Player Matchup

Rama
Rama
 
Rama
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Cryojudgement
Kuzenbo
Level 10
God Stats
12W - 10L
1,460 SR
Queue Stats
13W - 13L
1,348 Elo+
Solo
Fenrir
Fenrir
Evox1
Fenrir
Level 108
God Stats
2W - 7L
1,600 SR
Queue Stats
90W - 86L
1,484 Elo+
Solo
Neith
Neith
almita24
Neith
Level 66
God Stats
4W - 1L
1,832 SR
Queue Stats
140W - 150L
1,395 Elo+
Solo
Cerberus
Cerberus
lates34
Cerberus
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
502W - 551L
1,369 Elo+
Solo
Team Averages
Level 94
1,578 SR
1,419 Elo+

VS

Team Averages
Level 73
1,598 SR
1,450 Elo+
Nemesis
Nemesis
Arsterx
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,640 Elo+
Party 1
Ares
Ares
Darksoulboy555
Ares
Level 106
God Stats
1W - 1L
1,539 SR
Queue Stats
35W - 22L
1,398 Elo+
Solo
Discordia
Discordia
GravityPush71
Discordia
Level 88
God Stats
1W - 0L
1,789 SR
Queue Stats
3W - 3L
1,330 Elo+
Party 1
Hachiman
Hachiman
TH3K05
Hachiman
Level 65
God Stats
2W - 0L
1,456 SR
Queue Stats
3W - 2L
1,455 Elo+
Party 1
Mulan
Mulan
shark1478
Mulan
Level 89
God Stats
4W - 2L
1,707 SR
Queue Stats
4W - 3L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 0 / 0
6,788
679
2,027
5,472
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Kuzenbo
13
1 / 4 / 0
6,930
693
4,265
12,640
13,235
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Evox1
Fenrir
12
0 / 6 / 0
6,342
634
2,009
9,713
3,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
almita24
Neith
13
0 / 2 / 1
6,852
685
3,542
7,848
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
lates34
Cerberus
12
0 / 3 / 1
6,795
680
3,726
11,618
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arsterx
Nemesis
15
7 / 1 / 4
8,166
817
7,581
7,591
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 9
7,050
705
8,685
8,701
7,580
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
GravityPush71
Discordia
15
3 / 0 / 1
7,928
793
5,111
1,801
825
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
TH3K05
Hachiman
14
2 / 0 / 8
7,631
763
9,562
4,632
1,951
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
shark1478
Mulan
14
2 / 1 / 5
7,762
776
6,127
8,480
4,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
15
15
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
0
1
W
Nemesis
Arsterx
Nemesis
7
1
4
9
L
Kuzenbo
1
4
0
0.25
W
1
1
9
5.5
L
Fenrir
Evox1
Fenrir
0
6
0
0
W
Discordia
GravityPush71
Discordia
3
0
1
3.5
W
Hachiman
TH3K05
Hachiman
2
0
8
6
L
Neith
almita24
Neith
0
2
1
0.25
L
Cerberus
lates34
Cerberus
0
3
1
0.17
W
Mulan
shark1478
Mulan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,569
Damage
37,066
47,291
Taken
31,205
31,247
Mitigated
18,380
4,021
Healing
4,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,027
1,450
0
1,482
5,472
2,250
577
2,802
2,670
0
16,139
W
Nemesis
Arsterx
Nemesis
7,581
3,545
0
1,271
7,591
3,357
771
1,777
5,814
0
21,688
L
Kuzenbo
4,265
1,834
0
0
12,640
13,235
0
5,000
7,640
17,856
0
W
8,685
296
0
0
8,701
7,580
0
2,501
6,200
14,083
0
L
Fenrir
Evox1
Fenrir
2,009
300
0
280
9,713
3,905
442
870
8,843
0
10,690
W
Discordia
GravityPush71
Discordia
5,111
733
0
0
1,801
825
745
1,017
784
28,899
0
W
Hachiman
TH3K05
Hachiman
9,562
7,627
210
1,052
4,632
1,951
1,240
1,095
3,537
0
32,444
L
Neith
almita24
Neith
3,542
609
0
949
7,848
3,865
0
2,919
4,929
0
19,964
L
Cerberus
lates34
Cerberus
3,726
188
0
1,310
11,618
7,992
0
2,205
9,413
12,966
0
W
Mulan
shark1478
Mulan
6,127
1,115
286
1,450
8,480
4,667
655
1,601
6,879
0
25,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,707
Gold Earned
38,537
150
Minions Killed
203
0
Camps Cleared
0
996,612
Distance Traveled
1,000,111
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,788
679
35
4
0
176,865
0
W
Nemesis
8,166
817
40
4
0
235,722
4
L
Kuzenbo
6,930
693
30
3
0
193,629
0
W
Ares
7,050
705
15
2
0
195,500
0
L
Fenrir
6,342
634
23
2
0
184,016
4
W
Discordia
7,928
793
49
5
0
186,931
4
W
Hachiman
7,631
763
54
5
0
177,687
1
L
Neith
6,852
685
49
5
0
209,797
2
L
Cerberus
6,795
680
13
1
0
232,305
6
W
Mulan
7,762
776
45
5
0
204,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role