Player Matchup

Ah Puch
Ah Puch
Allanosky
Ah Puch
Level 18
God Stats
0W - 2L
1,262 SR
Queue Stats
2W - 7L
1,219 Elo+
Party 3
Yu Huang
Yu Huang
Jeic17
Yu Huang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,312 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JuanOrlandoHn
Tsukuyomi
Level 146
God Stats
0W - 1L
1,769 SR
Queue Stats
24W - 23L
1,412 Elo+
Party 3
Thoth
Thoth
Kirit034
Thoth
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,319 Elo+
Party 1
Cerberus
Cerberus
WNightDragon
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,272 Elo+
Party 1
Team Averages
Level 72
1,506 SR
1,307 Elo+

VS

Team Averages
Level 104
1,346 SR
1,429 Elo+
He Bo
He Bo
FainTMako
He Bo
Level 148
God Stats
3W - 7L
1,369 SR
Queue Stats
436W - 478L
1,427 Elo+
Solo
Susano
Susano
HipsAndNips
Susano
Level 85
God Stats
6W - 7L
1,322 SR
Queue Stats
200W - 170L
1,412 Elo+
Solo
Nike
Nike
Rochy229
Nike
Level 80
God Stats
4W - 3L
1,500 SR
Queue Stats
343W - 354L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
VoegeleCD
Danzaburou
Level 126
God Stats
4W - 6L
1,393 SR
Queue Stats
211W - 210L
1,460 Elo+
Solo
Athena
Athena
lilvinrock
Athena
Level 80
God Stats
2W - 5L
1,145 SR
Queue Stats
255W - 267L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Allanosky
Ah Puch
16
4 / 5 / 6
10,296
644
13,715
13,994
7,134
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Jeic17
Yu Huang
17
0 / 7 / 10
10,038
627
13,608
14,063
7,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
JuanOrlandoHn
Tsukuyomi
20
7 / 2 / 7
12,607
788
27,282
19,809
12,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Kirit034
Thoth
15
2 / 9 / 8
10,288
643
5,646
13,604
7,834
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
WNightDragon
Cerberus
17
2 / 4 / 6
10,435
652
7,637
21,139
29,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FainTMako
He Bo
18
5 / 2 / 12
11,448
716
11,057
11,315
5,891
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
19
8 / 5 / 19
11,905
744
22,200
16,002
9,873
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nike
18
2 / 2 / 18
11,478
717
9,329
21,461
27,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
VoegeleCD
Danzaburou
20
11 / 5 / 14
13,725
858
24,242
17,199
9,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
lilvinrock
Athena
18
1 / 1 / 19
11,431
714
9,279
25,417
24,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
109
15
Kills
27
27
Deaths
15
37
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Allanosky
Ah Puch
4
5
6
1.4
W
He Bo
FainTMako
He Bo
5
2
12
5.5
W
Susano
8
5
19
3.5
L
Yu Huang
Jeic17
Yu Huang
0
7
10
0.71
L
Tsukuyomi
JuanOrlandoHn
Tsukuyomi
7
2
7
5.25
L
Thoth
Kirit034
Thoth
2
9
8
0.67
W
Nike
2
2
18
5.5
W
Danzaburou
VoegeleCD
Danzaburou
11
5
14
3.6
L
Cerberus
WNightDragon
Cerberus
2
4
6
1.25
W
Athena
lilvinrock
Athena
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,888
Damage
76,107
82,609
Taken
91,394
64,563
Mitigated
77,538
26,072
Healing
43,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Allanosky
Ah Puch
13,715
257
663
3,133
13,994
7,134
440
3,073
10,921
21,420
0
W
He Bo
FainTMako
He Bo
11,057
1,008
691
3,498
11,315
5,891
986
3,680
7,635
25,693
0
W
Susano
22,200
4,394
3,180
2,041
16,002
9,873
1,637
6,227
9,775
0
31,766
L
Yu Huang
Jeic17
Yu Huang
13,608
1,061
1,200
1,168
14,063
7,331
168
3,066
10,997
27,933
0
L
Tsukuyomi
JuanOrlandoHn
Tsukuyomi
27,282
4,823
2,042
9,990
19,809
12,520
1,138
4,492
15,317
0
59,182
L
Thoth
Kirit034
Thoth
5,646
487
419
338
13,604
7,834
0
3,750
9,854
9,662
0
W
Nike
9,329
1,350
3,291
6,661
21,461
27,095
277
11,568
9,893
0
21,453
W
Danzaburou
VoegeleCD
Danzaburou
24,242
8,110
2,587
5,618
17,199
9,951
3,197
7,141
10,058
0
61,957
L
Cerberus
WNightDragon
Cerberus
7,637
862
0
7,119
21,139
29,744
0
5,955
15,184
18,792
0
W
Athena
lilvinrock
Athena
9,279
2,204
3,370
12,527
25,417
24,728
1,007
11,990
13,427
19,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,664
Gold Earned
59,987
169
Minions Killed
193
0
Camps Cleared
0
1,386,739
Distance Traveled
1,547,270
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,296
644
17
1
0
245,370
0
W
He Bo
11,448
716
38
2
0
297,343
0
W
Susano
11,905
744
17
1
0
327,856
1
L
Yu Huang
10,038
627
38
2
0
266,395
0
L
Tsukuyomi
12,607
788
51
3
0
359,549
0
L
Thoth
10,288
643
9
1
0
237,520
2
W
Nike
11,478
717
34
2
0
327,166
1
W
Danzaburou
13,725
858
68
4
0
257,405
1
L
Cerberus
10,435
652
54
3
0
277,905
0
W
Athena
11,431
714
36
2
0
337,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role