Player Matchup

Yu Huang
Yu Huang
Killa-Kam-1010
Yu Huang
Level 103
God Stats
28W - 33L
1,697 SR
Queue Stats
304W - 311L
1,524 Elo+
Party 3
Osiris
Osiris
PnGSolo
Osiris
Level 140
God Stats
22W - 24L
1,571 SR
Queue Stats
463W - 509L
1,551 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Ripkon
Kumbhakarna
Level 106
God Stats
7W - 7L
1,576 SR
Queue Stats
72W - 63L
1,565 Elo+
Party 1
Scylla
Scylla
isdisleague
Scylla
Level 122
God Stats
39W - 14L
1,746 SR
Queue Stats
132W - 145L
1,565 Elo+
Party 3
Medusa
Medusa
jarheadhundley6
Medusa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 135L
1,534 Elo+
Party 1
Team Averages
Level 119
1,618 SR
1,548 Elo+

VS

Team Averages
Level 142
1,632 SR
1,584 Elo+
Anhur
Anhur
Duece Gaming
Anhur
Level 160
God Stats
19W - 11L
1,686 SR
Queue Stats
427W - 372L
1,567 Elo+
Party 2
Pele
Pele
FoxGirlNero
Pele
Level 107
God Stats
7W - 2L
1,663 SR
Queue Stats
133W - 122L
1,618 Elo+
Party 2
Atlas
Atlas
SZigma501
Atlas
Level 125
God Stats
23W - 14L
1,606 SR
Queue Stats
445W - 456L
1,556 Elo+
Solo
Discordia
Discordia
ShadowDownKill
Discordia
Level 160
God Stats
3W - 3L
1,662 SR
Queue Stats
163W - 143L
1,556 Elo+
Party 2
Guan Yu
Guan Yu
Sleepy Jinn
Guan Yu
Level 156
God Stats
22W - 10L
1,545 SR
Queue Stats
309W - 238L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
3 / 1 / 2
8,764
548
5,608
10,772
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
PnGSolo
Osiris
14
1 / 2 / 2
8,231
514
6,720
16,903
10,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Ripkon
Kumbhakarna
13
5 / 2 / 5
8,147
509
3,369
10,052
6,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
15
3 / 2 / 7
8,635
540
11,453
11,558
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 3
8,459
529
6,451
7,230
2,289
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,617
539
4,070
9,484
3,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 6 / 5
8,308
519
6,607
18,677
7,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
SZigma501
Atlas
1
0 / 0 / 0
3,134
196
0
0
0
Discordia
ShadowDownKill
Discordia
14
2 / 5 / 1
8,541
534
9,649
9,483
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Sleepy Jinn
Guan Yu
15
2 / 0 / 2
9,245
578
15,564
12,589
13,936
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
14
Kills
7
7
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
1
6
5
0.58
W
Yu Huang
3
1
2
4
W
Osiris
PnGSolo
Osiris
1
2
2
1
W
Kumbhakarna
Ripkon
Kumbhakarna
5
2
5
3.75
L
Atlas
SZigma501
Atlas
0
0
0
0
L
Discordia
ShadowDownKill
Discordia
2
5
1
0.5
L
Guan Yu
Sleepy Jinn
Guan Yu
2
0
2
3
W
Scylla
3
2
7
3.25
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,601
Damage
35,890
56,515
Taken
50,233
26,984
Mitigated
29,330
21,002
Healing
11,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,070
1,550
0
1,408
9,484
3,853
1,297
1,535
7,949
0
68,396
L
6,607
1,710
0
6,019
18,677
7,750
0
9,187
9,490
0
63,775
W
Yu Huang
5,608
633
0
2,607
10,772
3,906
270
5,759
5,013
69,812
0
W
Osiris
PnGSolo
Osiris
6,720
1,990
0
8,024
16,903
10,751
0
742
16,161
2,271
62,697
W
Kumbhakarna
Ripkon
Kumbhakarna
3,369
705
180
2,556
10,052
6,661
151
1,583
8,469
20,163
0
L
Atlas
SZigma501
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
ShadowDownKill
Discordia
9,649
571
0
1,033
9,483
3,791
11
6,172
3,311
66,753
0
L
Guan Yu
Sleepy Jinn
Guan Yu
15,564
2,272
128
3,193
12,589
13,936
0
4,083
8,506
0
79,588
W
Scylla
11,453
2,021
0
4,442
11,558
3,377
328
635
10,923
75,879
0
W
6,451
3,940
0
3,193
7,230
2,289
355
930
6,300
0
63,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,236
Gold Earned
37,845
498
Minions Killed
446
0
Camps Cleared
0
1,498,968
Distance Traveled
1,211,929
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,617
539
117
7
0
270,533
0
L
Pele
8,308
519
91
6
0
290,657
2
W
Yu Huang
8,764
548
118
7
0
282,838
2
W
Osiris
8,231
514
107
7
0
313,493
2
W
Kumbhakarna
8,147
509
37
2
0
292,123
0
L
Atlas
3,134
196
0
0
0
0
0
L
Discordia
8,541
534
117
7
0
312,567
3
L
Guan Yu
9,245
578
121
8
0
338,172
5
W
Scylla
8,635
540
123
8
0
305,790
0
W
Medusa
8,459
529
113
7
0
304,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role