Player Matchup

Mercury
Mercury
Doku Bear
Mercury
Level 19
God Stats
4W - 5L
1,503 SR
Queue Stats
4W - 5L
1,195 Elo+
Party 2
Cerberus
Cerberus
Gapherr
Cerberus
Level 25
God Stats
0W - 1L
1,462 SR
Queue Stats
4W - 5L
1,195 Elo+
Party 2
Osiris
Osiris
Jarrvn
Osiris
Level 28
God Stats
4W - 4L
1,590 SR
Queue Stats
4W - 5L
1,195 Elo+
Party 2
Baron Samedi
Baron Samedi
Time4Twice
Baron Samedi
Level 62
God Stats
0W - 1L
1,551 SR
Queue Stats
19W - 13L
1,098 Elo+
Party 2
Apollo
Apollo
restlyss
Apollo
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,195 Elo+
Party 2
Team Averages
Level 31
1,521 SR
1,176 Elo+

VS

Team Averages
Level 36
1,359 SR
1,308 Elo+
Atlas
Atlas
Hashiramaa2113
Atlas
Level 45
God Stats
12W - 15L
1,475 SR
Queue Stats
48W - 67L
1,388 Elo+
Party 1
Amaterasu
Amaterasu
Kallari1606
Amaterasu
Level 47
God Stats
36W - 50L
1,310 SR
Queue Stats
80W - 111L
1,362 Elo+
Party 3
Vulcan
Vulcan
Molxten
Vulcan
Level 52
God Stats
31W - 44L
1,388 SR
Queue Stats
144W - 199L
1,334 Elo+
Party 3
Cernunnos
Cernunnos
TRIPPX3
Cernunnos
Level 6
God Stats
4W - 6L
1,264 SR
Queue Stats
6W - 10L
1,101 Elo+
Party 1
Ao Kuang
Ao Kuang
vEscalus
Ao Kuang
Level 31
God Stats
19W - 18L
1,359 SR
Queue Stats
88W - 116L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Doku Bear
Mercury
10
0 / 13 / 0
6,856
326
3,562
20,184
7,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Gapherr
Cerberus
13
2 / 5 / 1
8,902
424
7,596
20,610
17,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Osiris
Jarrvn
Osiris
17
4 / 8 / 0
10,729
511
19,901
20,017
14,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Time4Twice
Baron Samedi
14
0 / 4 / 1
8,202
391
6,692
16,626
9,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
restlyss
Apollo
15
4 / 7 / 2
9,435
449
10,303
17,163
7,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
9,715
463
7,593
14,224
14,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
Kallari1606
Amaterasu
18
11 / 3 / 3
11,787
561
18,636
29,329
36,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Molxten
Vulcan
17
1 / 1 / 3
10,740
511
11,550
9,221
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
TRIPPX3
Cernunnos
13
3 / 3 / 3
8,382
399
6,942
10,087
4,300
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
vEscalus
Ao Kuang
17
19 / 1 / 3
11,381
542
22,906
16,789
9,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
10
Kills
36
37
Deaths
10
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
Doku Bear
Mercury
0
13
0
0
L
Cerberus
Gapherr
Cerberus
2
5
1
0.5
W
2
2
7
2.75
L
Osiris
Jarrvn
Osiris
4
8
0
0.5
W
Amaterasu
Kallari1606
Amaterasu
11
3
3
4.17
W
Vulcan
Molxten
Vulcan
1
1
3
2.5
W
Cernunnos
TRIPPX3
Cernunnos
3
3
3
1.5
L
Baron Samedi
Time4Twice
Baron Samedi
0
4
1
0.13
L
Apollo
restlyss
Apollo
4
7
2
0.71
W
Ao Kuang
vEscalus
Ao Kuang
19
1
3
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,054
Damage
67,627
94,600
Taken
79,650
56,457
Mitigated
69,148
18,208
Healing
28,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Doku Bear
Mercury
3,562
2,502
0
1,485
20,184
7,516
127
8,433
11,480
0
42,137
L
Cerberus
Gapherr
Cerberus
7,596
289
24
3,838
20,610
17,342
65
8,650
11,960
42,297
0
W
7,593
3,027
286
2,325
14,224
14,497
441
3,592
10,632
49,741
0
L
Osiris
Jarrvn
Osiris
19,901
11,110
0
4,214
20,017
14,051
1,641
1,164
18,076
0
82,611
W
Amaterasu
Kallari1606
Amaterasu
18,636
10,094
0
11,473
29,329
36,247
2,414
1,113
28,216
313
82,752
W
Vulcan
Molxten
Vulcan
11,550
1,566
30
960
9,221
4,777
2,529
3,194
6,027
94,099
0
W
Cernunnos
TRIPPX3
Cernunnos
6,942
4,139
0
2,571
10,087
4,300
1,116
3,607
6,480
0
36,939
L
Baron Samedi
Time4Twice
Baron Samedi
6,692
174
495
3,087
16,626
9,715
354
13,269
3,015
52,629
0
L
Apollo
restlyss
Apollo
10,303
6,645
0
5,065
17,163
7,833
126
8,470
8,626
0
55,658
W
Ao Kuang
vEscalus
Ao Kuang
22,906
6,954
148
10,986
16,789
9,327
0
2,782
14,007
70,228
19,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,124
Gold Earned
52,005
438
Minions Killed
516
0
Camps Cleared
0
1,872,538
Distance Traveled
1,927,508
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,856
326
58
3
0
403,086
3
L
Cerberus
8,902
424
119
6
0
374,255
0
W
Atlas
9,715
463
56
3
0
393,896
0
L
Osiris
10,729
511
116
6
0
397,088
0
W
Amaterasu
11,787
561
130
6
0
395,858
1
W
Vulcan
10,740
511
156
7
0
389,574
2
W
Cernunnos
8,382
399
72
3
0
293,733
0
L
Baron Samedi
8,202
391
56
3
0
339,902
1
L
Apollo
9,435
449
89
4
0
358,207
5
W
Ao Kuang
11,381
542
102
5
0
454,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role