Player Matchup

Xbalanque
Xbalanque
DannonWhit
Xbalanque
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 149L
1,389 Elo+
Solo
Cliodhna
Cliodhna
SwaggeringStork
Cliodhna
Level 61
God Stats
46W - 45L
1,441 SR
Queue Stats
131W - 125L
1,369 Elo+
Solo
Cabrakan
Cabrakan
TroPicGlitch128
Cabrakan
Level 67
God Stats
48W - 30L
1,462 SR
Queue Stats
516W - 578L
1,405 Elo+
Solo
Sol
Sol
ghoul_face05
Sol
Level 117
God Stats
1W - 3L
1,677 SR
Queue Stats
124W - 137L
1,377 Elo+
Solo
Hel
Hel
luizasd
Hel
Level 109
God Stats
9W - 15L
1,350 SR
Queue Stats
138W - 167L
1,377 Elo+
Solo
Team Averages
Level 79
1,486 SR
1,383 Elo+

VS

Team Averages
Level 75
1,473 SR
1,386 Elo+
Jing Wei
Jing Wei
NightFury4552
Jing Wei
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,396 Elo+
Solo
Cu Chulainn
Cu Chulainn
RollingCosmos
Cu Chulainn
Level 65
God Stats
6W - 5L
1,500 SR
Queue Stats
305W - 316L
1,403 Elo+
Solo
Bakasura
Bakasura
Wildtaco2
Bakasura
Level 24
God Stats
4W - 6L
1,454 SR
Queue Stats
24W - 23L
1,375 Elo+
Party 1
Fenrir
Fenrir
behm on gas
Fenrir
Level 77
God Stats
1W - 1L
1,360 SR
Queue Stats
105W - 116L
1,363 Elo+
Party 1
Artio
Artio
heyitsta
Artio
Level 106
God Stats
22W - 15L
1,552 SR
Queue Stats
290W - 295L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DannonWhit
Xbalanque
15
0 / 7 / 7
9,661
439
10,855
17,423
6,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
16
2 / 4 / 4
10,956
498
9,119
18,137
8,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
17
3 / 5 / 6
11,035
502
9,263
19,438
19,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
14 / 5 / 4
12,953
589
22,212
22,209
11,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hel
16
3 / 3 / 4
10,122
460
7,608
9,927
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
NightFury4552
Jing Wei
15
1 / 3 / 8
9,591
436
6,723
16,217
6,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
RollingCosmos
Cu Chulainn
18
4 / 5 / 5
10,948
498
12,482
18,385
16,100
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
Wildtaco2
Bakasura
18
12 / 7 / 0
11,785
536
18,589
20,660
9,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
18
7 / 4 / 4
11,527
524
14,297
20,107
13,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
heyitsta
Artio
14
0 / 3 / 7
8,208
373
5,777
20,979
22,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
48
22
Kills
24
24
Deaths
22
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DannonWhit
Xbalanque
0
7
7
0.5
W
Jing Wei
NightFury4552
Jing Wei
1
3
8
1.67
W
Cu Chulainn
RollingCosmos
Cu Chulainn
4
5
5
1.3
L
Cliodhna
2
4
4
1
L
Cabrakan
3
5
6
1.2
W
Bakasura
Wildtaco2
Bakasura
12
7
0
1.71
W
Fenrir
7
4
4
2.25
L
14
5
4
3.2
W
Artio
heyitsta
Artio
0
3
7
1.17
L
Hel
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,057
Damage
57,868
87,134
Taken
96,348
50,738
Mitigated
67,643
25,017
Healing
27,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DannonWhit
Xbalanque
10,855
5,627
0
3,224
17,423
6,839
1,016
1,765
15,177
0
63,919
W
Jing Wei
NightFury4552
Jing Wei
6,723
5,402
0
4,783
16,217
6,339
2,862
4,955
11,262
0
66,434
W
Cu Chulainn
RollingCosmos
Cu Chulainn
12,482
3,578
0
2,078
18,385
16,100
1,300
6,271
12,114
0
75,004
L
Cliodhna
9,119
814
0
3,470
18,137
8,504
1,086
609
17,336
0
73,498
L
Cabrakan
9,263
1,199
0
2,350
19,438
19,586
0
1,562
16,487
78,723
0
W
Bakasura
Wildtaco2
Bakasura
18,589
12,253
0
6,227
20,660
9,945
73
11,426
9,234
0
65,114
W
Fenrir
14,297
2,607
0
6,018
20,107
13,037
0
7,357
12,750
0
96,137
L
22,212
9,407
0
9,940
22,209
11,326
2,445
722
20,803
87,030
13,703
W
Artio
heyitsta
Artio
5,777
177
909
7,923
20,979
22,222
90
6,899
14,080
36,899
0
L
Hel
7,608
650
2,574
3,459
9,927
4,483
57
2,154
7,462
41,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,727
Gold Earned
52,059
557
Minions Killed
539
0
Camps Cleared
0
1,909,471
Distance Traveled
2,112,110
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,661
439
105
5
0
372,053
4
W
Jing Wei
9,591
436
103
5
0
421,746
6
W
Cu Chulainn
10,948
498
132
6
0
399,778
8
L
Cliodhna
10,956
498
142
6
0
435,212
2
L
Cabrakan
11,035
502
149
7
0
347,832
3
W
Bakasura
11,785
536
127
6
0
413,688
0
W
Fenrir
11,527
524
139
6
0
435,303
4
L
Sol
12,953
589
109
5
0
355,853
0
W
Artio
8,208
373
38
2
0
441,595
4
L
Hel
10,122
460
52
2
0
398,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role