Player Matchup

Terra
Terra
Airoru
Terra
Level 84
God Stats
3W - 4L
1,525 SR
Queue Stats
61W - 48L
1,442 Elo+
Party 4
Scylla
Scylla
Feacrii
Scylla
Level 71
God Stats
1W - 1L
1,788 SR
Queue Stats
79W - 78L
1,144 Elo+
Party 3
Thor
Thor
GHOSSCT
Thor
Level 88
God Stats
3W - 3L
1,706 SR
Queue Stats
42W - 42L
1,144 Elo+
Party 3
Artemis
Artemis
Shapic
Artemis
Level 13
God Stats
2W - 1L
1,814 SR
Queue Stats
11W - 9L
1,407 Elo+
Party 4
Ullr
Ullr
TheTjr
Ullr
Level 40
God Stats
0W - 3L
1,471 SR
Queue Stats
3W - 5L
1,117 Elo+
Party 3
Team Averages
Level 59
1,661 SR
1,251 Elo+

VS

Team Averages
Level 83
1,484 SR
1,436 Elo+
Bellona
Bellona
 
Bellona
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
IrishBull
Anhur
Level 17
God Stats
11W - 12L
1,391 SR
Queue Stats
25W - 27L
1,388 Elo+
Party 1
Ymir
Ymir
trethekillercrok
Ymir
Level 81
God Stats
22W - 21L
1,527 SR
Queue Stats
252W - 271L
1,432 Elo+
Party 1
Mercury
Mercury
y PieTloVisk
Mercury
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 138L
1,444 Elo+
Party 2
Nu Wa
Nu Wa
y R0ncoVisk
Nu Wa
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 173L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Airoru
Terra
13
1 / 2 / 1
8,124
451
6,553
15,613
14,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Feacrii
Scylla
13
1 / 2 / 0
7,814
434
3,801
6,592
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
GHOSSCT
Thor
11
0 / 3 / 2
6,995
389
5,391
13,189
4,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artemis
Shapic
Artemis
10
0 / 8 / 0
6,137
341
6,890
14,256
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
TheTjr
Ullr
12
0 / 4 / 0
7,085
394
2,462
12,596
5,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
4 / 0 / 1
11,479
638
9,347
9,398
9,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
IrishBull
Anhur
14
9 / 1 / 1
9,801
545
16,553
13,634
5,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 1 / 8
9,562
531
6,656
12,124
12,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
y PieTloVisk
Mercury
17
2 / 0 / 5
10,324
574
6,623
13,499
5,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 0 / 4
9,584
532
7,187
3,803
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
19
19
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
1
4.5
L
Terra
Airoru
Terra
1
2
1
0.75
L
Scylla
Feacrii
Scylla
1
2
0
0.5
L
Thor
GHOSSCT
Thor
0
3
2
0.33
W
Anhur
IrishBull
Anhur
9
1
1
9.5
L
Artemis
Shapic
Artemis
0
8
0
0
L
Ullr
TheTjr
Ullr
0
4
0
0
W
0
1
8
4
W
Mercury
y PieTloVisk
Mercury
2
0
5
4.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,097
Damage
46,366
62,246
Taken
52,458
30,527
Mitigated
34,752
14,786
Healing
19,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,347
2,560
0
5,516
9,398
9,201
744
525
8,859
0
94,134
L
Terra
Airoru
Terra
6,553
391
1,754
6,708
15,613
14,091
136
4,692
10,921
48,387
0
L
Scylla
Feacrii
Scylla
3,801
831
0
1,401
6,592
2,416
0
2,331
4,261
48,698
0
L
Thor
GHOSSCT
Thor
5,391
628
0
1,798
13,189
4,527
0
2,087
11,102
0
45,200
W
Anhur
IrishBull
Anhur
16,553
8,172
0
5,304
13,634
5,813
1,232
3,630
9,964
0
64,721
L
Artemis
Shapic
Artemis
6,890
3,241
0
1,989
14,256
4,012
500
3,937
10,319
0
30,820
L
Ullr
TheTjr
Ullr
2,462
1,615
0
1,136
12,596
5,481
858
796
11,800
0
49,749
W
6,656
1,169
0
3,753
12,124
12,349
160
3,440
8,638
49,454
0
W
Mercury
y PieTloVisk
Mercury
6,623
2,758
0
3,905
13,499
5,879
1,005
1,514
11,877
0
114,487
W
7,187
1,400
0
924
3,803
1,510
2,203
883
2,766
67,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,155
Gold Earned
50,750
364
Minions Killed
640
0
Camps Cleared
0
1,647,720
Distance Traveled
1,714,946
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,479
638
191
11
0
365,037
1
L
Terra
8,124
451
75
4
0
359,302
5
L
Scylla
7,814
434
112
6
0
302,103
5
L
Thor
6,995
389
63
4
0
366,948
10
W
Anhur
9,801
545
106
6
0
311,513
1
L
Artemis
6,137
341
39
2
0
287,261
1
L
Ullr
7,085
394
75
4
0
332,106
1
W
Ymir
9,562
531
63
4
0
309,129
4
W
Mercury
10,324
574
172
10
0
447,191
8
W
Nu Wa
9,584
532
108
6
0
282,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role