Player Matchup

Neith
Neith
SALO00109
Neith
Level 73
God Stats
3W - 3L
1,402 SR
Queue Stats
26W - 26L
1,490 Elo+
Party 2
Baron Samedi
Baron Samedi
SoyAleejandro
Baron Samedi
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 6L
1,278 Elo+
Party 2
Sylvanus
Sylvanus
juankyseg10
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,459 Elo+
Party 2
Team Averages
Level 40
1,467 SR
1,409 Elo+

VS

Team Averages
Level 39
1,715 SR
1,353 Elo+
Sun Wukong
Sun Wukong
Junebug5291
Sun Wukong
Level 18
God Stats
4W - 1L
1,561 SR
Queue Stats
35W - 43L
1,404 Elo+
Party 1
Ymir
Ymir
Shift Unlimited
Ymir
Level 12
God Stats
1W - 1L
1,805 SR
Queue Stats
6W - 17L
1,281 Elo+
Party 1
Rama
Rama
papiflinger69
Rama
Level 87
God Stats
2W - 2L
1,780 SR
Queue Stats
39W - 46L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SALO00109
Neith
17
7 / 1 / 6
10,868
776
20,202
10,868
4,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SoyAleejandro
Baron Samedi
14
2 / 1 / 9
9,482
677
14,017
8,795
4,636
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
juankyseg10
Sylvanus
15
4 / 1 / 8
10,907
779
10,535
20,208
21,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Junebug5291
Sun Wukong
14
1 / 4 / 2
8,953
640
9,225
18,174
18,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 4 / 0
8,300
593
4,577
15,965
13,993
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 2
8,836
631
16,860
17,734
7,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
13
Kills
3
3
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Junebug5291
Sun Wukong
1
4
2
0.5
W
Neith
SALO00109
Neith
7
1
6
10
L
1
4
0
0.25
W
Baron Samedi
SoyAleejandro
Baron Samedi
2
1
9
6.5
W
Sylvanus
juankyseg10
Sylvanus
4
1
8
8
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,754
Damage
30,662
39,871
Taken
51,873
30,611
Mitigated
40,509
21,414
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Junebug5291
Sun Wukong
9,225
1,130
0
2,835
18,174
18,532
0
6,513
11,661
0
31,057
W
Neith
SALO00109
Neith
20,202
11,446
0
4,288
10,868
4,953
1,341
1,649
8,858
0
51,463
L
4,577
1,703
0
0
15,965
13,993
0
10,162
5,803
12,173
0
W
Baron Samedi
SoyAleejandro
Baron Samedi
14,017
1,945
2,272
3,509
8,795
4,636
30
282
8,374
35,260
0
W
Sylvanus
juankyseg10
Sylvanus
10,535
3,848
3,589
7,756
20,208
21,022
566
2,893
16,890
22,367
0
L
16,860
13,904
0
1,984
17,734
7,984
0
8,536
9,198
0
42,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,257
Gold Earned
26,089
149
Minions Killed
129
4
Camps Cleared
6
701,465
Distance Traveled
653,079
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,953
640
37
3
1
261,979
0
W
Neith
10,868
776
76
5
1
229,835
3
L
Ymir
8,300
593
19
1
1
186,042
0
W
Baron Samedi
9,482
677
46
3
1
251,685
4
W
Sylvanus
10,907
779
27
2
2
219,945
2
L
Rama
8,836
631
73
5
4
205,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role