Player Matchup

Susano
Susano
DRUNK3NxCRASHER
Susano
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,501 Elo+
Party 1
Loki
Loki
MCNASTYfeeds
Loki
Level 69
God Stats
7W - 1L
1,761 SR
Queue Stats
272W - 226L
1,628 Elo+
Party 1
Atlas
Atlas
Papa Voltz2032
Atlas
Level 160
God Stats
14W - 3L
1,784 SR
Queue Stats
258W - 210L
1,601 Elo+
Party 1
Janus
Janus
SniperPicnic
Janus
Level 160
God Stats
2W - 1L
1,631 SR
Queue Stats
113W - 101L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
specialeducation
Danzaburou
Level 46
God Stats
4W - 4L
1,908 SR
Queue Stats
84W - 92L
1,504 Elo+
Party 1
Team Averages
Level 103
1,717 SR
1,548 Elo+

VS

Team Averages
Level 33
1,452 SR
1,491 Elo+
Jormungandr
Jormungandr
Asixro
Jormungandr
Level 34
God Stats
0W - 2L
1,303 SR
Queue Stats
28W - 35L
1,506 Elo+
Party 2
Hera
Hera
Barquiel
Hera
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 7L
1,624 Elo+
Party 2
Skadi
Skadi
Finacuil
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,439 Elo+
Party 2
Artemis
Artemis
NoarBacK
Artemis
Level 63
God Stats
16W - 28L
1,455 SR
Queue Stats
81W - 87L
1,360 Elo+
Solo
Nemesis
Nemesis
Reckllys
Nemesis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 5
6,361
578
4,847
7,811
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 1 / 4
7,034
639
6,789
6,422
2,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 8
6,032
548
5,597
6,950
4,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 0 / 3
6,863
624
6,094
3,398
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
specialeducation
Danzaburou
11
2 / 0 / 1
6,740
613
3,047
5,220
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Asixro
Jormungandr
8
1 / 2 / 0
5,326
484
4,497
7,055
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
7
0 / 4 / 0
4,676
425
1,194
6,305
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Finacuil
Skadi
9
1 / 4 / 0
5,208
473
3,719
8,254
4,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
NoarBacK
Artemis
7
0 / 3 / 0
4,690
426
2,552
7,571
2,452
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Reckllys
Nemesis
8
0 / 2 / 1
5,188
472
3,127
8,817
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
15
Kills
2
2
Deaths
15
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Asixro
Jormungandr
1
2
0
0.5
L
Hera
0
4
0
0
W
4
1
5
6.5
L
Skadi
Finacuil
Skadi
1
4
0
0.25
W
3
1
4
5
L
Artemis
NoarBacK
Artemis
0
3
0
0
W
2
0
8
6
L
Nemesis
Reckllys
Nemesis
0
2
1
0.25
W
4
0
3
5.5
W
Danzaburou
specialeducation
Danzaburou
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,374
Damage
15,089
29,801
Taken
38,002
12,889
Mitigated
15,813
9,679
Healing
6,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Asixro
Jormungandr
4,497
1,929
0
1,573
7,055
4,282
0
1,545
5,468
24,452
0
L
Hera
1,194
288
0
690
6,305
2,152
0
4,109
1,930
20,669
0
W
4,847
994
0
2,503
7,811
2,957
0
655
7,156
0
30,081
L
Skadi
Finacuil
Skadi
3,719
1,711
0
1,284
8,254
4,071
190
1,719
6,454
0
26,944
W
6,789
1,769
0
1,431
6,422
2,147
0
128
6,294
0
43,027
L
Artemis
NoarBacK
Artemis
2,552
1,388
271
1,838
7,571
2,452
0
2,592
4,979
0
19,665
W
5,597
2,373
271
1,875
6,950
4,609
0
3,150
3,800
17,911
0
L
Nemesis
Reckllys
Nemesis
3,127
1,256
0
1,125
8,817
2,856
452
1,239
7,480
0
34,522
W
6,094
504
0
816
3,398
1,198
0
454
2,944
47,905
0
W
Danzaburou
specialeducation
Danzaburou
3,047
1,751
0
2,783
5,220
1,978
160
1,304
3,916
0
49,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,030
Gold Earned
25,088
342
Minions Killed
225
0
Camps Cleared
0
1,102,613
Distance Traveled
972,854
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,326
484
46
4
0
187,752
2
L
Hera
4,676
425
33
3
0
186,483
0
W
Susano
6,361
578
47
4
0
241,831
0
L
Skadi
5,208
473
43
4
0
182,484
0
W
Loki
7,034
639
77
7
0
223,704
2
L
Artemis
4,690
426
35
3
0
182,727
4
W
Atlas
6,032
548
25
2
0
222,474
2
L
Nemesis
5,188
472
68
6
0
233,408
1
W
Janus
6,863
624
97
9
0
214,891
1
W
Danzaburou
6,740
613
96
9
0
199,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role