Player Matchup

Mercury
Mercury
HannSolo8
Mercury
Level 145
God Stats
3W - 5L
1,575 SR
Queue Stats
44W - 52L
1,555 Elo+
Party 1
Bacchus
Bacchus
Mac_Cloud13
Bacchus
Level 38
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
MillerLite_79
Amaterasu
Level 106
God Stats
0W - 2L
1,730 SR
Queue Stats
19W - 21L
1,499 Elo+
Party 1
Charybdis
Charybdis
fourswordstylee
Charybdis
Level 141
God Stats
1W - 1L
1,885 SR
Queue Stats
15W - 30L
1,477 Elo+
Party 1
Thoth
Thoth
ok_yuh
Thoth
Level 110
God Stats
1W - 6L
1,485 SR
Queue Stats
24W - 32L
1,418 Elo+
Party 1
Team Averages
Level 108
1,585 SR
1,490 Elo+

VS

Team Averages
Level 64
1,599 SR
1,501 Elo+
Ratatoskr
Ratatoskr
Bungle Jait
Ratatoskr
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Embered-CK
Medusa
Level 15
God Stats
3W - 0L
1,843 SR
Queue Stats
5W - 4L
1,472 Elo+
Party 2
Ra
Ra
RunicShieldOP
Ra
Level 80
God Stats
1W - 0L
1,651 SR
Queue Stats
9W - 9L
1,541 Elo+
Party 3
Neith
Neith
awakening-CK
Neith
Level 85
God Stats
7W - 5L
1,500 SR
Queue Stats
198W - 182L
1,419 Elo+
Party 2
Mulan
Mulan
og mintski
Mulan
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HannSolo8
Mercury
14
5 / 3 / 1
7,865
605
6,467
12,054
4,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Mac_Cloud13
Bacchus
8
0 / 3 / 0
5,705
439
3,152
11,893
8,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
MillerLite_79
Amaterasu
12
1 / 4 / 1
6,901
531
5,105
12,482
7,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
fourswordstylee
Charybdis
10
0 / 3 / 0
5,378
414
2,977
7,933
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
ok_yuh
Thoth
12
0 / 1 / 4
6,586
507
4,512
4,344
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bungle Jait
Ratatoskr
12
1 / 1 / 3
6,981
537
3,771
11,388
5,116
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Embered-CK
Medusa
12
1 / 0 / 4
6,991
538
7,906
5,973
2,332
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 4 / 1
7,278
560
4,595
8,890
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 0 / 2
8,102
623
9,540
7,207
3,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
15
4 / 1 / 1
8,844
680
9,612
10,630
7,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
14
14
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Bungle Jait
Ratatoskr
1
1
3
2.5
W
Medusa
Embered-CK
Medusa
1
0
4
3
L
Mercury
HannSolo8
Mercury
5
3
1
1.83
L
Bacchus
Mac_Cloud13
Bacchus
0
3
0
0
L
Amaterasu
MillerLite_79
Amaterasu
1
4
1
0.38
W
2
4
1
0.63
W
6
0
2
7
L
Charybdis
fourswordstylee
Charybdis
0
3
0
0
W
Mulan
4
1
1
4.5
L
Thoth
ok_yuh
Thoth
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,213
Damage
35,424
48,706
Taken
44,088
25,267
Mitigated
22,100
10,576
Healing
16,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Bungle Jait
Ratatoskr
3,771
1,328
0
5,700
11,388
5,116
0
1,305
10,083
0
44,776
W
Medusa
Embered-CK
Medusa
7,906
2,895
0
500
5,973
2,332
192
1,081
4,892
0
50,442
L
Mercury
HannSolo8
Mercury
6,467
3,854
0
552
12,054
4,768
0
1,799
10,097
0
61,891
L
Bacchus
Mac_Cloud13
Bacchus
3,152
353
278
3,481
11,893
8,832
0
666
11,189
16,837
0
L
Amaterasu
MillerLite_79
Amaterasu
5,105
1,822
0
3,467
12,482
7,798
1,158
228
12,244
0
43,526
W
4,595
474
819
2,331
8,890
3,948
62
2,656
6,234
55,107
0
W
9,540
4,027
354
2,608
7,207
3,129
0
2,622
4,585
0
59,327
L
Charybdis
fourswordstylee
Charybdis
2,977
1,198
0
2,298
7,933
2,431
0
0
7,933
0
35,086
W
Mulan
9,612
2,275
0
3,952
10,630
7,575
180
0
10,630
0
67,817
L
Thoth
ok_yuh
Thoth
4,512
226
0
500
4,344
1,438
577
1,572
2,648
55,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,435
Gold Earned
38,196
348
Minions Killed
489
0
Camps Cleared
0
1,290,590
Distance Traveled
1,275,818
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,981
537
86
7
0
281,421
2
W
Medusa
6,991
538
70
5
0
246,340
1
L
Mercury
7,865
605
101
8
0
299,924
5
L
Bacchus
5,705
439
24
2
0
255,907
0
L
Amaterasu
6,901
531
83
6
0
240,864
0
W
Ra
7,278
560
93
7
0
253,357
4
W
Neith
8,102
623
114
9
0
244,237
1
L
Charybdis
5,378
414
62
5
0
227,627
3
W
Mulan
8,844
680
126
10
0
250,463
3
L
Thoth
6,586
507
78
6
0
266,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role