Player Matchup

Merlin
Merlin
Platinum V
FlamexShadows
Merlin
Platinum V
Level 133
God Stats
8W - 3L
1,723 SR
Queue Stats
114W - 113L
1,822 MMR
Solo
Athena
Athena
Gold IV
Mendonkeydonk31
Athena
Gold IV
Level 160
God Stats
1W - 2L
1,520 SR
Queue Stats
23W - 21L
1,641 MMR
Party 2
Medusa
Medusa
Gold IV
YoungRog
Medusa
Gold IV
Level 105
God Stats
13W - 12L
1,762 SR
Queue Stats
23W - 24L
1,723 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,668 SR
1,729 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,561 SR
636 MMR
Jormungandr
Jormungandr
Bronze I
BISHOP5629
Jormungandr
Bronze I
Level 112
God Stats
0W - 1L
1,590 SR
Queue Stats
43W - 78L
749 MMR
Party 1
Cthulhu
Cthulhu
Bronze I
Conyerkillss
Cthulhu
Bronze I
Level 86
God Stats
1W - 3L
1,581 SR
Queue Stats
42W - 71L
501 MMR
Party 1
Apollo
Apollo
Bronze II
DeathCamm
Apollo
Bronze II
Level 81
God Stats
0W - 1L
1,512 SR
Queue Stats
19W - 50L
658 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 7
10,920
840
20,729
9,412
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 18
10,450
804
11,428
14,722
18,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
YoungRog
Medusa
16
7 / 0 / 10
10,206
785
13,741
8,073
4,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
AtlasZeusAh Muzen CabBastetShiva

VS

Bans
BellonaThothYmirCabrakanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BISHOP5629
Jormungandr
13
1 / 8 / 0
8,535
657
10,768
19,823
9,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Conyerkillss
Cthulhu
12
0 / 7 / 1
8,429
648
8,069
19,834
18,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
DeathCamm
Apollo
12
0 / 5 / 1
7,855
604
6,436
12,660
5,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
20
Kills
1
2
Deaths
20
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BISHOP5629
Jormungandr
1
8
0
0.13
L
Cthulhu
Conyerkillss
Cthulhu
0
7
1
0.07
L
Apollo
DeathCamm
Apollo
0
5
1
0.1
W
11
1
7
14.5
W
2
1
18
11
W
Medusa
YoungRog
Medusa
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,898
Damage
25,273
32,207
Taken
52,317
27,733
Mitigated
33,792
4,189
Healing
5,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BISHOP5629
Jormungandr
10,768
2,922
557
1,491
19,823
9,848
0
12,319
7,504
38,049
0
L
Cthulhu
Conyerkillss
Cthulhu
8,069
846
657
1,254
19,834
18,370
0
14,383
5,451
23,918
0
L
Apollo
DeathCamm
Apollo
6,436
3,683
0
1,895
12,660
5,574
0
6,297
6,363
0
31,111
W
20,729
2,688
0
1,520
9,412
5,017
993
6,143
3,269
56,902
0
W
11,428
3,122
0
1,854
14,722
18,474
105
7,533
7,189
19,333
0
W
Medusa
YoungRog
Medusa
13,741
6,166
0
815
8,073
4,242
1,706
5,481
2,592
0
48,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,576
Gold Earned
24,819
168
Minions Killed
133
9
Camps Cleared
4
705,442
Distance Traveled
627,596
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,535
657
43
3
1
215,339
0
L
Cthulhu
8,429
648
43
3
2
197,083
2
L
Apollo
7,855
604
47
4
1
215,174
3
W
Merlin
10,920
840
90
7
4
217,899
3
W
Athena
10,450
804
7
1
1
234,537
0
W
Medusa
10,206
785
71
5
4
253,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role