Player Matchup

Sylvanus
Sylvanus
Carnage1167
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 69L
1,520 Elo+
Solo
Janus
Janus
Cecchetti24
Janus
Level 87
God Stats
1W - 2L
1,258 SR
Queue Stats
216W - 211L
1,513 Elo+
Solo
Danzaburou
Danzaburou
RoKuang8421
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,520 Elo+
Solo
Atlas
Atlas
cappy246
Atlas
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
113W - 115L
1,448 Elo+
Solo
Ullr
Ullr
dekers05
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,482 Elo+
Solo
Team Averages
Level 56
1,452 SR
1,497 Elo+

VS

Team Averages
Level 66
1,491 SR
1,506 Elo+
Hachiman
Hachiman
Korpse810
Hachiman
Level 148
God Stats
3W - 3L
1,533 SR
Queue Stats
134W - 132L
1,531 Elo+
Solo
Terra
Terra
big__rob76
Terra
Level 124
God Stats
1W - 4L
1,088 SR
Queue Stats
299W - 317L
1,501 Elo+
Solo
Ah Puch
Ah Puch
estoyfierro
Ah Puch
Level 21
God Stats
8W - 0L
1,835 SR
Queue Stats
320W - 235L
1,781 Elo+
Solo
Chernobog
Chernobog
killingmesolo
Chernobog
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 141L
1,364 Elo+
Solo
Tiamat
Tiamat
lmmersive
Tiamat
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 77L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Carnage1167
Sylvanus
20
6 / 9 / 12
13,628
717
11,950
36,235
45,999
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 8 / 11
12,999
684
22,491
24,952
13,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
RoKuang8421
Danzaburou
20
6 / 9 / 15
13,572
714
29,078
29,298
14,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
cappy246
Atlas
19
5 / 7 / 12
12,554
661
16,323
30,279
40,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ullr
20
5 / 5 / 12
12,631
665
20,444
27,252
15,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Korpse810
Hachiman
20
8 / 10 / 13
13,750
724
24,759
25,289
12,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Terra
19
1 / 7 / 21
12,385
652
12,828
31,017
41,394
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
estoyfierro
Ah Puch
20
12 / 2 / 23
16,802
884
57,197
30,257
20,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
killingmesolo
Chernobog
20
7 / 7 / 17
14,165
746
17,522
21,164
13,470
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
lmmersive
Tiamat
20
10 / 6 / 13
14,535
765
23,215
21,767
17,986
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
125
29
Kills
38
38
Deaths
32
62
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Carnage1167
Sylvanus
6
9
12
1.33
L
7
8
11
1.56
W
Hachiman
Korpse810
Hachiman
8
10
13
1.45
L
Danzaburou
RoKuang8421
Danzaburou
6
9
15
1.5
W
Terra
1
7
21
1.64
L
Atlas
cappy246
Atlas
5
7
12
1.57
L
Ullr
5
5
12
2.2
W
Ah Puch
estoyfierro
Ah Puch
12
2
23
11.75
W
Chernobog
killingmesolo
Chernobog
7
7
17
2.21
W
Tiamat
lmmersive
Tiamat
10
6
13
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,286
Damage
135,521
148,016
Taken
129,494
129,715
Mitigated
106,260
34,445
Healing
50,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Carnage1167
Sylvanus
11,950
4,409
4,365
5,065
36,235
45,999
221
20,426
15,809
22,433
3,331
L
22,491
3,337
2,270
3,047
24,952
13,067
84
18,178
6,774
47,802
0
W
Hachiman
Korpse810
Hachiman
24,759
9,540
1,838
3,079
25,289
12,972
3,391
9,568
15,721
0
41,454
L
Danzaburou
RoKuang8421
Danzaburou
29,078
13,042
2,919
6,717
29,298
14,952
913
18,506
10,792
0
47,891
W
Terra
12,828
1,060
9,154
6,753
31,017
41,394
195
13,381
17,636
25,146
0
L
Atlas
cappy246
Atlas
16,323
4,656
805
1,626
30,279
40,683
0
15,778
14,501
30,898
0
L
Ullr
20,444
8,736
2,864
4,767
27,252
15,014
885
20,390
6,862
0
39,664
W
Ah Puch
estoyfierro
Ah Puch
57,197
1,344
1,686
15,599
30,257
20,438
1,429
10,948
19,309
106,495
0
W
Chernobog
killingmesolo
Chernobog
17,522
8,770
3,597
2,865
21,164
13,470
1,911
8,022
13,142
48
32,023
W
Tiamat
lmmersive
Tiamat
23,215
1,355
1,479
4,594
21,767
17,986
1,962
7,415
14,352
36,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,384
Gold Earned
71,637
238
Minions Killed
222
0
Camps Cleared
0
1,460,096
Distance Traveled
1,672,607
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,628
717
36
2
0
247,906
1
L
Janus
12,999
684
61
3
0
284,606
0
W
Hachiman
13,750
724
28
1
0
309,422
0
L
Danzaburou
13,572
714
55
3
0
287,905
2
W
Terra
12,385
652
21
1
0
350,991
0
L
Atlas
12,554
661
31
2
0
310,314
1
L
Ullr
12,631
665
55
3
0
329,365
0
W
Ah Puch
16,802
884
108
6
0
386,697
3
W
Chernobog
14,165
746
37
2
0
271,807
0
W
Tiamat
14,535
765
28
1
0
353,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role