Player Matchup

Cthulhu
Cthulhu
Born2Honk
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
He Bo
He Bo
Djay_Meowmix
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,455 Elo+
Party 2
Thor
Thor
SFG wizii
Thor
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
TECHNICUS1483
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
spartacus3375
Hachiman
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 48
1,500 SR
1,491 Elo+

VS

Team Averages
Level 72
1,473 SR
1,419 Elo+
He Bo
He Bo
Aim Alpha
He Bo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 92L
1,477 Elo+
Solo
Chiron
Chiron
CATULLUSXXI
Chiron
Level 86
God Stats
8W - 11L
1,434 SR
Queue Stats
118W - 141L
1,384 Elo+
Party 3
Athena
Athena
Fungsadface
Athena
Level 43
God Stats
26W - 27L
1,513 SR
Queue Stats
108W - 130L
1,405 Elo+
Party 3
Bakasura
Bakasura
G-Kensho
Bakasura
Level 48
God Stats
2W - 2L
1,418 SR
Queue Stats
90W - 103L
1,432 Elo+
Solo
Ah Puch
Ah Puch
WheezyPancake23
Ah Puch
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 212L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Born2Honk
Cthulhu
10
0 / 5 / 0
6,507
383
5,263
17,581
12,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 5 / 4
8,378
493
8,718
11,957
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
11
2 / 4 / 1
7,106
418
3,514
16,172
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 4 / 1
6,467
380
4,447
13,375
9,758
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
spartacus3375
Hachiman
10
0 / 4 / 0
6,240
367
6,044
11,337
4,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Aim Alpha
He Bo
15
4 / 3 / 4
9,462
557
12,826
10,793
4,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
14
7 / 1 / 3
9,016
530
13,698
12,435
5,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
13
1 / 0 / 9
8,658
509
7,318
12,416
10,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
G-Kensho
Bakasura
14
6 / 2 / 2
8,952
527
6,824
13,071
5,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 0 / 5
9,925
584
11,931
13,831
7,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
22
22
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
He Bo
Aim Alpha
He Bo
4
3
4
2
L
Cthulhu
Born2Honk
Cthulhu
0
5
0
0
W
Chiron
7
1
3
8.5
L
2
5
4
0.8
W
Athena
1
0
9
5.5
W
Bakasura
G-Kensho
Bakasura
6
2
2
3.5
L
Thor
2
4
1
0.63
L
2
4
1
0.63
W
4
0
5
6.5
L
Hachiman
spartacus3375
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,986
Damage
52,597
70,422
Taken
62,546
37,238
Mitigated
33,730
8,841
Healing
26,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Aim Alpha
He Bo
12,826
1,178
0
4,654
10,793
4,695
1,296
5,050
5,479
74,870
0
L
Cthulhu
Born2Honk
Cthulhu
5,263
355
0
600
17,581
12,045
0
5,673
11,780
24,698
0
W
Chiron
13,698
7,834
582
5,218
12,435
5,579
3,481
5,522
6,867
0
56,328
L
8,718
153
0
1,360
11,957
4,796
0
7,093
4,324
47,377
0
W
Athena
7,318
2,310
338
4,904
12,416
10,521
727
4,120
8,200
31,353
0
W
Bakasura
G-Kensho
Bakasura
6,824
4,211
0
1,402
13,071
5,893
894
2,110
10,895
0
50,839
L
Thor
3,514
1,032
0
4,560
16,172
6,144
0
4,471
11,465
0
42,062
L
4,447
475
327
1,994
13,375
9,758
0
6,608
6,206
23,463
0
W
11,931
858
0
9,562
13,831
7,042
1,127
1,106
12,677
78,935
0
L
Hachiman
spartacus3375
Hachiman
6,044
4,535
0
0
11,337
4,495
0
7,658
3,546
0
28,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,698
Gold Earned
46,013
261
Minions Killed
472
0
Camps Cleared
0
1,600,649
Distance Traveled
1,640,901
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,462
557
105
6
0
312,203
3
L
Cthulhu
6,507
383
35
2
0
330,901
0
W
Chiron
9,016
530
85
5
0
308,365
4
L
He Bo
8,378
493
86
5
0
331,527
0
W
Athena
8,658
509
47
3
0
361,617
5
W
Bakasura
8,952
527
95
6
0
362,324
2
L
Thor
7,106
418
68
4
0
335,603
1
L
Ares
6,467
380
24
1
0
330,322
0
W
Ah Puch
9,925
584
140
8
0
296,392
5
L
Hachiman
6,240
367
48
3
0
272,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role