Player Matchup

Heimdallr
Heimdallr
Doctor792
Heimdallr
Level 157
God Stats
0W - 1L
1,767 SR
Queue Stats
9W - 11L
1,711 Elo+
Party 2
Atlas
Atlas
Wookie_TR011
Atlas
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,662 Elo+
Party 2
Cliodhna
Cliodhna
Wookie_Trev
Cliodhna
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,693 Elo+
Party 2
Team Averages
Level 138
1,589 SR
1,689 Elo+

VS

Team Averages
Level 92
1,398 SR
1,417 Elo+
Ravana
Ravana
Deathwub
Ravana
Level 94
God Stats
2W - 1L
1,342 SR
Queue Stats
164W - 164L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
itsjustmike15
Kukulkan
Level 83
God Stats
1W - 4L
1,224 SR
Queue Stats
4W - 9L
1,273 Elo+
Solo
King Arthur
King Arthur
ryan02132005
King Arthur
Level 100
God Stats
1W - 5L
1,628 SR
Queue Stats
86W - 77L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Doctor792
Heimdallr
13
0 / 4 / 1
8,205
586
6,732
10,224
5,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 1
8,981
642
6,485
13,004
12,915
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
Wookie_Trev
Cliodhna
13
1 / 3 / 0
8,472
605
4,880
13,031
5,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Deathwub
Ravana
15
2 / 1 / 7
10,118
723
6,031
10,470
8,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
itsjustmike15
Kukulkan
16
3 / 0 / 5
10,098
721
14,047
2,511
1,150
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
ryan02132005
King Arthur
16
6 / 1 / 5
10,434
745
11,898
16,131
16,032
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
11
11
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ravana
Deathwub
Ravana
2
1
7
5.5
L
Heimdallr
Doctor792
Heimdallr
0
4
1
0.13
L
1
4
1
0.38
L
Cliodhna
Wookie_Trev
Cliodhna
1
3
0
0.33
W
Kukulkan
itsjustmike15
Kukulkan
3
0
5
5.5
W
King Arthur
ryan02132005
King Arthur
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,097
Damage
31,976
36,259
Taken
29,112
23,566
Mitigated
25,968
2,793
Healing
6,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Deathwub
Ravana
6,031
1,158
0
3,847
10,470
8,786
510
1,753
8,717
0
35,249
L
Heimdallr
Doctor792
Heimdallr
6,732
3,133
0
532
10,224
5,044
0
3,638
6,586
0
29,571
L
6,485
864
669
1,192
13,004
12,915
0
5,288
7,716
17,681
0
L
Cliodhna
Wookie_Trev
Cliodhna
4,880
119
0
400
13,031
5,607
0
5,289
7,742
0
20,624
W
Kukulkan
itsjustmike15
Kukulkan
14,047
1,469
0
321
2,511
1,150
711
1,560
951
56,507
0
W
King Arthur
ryan02132005
King Arthur
11,898
1,367
126
2,632
16,131
16,032
274
3,818
11,959
0
29,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,658
Gold Earned
30,650
121
Minions Killed
179
2
Camps Cleared
9
735,590
Distance Traveled
913,250
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,118
723
48
3
4
328,057
5
L
Heimdallr
8,205
586
63
5
0
244,331
8
L
Atlas
8,981
642
14
1
1
233,346
3
L
Cliodhna
8,472
605
44
3
1
257,913
2
W
Kukulkan
10,098
721
97
7
4
264,956
0
W
King Arthur
10,434
745
34
2
1
320,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role