Player Matchup

Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze IV
Henny-Dae
Merlin
Bronze IV
Level 114
God Stats
12W - 10L
1,761 SR
Queue Stats
22W - 28L
1,454 MMR
Solo
Medusa
Medusa
Silver II
InhumanPilot2
Medusa
Silver II
Level 107
God Stats
2W - 1L
1,690 SR
Queue Stats
12W - 13L
1,451 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
demonhunter321
Sun Wukong
Gold IV
Level 128
God Stats
2W - 1L
1,621 SR
Queue Stats
203W - 192L
1,481 MMR
Party 1
Atlas
Atlas
Gold IV
lmManiac
Atlas
Gold IV
Level 76
God Stats
5W - 7L
1,480 SR
Queue Stats
196W - 194L
1,295 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,610 SR
1,436 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,626 SR
1,425 MMR
Guan Yu
Guan Yu
Gold V
Kryoneo
Guan Yu
Gold V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 81L
1,428 MMR
Solo
Xing Tian
Xing Tian
Silver I
OA13OMBERO
Xing Tian
Silver I
Level 86
God Stats
16W - 21L
1,481 SR
Queue Stats
46W - 59L
1,365 MMR
Solo
Danzaburou
Danzaburou
Silver II
TheAppStore
Danzaburou
Silver II
Level 66
God Stats
2W - 1L
1,979 SR
Queue Stats
27W - 27L
1,462 MMR
Solo
Vulcan
Vulcan
Bronze IV
Volsan
Vulcan
Bronze IV
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 29L
1,454 MMR
Solo
Pele
Pele
Silver IV
rabicoco31
Pele
Silver IV
Level 87
God Stats
0W - 1L
1,668 SR
Queue Stats
3W - 5L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 0 / 3
5,531
553
3,281
7,845
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Henny-Dae
Merlin
10
0 / 0 / 1
5,541
554
3,086
3,919
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 1 / 3
5,418
542
3,182
5,866
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
demonhunter321
Sun Wukong
10
0 / 0 / 0
5,622
562
5,574
8,229
3,835
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Atlas
lmManiac
Atlas
9
3 / 0 / 3
5,410
541
3,627
5,859
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Ah Muzen CabKhepriCliodhnaMercuryBakasura

VS

Bans
King ArthurLokiYu HuangHeraOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kryoneo
Guan Yu
9
0 / 0 / 0
5,244
524
4,842
8,417
7,968
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xing Tian
OA13OMBERO
Xing Tian
7
0 / 1 / 0
4,748
475
3,036
6,681
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
TheAppStore
Danzaburou
6
0 / 2 / 1
4,556
456
4,361
4,845
1,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
Volsan
Vulcan
9
0 / 1 / 0
5,411
541
2,672
3,860
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 2 / 0
5,250
525
2,149
7,648
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
1
1
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
3
3.5
W
Merlin
Henny-Dae
Merlin
0
0
1
0.5
W
1
1
3
2.5
L
Guan Yu
Kryoneo
Guan Yu
0
0
0
0
L
Xing Tian
OA13OMBERO
Xing Tian
0
1
0
0
L
Danzaburou
TheAppStore
Danzaburou
0
2
1
0.25
L
Vulcan
Volsan
Vulcan
0
1
0
0
W
Sun Wukong
demonhunter321
Sun Wukong
0
0
0
0
W
Atlas
lmManiac
Atlas
3
0
3
4.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,750
Damage
17,060
31,718
Taken
31,451
13,936
Mitigated
18,490
13,500
Healing
9,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,281
1,451
0
3,508
7,845
3,186
0
660
7,147
0
30,817
W
Merlin
Henny-Dae
Merlin
3,086
140
0
1,162
3,919
1,301
391
1,604
2,199
44,675
0
W
3,182
2,139
0
1,946
5,866
2,099
404
1,009
4,857
0
36,051
L
Guan Yu
Kryoneo
Guan Yu
4,842
740
0
3,417
8,417
7,968
0
419
7,998
0
34,190
L
Xing Tian
OA13OMBERO
Xing Tian
3,036
426
0
1,798
6,681
4,565
0
1,319
5,362
14,954
0
L
Danzaburou
TheAppStore
Danzaburou
4,361
2,233
0
2,106
4,845
1,649
0
1,540
3,305
0
26,807
L
Vulcan
Volsan
Vulcan
2,672
891
0
929
3,860
1,701
0
2,368
1,492
33,172
0
W
Sun Wukong
demonhunter321
Sun Wukong
5,574
1,427
0
3,997
8,229
3,835
0
520
7,659
0
45,845
W
Atlas
lmManiac
Atlas
3,627
1,506
331
2,556
5,859
3,515
128
1,711
4,148
14,848
0
L
2,149
155
0
1,150
7,648
2,607
0
1,067
6,581
0
36,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,522
Gold Earned
25,209
322
Minions Killed
263
0
Camps Cleared
0
958,439
Distance Traveled
859,825
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,531
553
66
7
0
228,321
2
W
Merlin
5,541
554
87
9
0
188,058
7
W
Medusa
5,418
542
63
6
0
164,004
1
L
Guan Yu
5,244
524
58
6
0
201,541
2
L
Xing Tian
4,748
475
20
2
0
161,716
0
L
Danzaburou
4,556
456
44
4
0
125,363
0
L
Vulcan
5,411
541
74
7
0
179,076
0
W
Sun Wukong
5,622
562
83
8
0
202,935
1
W
Atlas
5,410
541
23
2
0
175,121
3
L
Pele
5,250
525
67
7
0
192,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role