Player Matchup

Set
Set
 
Set
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Compoudycat
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,451 Elo+
Solo
King Arthur
King Arthur
cappy246
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 115L
1,406 Elo+
Solo
Bacchus
Bacchus
killingmesolo
Bacchus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 141L
1,504 Elo+
Solo
Susano
Susano
mrnningstr
Susano
Level 23
God Stats
0W - 1L
1,553 SR
Queue Stats
33W - 17L
1,644 Elo+
Solo
Team Averages
Level 46
1,511 SR
1,501 Elo+

VS

Team Averages
Level 39
1,554 SR
1,487 Elo+
Nox
Nox
Abbathy
Nox
Level 23
God Stats
1W - 0L
1,772 SR
Queue Stats
24W - 16L
1,572 Elo+
Solo
Bacchus
Bacchus
Careless Scum
Bacchus
Level 107
God Stats
5W - 3L
1,500 SR
Queue Stats
83W - 98L
1,338 Elo+
Solo
Cliodhna
Cliodhna
ChickenMan2U
Cliodhna
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 50L
1,374 Elo+
Solo
Raijin
Raijin
KenjaminSteve
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,652 Elo+
Solo
Tsukuyomi
Tsukuyomi
RoKuang8421
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
1 / 10 / 13
10,465
654
11,758
22,224
25,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
16
0 / 11 / 8
9,140
571
10,631
19,651
8,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
cappy246
King Arthur
15
0 / 12 / 3
8,713
545
5,189
30,145
15,758
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
19
3 / 5 / 10
10,710
669
9,996
15,845
20,715
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
mrnningstr
Susano
20
14 / 8 / 1
12,879
805
24,420
17,130
8,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
18
6 / 4 / 29
12,246
765
17,026
13,532
7,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
20
8 / 1 / 25
11,950
747
11,128
13,258
20,152
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
ChickenMan2U
Cliodhna
20
11 / 3 / 21
13,179
824
17,803
19,416
9,953
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 5 / 21
12,859
804
24,712
14,870
6,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
RoKuang8421
Tsukuyomi
20
9 / 5 / 24
12,712
795
22,407
19,585
9,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
166
18
Kills
46
46
Deaths
18
35
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
10
13
0.75
W
Nox
6
4
29
5.13
W
Bacchus
8
1
25
20.5
W
Cliodhna
ChickenMan2U
Cliodhna
11
3
21
7.17
L
Ne Zha
0
11
8
0.36
W
12
5
21
4.5
W
Tsukuyomi
RoKuang8421
Tsukuyomi
9
5
24
4.2
L
King Arthur
cappy246
King Arthur
0
12
3
0.13
L
Bacchus
3
5
10
1.6
L
Susano
mrnningstr
Susano
14
8
1
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,994
Damage
93,076
104,995
Taken
80,661
78,361
Mitigated
53,056
12,787
Healing
35,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
11,758
2,715
268
2,195
22,224
25,720
0
10,891
11,333
0
27,170
W
Nox
17,026
2,288
4,975
3,815
13,532
7,207
1,801
1,706
11,826
31,632
0
W
Bacchus
11,128
1,906
2,165
5,610
13,258
20,152
77
2,144
10,937
16,980
0
W
Cliodhna
ChickenMan2U
Cliodhna
17,803
1,681
2,356
6,718
19,416
9,953
1,358
2,182
17,234
0
44,967
L
Ne Zha
10,631
2,315
178
1,505
19,651
8,157
0
10,984
8,667
0
16,619
W
24,712
6,084
741
3,104
14,870
6,510
756
2,048
12,822
46,208
0
W
Tsukuyomi
RoKuang8421
Tsukuyomi
22,407
6,315
0
5,893
19,585
9,234
1,075
1,916
17,669
0
35,870
L
King Arthur
cappy246
King Arthur
5,189
512
983
3,757
30,145
15,758
0
17,206
12,939
0
14,763
L
Bacchus
9,996
469
1,421
1,894
15,845
20,715
0
5,325
10,520
15,658
0
L
Susano
mrnningstr
Susano
24,420
4,425
520
66
17,130
8,011
0
8,460
8,670
0
40,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,907
Gold Earned
62,946
96
Minions Killed
157
0
Camps Cleared
0
1,198,618
Distance Traveled
1,475,747
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,465
654
19
1
0
218,249
1
W
Nox
12,246
765
45
3
0
286,873
2
W
Bacchus
11,950
747
3
0
0
336,557
0
W
Cliodhna
13,179
824
48
3
0
323,924
1
L
Ne Zha
9,140
571
18
1
0
235,328
0
W
Raijin
12,859
804
39
2
0
229,620
0
W
Tsukuyomi
12,712
795
22
1
0
298,773
1
L
King Arthur
8,713
545
18
1
0
213,325
1
L
Bacchus
10,710
669
17
1
0
268,189
1
L
Susano
12,879
805
24
2
0
263,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role