Player Matchup

Ymir
Ymir
AWildLingLing
Ymir
Level 59
God Stats
4W - 4L
1,294 SR
Queue Stats
373W - 372L
1,517 Elo+
Solo
Ullr
Ullr
CommieComrade
Ullr
Level 126
God Stats
14W - 7L
1,580 SR
Queue Stats
201W - 206L
1,456 Elo+
Solo
Yu Huang
Yu Huang
DeonosisII
Yu Huang
Level 102
God Stats
1W - 1L
1,789 SR
Queue Stats
298W - 278L
1,540 Elo+
Party 1
Nike
Nike
Ronvöril
Nike
Level 108
God Stats
5W - 11L
1,399 SR
Queue Stats
197W - 218L
1,524 Elo+
Solo
Achilles
Achilles
SafiSierra87
Achilles
Level 109
God Stats
14W - 26L
1,340 SR
Queue Stats
579W - 571L
1,523 Elo+
Party 1
Team Averages
Level 101
1,481 SR
1,512 Elo+

VS

Team Averages
Level 104
1,613 SR
1,528 Elo+
Hou Yi
Hou Yi
AlexoReplayII
Hou Yi
Level 136
God Stats
6W - 3L
1,626 SR
Queue Stats
172W - 167L
1,465 Elo+
Solo
Ah Puch
Ah Puch
HanzTheTickler
Ah Puch
Level 124
God Stats
1W - 0L
1,460 SR
Queue Stats
27W - 18L
1,566 Elo+
Party 2
Agni
Agni
Moon0713
Agni
Level 109
God Stats
8W - 0L
1,900 SR
Queue Stats
77W - 59L
1,589 Elo+
Solo
Mulan
Mulan
carmello504
Mulan
Level 98
God Stats
24W - 18L
1,473 SR
Queue Stats
209W - 210L
1,517 Elo+
Solo
Kali
Kali
genrussianski
Kali
Level 53
God Stats
2W - 2L
1,607 SR
Queue Stats
34W - 28L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,426
428
4,700
13,493
7,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 7 / 2
7,084
472
6,068
13,246
4,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
DeonosisII
Yu Huang
11
3 / 6 / 1
7,017
468
6,362
9,126
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
10
3 / 6 / 5
7,016
468
6,833
13,633
5,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
SafiSierra87
Achilles
11
1 / 2 / 0
6,497
433
6,168
13,911
8,676
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 5
8,450
563
6,178
10,466
4,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 1 / 1
8,873
592
8,978
13,207
7,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Agni
15
11 / 2 / 5
9,533
636
13,570
8,610
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 0 / 11
8,445
563
8,627
9,822
8,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 3 / 6
9,540
636
9,092
15,668
8,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
10
Kills
26
26
Deaths
10
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
3
4
5
1.38
L
2
7
2
0.43
L
Yu Huang
DeonosisII
Yu Huang
3
6
1
0.58
W
0
1
1
0.5
W
Agni
11
2
5
6.75
L
Nike
3
6
5
0.92
L
Achilles
SafiSierra87
Achilles
1
2
0
0.5
W
5
0
11
10.5
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,131
Damage
46,445
63,409
Taken
57,773
28,081
Mitigated
32,429
7,908
Healing
25,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,700
1,381
0
2,950
13,493
7,078
0
3,684
9,666
26,404
0
W
6,178
4,048
0
2,857
10,466
4,280
737
1,554
8,912
0
55,800
L
6,068
2,046
0
1,104
13,246
4,237
0
1,362
11,846
0
43,674
L
Yu Huang
DeonosisII
Yu Huang
6,362
703
0
260
9,126
3,036
0
3,908
5,085
45,085
0
W
8,978
395
0
7,989
13,207
7,460
388
348
12,859
78,426
0
W
Agni
13,570
1,491
0
2,641
8,610
3,411
0
2,733
5,877
54,321
0
L
Nike
6,833
2,028
0
750
13,633
5,054
0
5,365
7,598
0
43,466
L
Achilles
SafiSierra87
Achilles
6,168
725
0
2,844
13,911
8,676
0
7,525
6,256
0
36,340
W
8,627
1,888
0
3,310
9,822
8,877
64
2,676
7,146
0
40,850
W
9,092
5,513
0
8,510
15,668
8,401
507
3,751
11,917
0
65,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,040
Gold Earned
44,841
292
Minions Killed
466
0
Camps Cleared
0
1,355,817
Distance Traveled
1,412,511
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,426
428
27
2
0
271,696
5
W
Hou Yi
8,450
563
92
6
0
247,302
4
L
Ullr
7,084
472
68
5
0
245,578
0
L
Yu Huang
7,017
468
77
5
0
252,192
2
W
Ah Puch
8,873
592
145
10
0
255,150
4
W
Agni
9,533
636
88
6
0
276,981
1
L
Nike
7,016
468
61
4
0
289,875
1
L
Achilles
6,497
433
59
4
0
296,476
1
W
Mulan
8,445
563
48
3
0
294,341
2
W
Kali
9,540
636
93
6
0
338,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role