16,380
22,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
WoIfys
Cthulhu
16
4 / 4 / 15
9,340
849
9,852
12,529
13,839
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 19
9,152
832
7,488
17,444
22,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 7 / 9
8,203
746
9,381
11,809
7,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
Maynin
Raijin
14
3 / 6 / 8
8,177
743
11,238
11,063
4,343
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 4 / 8
8,735
794
6,734
17,856
19,594
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
SwigLowz
Fenrir
15
4 / 5 / 10
8,512
774
6,852
13,404
6,937
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 5 / 13
8,679
789
5,567
11,881
12,132
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
66
27
Kills
18
19
Deaths
27
73
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Athena
7
4
13
3.38
W
Heimdallr
ChaoticJester99
Heimdallr
11
3
11
5.5
L
Anubis
2
7
9
0.93
L
Raijin
Maynin
Raijin
3
6
8
1.17
L
6
4
8
2.5
L
Fenrir
SwigLowz
Fenrir
4
5
10
1.8
W
5
5
15
2.5
W
Cthulhu
WoIfys
Cthulhu
4
4
15
2.88
L
3
5
13
1.9
W
0
3
19
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,619
Damage
39,772
74,784
Taken
66,013
78,887
Mitigated
50,110
21,541
Healing
20,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
10,428
2,834
534
884
16,604
12,522
1,007
3,748
12,856
19,617
0
W
Heimdallr
ChaoticJester99
Heimdallr
27,109
11,419
425
2,234
11,827
7,087
4,163
3,873
7,954
0
47,557
L
Anubis
9,381
674
0
2,854
11,809
7,104
0
4,252
7,557
21,378
0
L
Raijin
Maynin
Raijin
11,238
2,145
688
491
11,063
4,343
0
5,221
5,842
17,946
0
L
6,734
1,237
5,364
6,418
17,856
19,594
0
6,363
11,493
792
12,659
L
Fenrir
SwigLowz
Fenrir
6,852
2,538
1,204
2,717
13,404
6,937
0
6,244
7,160
0
9,848
W
5,742
562
748
2,820
16,380
22,485
275
5,442
10,938
10,541
0
W
Cthulhu
WoIfys
Cthulhu
9,852
603
0
558
12,529
13,839
991
3,796
8,733
20,306
0
L
5,567
1,878
0
544
11,881
12,132
0
3,942
7,939
297
8,788
W
7,488
1,066
7,020
6,318
17,444
22,954
986
4,573
12,871
0
15,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,023
Gold Earned
42,306
93
Minions Killed
67
0
Camps Cleared
0
960,079
Distance Traveled
970,401
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,602
873
15
1
0
186,139
1
W
Heimdallr
10,388
944
42
4
0
183,748
1
L
Anubis
8,203
746
24
2
0
165,753
0
L
Raijin
8,177
743
11
1
0
154,023
0
L
Guan Yu
8,735
794
19
2
0
235,577
2
L
Fenrir
8,512
774
8
1
0
238,974
0
W
Bacchus
9,541
867
6
1
0
191,376
0
W
Cthulhu
9,340
849
19
2
0
190,640
0
L
Odin
8,679
789
5
0
0
176,074
0
W
Guan Yu
9,152
832
11
1
0
208,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role