Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Captkylerkp
Cu Chulainn
Level 116
God Stats
2W - 0L
1,917 SR
Queue Stats
64W - 51L
1,640 Elo+
Party 1
Yu Huang
Yu Huang
Jxs-eph-
Yu Huang
Level 18
God Stats
1W - 0L
1,677 SR
Queue Stats
30W - 33L
1,486 Elo+
Party 1
Ullr
Ullr
Zayckk
Ullr
Level 98
God Stats
1W - 1L
1,235 SR
Queue Stats
105W - 91L
1,652 Elo+
Party 1
Janus
Janus
jeffrulz93
Janus
Level 39
God Stats
1W - 0L
1,419 SR
Queue Stats
2W - 2L
1,313 Elo+
Solo
Team Averages
Level 63
1,550 SR
1,518 Elo+

VS

Team Averages
Level 59
1,464 SR
1,315 Elo+
Nu Wa
Nu Wa
JessicaFairy88
Nu Wa
Level 62
God Stats
27W - 40L
1,403 SR
Queue Stats
52W - 74L
1,342 Elo+
Party 3
Chronos
Chronos
Kudokuten
Chronos
Level 29
God Stats
0W - 1L
1,462 SR
Queue Stats
16W - 39L
982 Elo+
Party 3
Neith
Neith
Mparker39
Neith
Level 13
God Stats
0W - 3L
1,320 SR
Queue Stats
2W - 6L
1,343 Elo+
Party 2
Erlang Shen
Erlang Shen
Ooby Wanx
Erlang Shen
Level 86
God Stats
17W - 17L
1,557 SR
Queue Stats
97W - 109L
1,413 Elo+
Party 3
Chaac
Chaac
x5xStarLegend
Chaac
Level 107
God Stats
3W - 4L
1,580 SR
Queue Stats
125W - 133L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 0 / 9
10,420
744
9,214
11,562
13,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
Captkylerkp
Cu Chulainn
18
10 / 1 / 6
11,024
787
21,541
16,976
17,855
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
Jxs-eph-
Yu Huang
15
3 / 1 / 10
9,447
675
11,990
7,706
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Zayckk
Ullr
18
6 / 1 / 7
10,705
765
15,962
11,950
6,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
17
0 / 0 / 9
10,268
733
14,728
9,920
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 1
9,081
649
12,393
13,629
5,623
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
Kudokuten
Chronos
15
0 / 3 / 0
8,588
613
4,782
13,695
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Mparker39
Neith
14
0 / 3 / 1
8,577
613
6,502
10,035
5,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Ooby Wanx
Erlang Shen
17
1 / 2 / 0
9,724
695
7,273
22,210
18,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 7 / 0
8,951
639
10,240
23,433
17,710
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
22
Kills
3
3
Deaths
23
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
9
7.5
W
Cu Chulainn
Captkylerkp
Cu Chulainn
10
1
6
13
L
1
8
1
0.19
W
Yu Huang
Jxs-eph-
Yu Huang
3
1
10
8
L
Chronos
Kudokuten
Chronos
0
3
0
0
L
Neith
Mparker39
Neith
0
3
1
0.17
L
Erlang Shen
Ooby Wanx
Erlang Shen
1
2
0
0.5
W
Ullr
Zayckk
Ullr
6
1
7
9.5
W
Janus
0
0
9
4.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,435
Damage
41,190
58,114
Taken
83,002
43,906
Mitigated
53,208
8,214
Healing
16,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,214
513
2,568
1,689
11,562
13,049
445
3,324
8,238
31,786
0
W
Cu Chulainn
Captkylerkp
Cu Chulainn
21,541
3,806
0
1,200
16,976
17,855
0
6,347
10,629
0
50,273
L
12,393
4,102
0
331
13,629
5,623
1,076
4,284
9,167
28,359
0
W
Yu Huang
Jxs-eph-
Yu Huang
11,990
872
0
0
7,706
3,011
0
3,834
3,872
18,715
0
L
Chronos
Kudokuten
Chronos
4,782
1,443
0
1,658
13,695
6,065
175
5,948
7,493
26,761
0
L
Neith
Mparker39
Neith
6,502
2,110
0
710
10,035
5,453
0
4,077
5,892
0
15,071
L
Erlang Shen
Ooby Wanx
Erlang Shen
7,273
3,429
555
6,276
22,210
18,357
377
9,094
11,492
0
30,267
W
Ullr
Zayckk
Ullr
15,962
4,642
0
1,125
11,950
6,257
2,227
1,973
9,977
0
44,837
W
Janus
14,728
941
0
1,632
9,920
3,734
1,008
1,697
8,223
60,101
0
L
10,240
1,313
348
6,325
23,433
17,710
0
11,345
11,826
0
25,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,864
Gold Earned
44,921
288
Minions Killed
195
0
Camps Cleared
0
1,494,629
Distance Traveled
1,285,436
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,420
744
63
5
0
303,235
1
W
Cu Chulainn
11,024
787
54
4
0
306,347
1
L
Nu Wa
9,081
649
30
2
0
228,924
0
W
Yu Huang
9,447
675
22
2
0
286,628
1
L
Chronos
8,588
613
48
3
0
243,490
0
L
Neith
8,577
613
32
2
0
265,975
3
L
Erlang Shen
9,724
695
52
4
0
280,965
0
W
Ullr
10,705
765
61
4
0
273,546
4
W
Janus
10,268
733
88
6
0
324,873
0
L
Chaac
8,951
639
33
2
0
266,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role