Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Jennocide
Arachne
Level 123
God Stats
7W - 2L
1,813 SR
Queue Stats
110W - 107L
1,476 Elo+
Party 2
Aphrodite
Aphrodite
Steakums4
Aphrodite
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 94L
1,519 Elo+
Party 3
Chernobog
Chernobog
fveneralmoon12
Chernobog
Level 87
God Stats
5W - 1L
1,525 SR
Queue Stats
196W - 221L
1,463 Elo+
Party 3
Baron Samedi
Baron Samedi
zombievictim181
Baron Samedi
Level 69
God Stats
15W - 9L
1,625 SR
Queue Stats
349W - 387L
1,435 Elo+
Party 3
Team Averages
Level 114
1,593 SR
1,479 Elo+

VS

Team Averages
Level 83
1,496 SR
1,498 Elo+
Janus
Janus
BiggyHallway
Janus
Level 83
God Stats
3W - 6L
1,466 SR
Queue Stats
96W - 111L
1,450 Elo+
Party 1
King Arthur
King Arthur
Doomburger
King Arthur
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 77L
1,598 Elo+
Solo
Hachiman
Hachiman
Dosezz
Hachiman
Level 89
God Stats
6W - 10L
1,477 SR
Queue Stats
172W - 177L
1,520 Elo+
Party 1
Pele
Pele
Swiftbuny35022
Pele
Level 84
God Stats
5W - 8L
1,574 SR
Queue Stats
142W - 162L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
VaughnSocks
Cthulhu
Level 64
God Stats
3W - 2L
1,464 SR
Queue Stats
92W - 114L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
1 / 0 / 6
5,535
503
3,870
7,461
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Jennocide
Arachne
10
4 / 1 / 1
6,048
550
3,870
6,892
2,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Steakums4
Aphrodite
11
1 / 0 / 4
6,333
576
7,066
7,036
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
fveneralmoon12
Chernobog
12
1 / 0 / 1
6,300
573
3,899
5,021
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
zombievictim181
Baron Samedi
11
3 / 3 / 1
6,383
580
4,515
6,440
4,198
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,030
457
4,453
4,634
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Doomburger
King Arthur
9
2 / 3 / 0
6,151
559
5,078
9,994
6,455
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Dosezz
Hachiman
10
0 / 0 / 0
5,796
527
2,543
5,442
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 3 / 1
6,203
564
5,335
8,260
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
VaughnSocks
Cthulhu
8
0 / 2 / 0
5,099
464
2,368
9,132
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
10
Kills
4
4
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
6
4
L
0
2
0
0
L
King Arthur
Doomburger
King Arthur
2
3
0
0.67
L
Hachiman
Dosezz
Hachiman
0
0
0
0
W
Arachne
Jennocide
Arachne
4
1
1
4.5
W
Aphrodite
Steakums4
Aphrodite
1
0
4
3
L
2
3
1
0.83
L
Cthulhu
VaughnSocks
Cthulhu
0
2
0
0
W
Chernobog
fveneralmoon12
Chernobog
1
0
1
1.5
W
Baron Samedi
zombievictim181
Baron Samedi
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,220
Damage
19,777
32,850
Taken
37,462
17,008
Mitigated
19,244
13,579
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,870
789
0
1,698
7,461
5,023
27
2,437
4,669
13,499
0
L
4,453
549
0
410
4,634
1,908
0
3,212
1,422
35,016
0
L
King Arthur
Doomburger
King Arthur
5,078
368
0
1,229
9,994
6,455
0
4,790
5,204
0
26,311
L
Hachiman
Dosezz
Hachiman
2,543
725
0
4,094
5,442
1,620
0
506
4,936
0
42,073
W
Arachne
Jennocide
Arachne
3,870
3,040
0
1,093
6,892
2,618
0
331
6,561
0
38,143
W
Aphrodite
Steakums4
Aphrodite
7,066
1,531
963
5,274
7,036
3,201
181
3,686
3,350
51,147
0
L
5,335
1,153
0
2,834
8,260
3,134
0
2,200
6,060
0
44,510
L
Cthulhu
VaughnSocks
Cthulhu
2,368
931
59
2,679
9,132
6,127
0
4,743
4,389
16,696
0
W
Chernobog
fveneralmoon12
Chernobog
3,899
2,101
0
3,336
5,021
1,968
0
367
4,654
0
49,943
W
Baron Samedi
zombievictim181
Baron Samedi
4,515
1,416
122
1,093
6,440
4,198
210
0
6,440
37,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,599
Gold Earned
28,279
324
Minions Killed
300
0
Camps Cleared
0
995,900
Distance Traveled
975,070
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,535
503
17
2
0
206,328
2
L
Janus
5,030
457
62
6
0
188,499
2
L
King Arthur
6,151
559
47
4
0
203,466
4
L
Hachiman
5,796
527
84
8
0
185,113
2
W
Arachne
6,048
550
73
7
0
256,549
4
W
Aphrodite
6,333
576
85
8
0
198,071
3
L
Pele
6,203
564
83
8
0
214,560
4
L
Cthulhu
5,099
464
24
2
0
183,432
1
W
Chernobog
6,300
573
91
8
0
180,639
3
W
Baron Samedi
6,383
580
58
5
0
154,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role