Player Matchup

Skadi
Skadi
DaNoble
Skadi
Level 61
God Stats
0W - 1L
1,196 SR
Queue Stats
26W - 27L
1,405 Elo+
Solo
Bacchus
Bacchus
Dizzy UT
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
Ryse UT
Mercury
Level 89
God Stats
19W - 19L
1,581 SR
Queue Stats
150W - 173L
1,498 Elo+
Party 1
He Bo
He Bo
Wock UT
He Bo
Level 51
God Stats
4W - 1L
1,880 SR
Queue Stats
30W - 36L
1,511 Elo+
Party 1
Mulan
Mulan
dr yungyoda
Mulan
Level 17
God Stats
6W - 6L
1,721 SR
Queue Stats
64W - 79L
1,547 Elo+
Party 1
Team Averages
Level 49
1,576 SR
1,492 Elo+

VS

Team Averages
Level 64
1,588 SR
1,475 Elo+
Olorun
Olorun
AnonymousApe95
Olorun
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 59L
1,427 Elo+
Party 2
Anhur
Anhur
Manuel00
Anhur
Level 94
God Stats
5W - 2L
1,590 SR
Queue Stats
236W - 240L
1,422 Elo+
Solo
Nemesis
Nemesis
NoLxve1518
Nemesis
Level 87
God Stats
3W - 0L
1,705 SR
Queue Stats
106W - 110L
1,411 Elo+
Solo
Bacchus
Bacchus
Shaj4698
Bacchus
Level 44
God Stats
5W - 2L
1,303 SR
Queue Stats
116W - 96L
1,475 Elo+
Party 2
Erlang Shen
Erlang Shen
WhasAID
Erlang Shen
Level 64
God Stats
7W - 1L
1,843 SR
Queue Stats
172W - 108L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DaNoble
Skadi
1
0 / 0 / 0
1,896
190
0
0
0
Bacchus
Dizzy UT
Bacchus
8
1 / 1 / 0
4,395
440
1,454
4,282
2,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Ryse UT
Mercury
11
0 / 4 / 1
5,634
563
2,781
8,110
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Wock UT
He Bo
10
1 / 2 / 0
5,397
540
3,194
4,341
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 2 / 0
4,013
401
2,061
4,764
2,649
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,855
586
2,274
6,601
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Manuel00
Anhur
1
0 / 0 / 0
2,146
215
0
0
0
Nemesis
NoLxve1518
Nemesis
10
2 / 2 / 1
5,716
572
2,103
6,242
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Shaj4698
Bacchus
9
2 / 0 / 0
5,735
574
2,111
5,035
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
WhasAID
Erlang Shen
12
4 / 0 / 1
7,342
734
4,823
6,891
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
9
9
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Skadi
DaNoble
Skadi
0
0
0
0
L
Bacchus
Dizzy UT
Bacchus
1
1
0
1
W
Anhur
Manuel00
Anhur
0
0
0
0
W
Nemesis
NoLxve1518
Nemesis
2
2
1
1.25
L
Mercury
Ryse UT
Mercury
0
4
1
0.13
W
Bacchus
Shaj4698
Bacchus
2
0
0
2
W
Erlang Shen
WhasAID
Erlang Shen
4
0
1
4.5
L
He Bo
Wock UT
He Bo
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,490
Damage
11,311
21,497
Taken
24,769
9,823
Mitigated
13,987
1,350
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,274
594
0
2,661
6,601
2,709
395
2,685
3,916
34,554
0
L
Skadi
DaNoble
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
Dizzy UT
Bacchus
1,454
83
0
225
4,282
2,910
0
1,941
2,341
7,950
0
W
Anhur
Manuel00
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
NoLxve1518
Nemesis
2,103
1,078
0
1,996
6,242
2,760
211
1,316
4,926
0
32,050
L
Mercury
Ryse UT
Mercury
2,781
1,226
0
750
8,110
2,722
0
588
7,478
0
48,488
W
Bacchus
Shaj4698
Bacchus
2,111
240
0
557
5,035
4,903
143
647
4,388
16,689
0
W
Erlang Shen
WhasAID
Erlang Shen
4,823
3,297
0
4,576
6,891
3,615
0
0
6,891
0
49,917
L
He Bo
Wock UT
He Bo
3,194
112
0
375
4,341
1,542
0
1,588
2,529
32,198
0
L
2,061
560
0
0
4,764
2,649
0
0
4,764
0
11,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,335
Gold Earned
26,794
168
Minions Killed
240
0
Camps Cleared
0
691,184
Distance Traveled
797,185
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,855
586
64
6
0
172,864
3
L
Skadi
1,896
190
0
0
0
0
0
L
Bacchus
4,395
440
15
2
0
131,986
0
W
Anhur
2,146
215
0
0
0
0
0
W
Nemesis
5,716
572
59
6
0
202,237
3
L
Mercury
5,634
563
90
9
0
234,942
0
W
Bacchus
5,735
574
23
2
0
194,170
9
W
Erlang Shen
7,342
734
94
9
0
227,914
3
L
He Bo
5,397
540
49
5
0
185,897
0
L
Mulan
4,013
401
14
1
0
138,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role