Player Matchup

Horus
Horus
Champloo123
Horus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 63L
1,380 Elo+
Solo
Danzaburou
Danzaburou
Debo 2456
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
H09UE
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Da Ji
Da Ji
K1arity
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
xFATALSk1LLZx
Ne Zha
Level 104
God Stats
0W - 2L
1,255 SR
Queue Stats
33W - 48L
1,362 Elo+
Solo
Team Averages
Level 54
1,451 SR
1,448 Elo+

VS

Team Averages
Level 100
1,542 SR
1,449 Elo+
Ra
Ra
 
Ra
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DisruptivePanda
Cabrakan
Level 108
God Stats
4W - 1L
1,822 SR
Queue Stats
108W - 113L
1,425 Elo+
Solo
Xing Tian
Xing Tian
Lataya95
Xing Tian
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
190W - 177L
1,449 Elo+
Party 2
Ullr
Ullr
TTVSchim23
Ullr
Level 160
God Stats
3W - 4L
1,389 SR
Queue Stats
111W - 101L
1,391 Elo+
Party 2
Arachne
Arachne
xXdesteny_24
Arachne
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 49L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 6
10,027
627
11,213
25,024
30,388
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Debo 2456
Danzaburou
17
3 / 7 / 4
10,033
627
13,282
21,155
13,487
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
H09UE
Ah Muzen Cab
15
0 / 7 / 9
8,902
556
18,676
16,435
9,766
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
K1arity
Da Ji
16
3 / 9 / 5
9,777
611
7,780
17,368
10,104
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 5 / 4
10,752
672
22,777
17,863
11,241
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
7 / 1 / 25
13,251
828
22,242
10,464
5,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
19
8 / 2 / 19
12,726
795
19,979
30,944
29,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
Lataya95
Xing Tian
18
5 / 4 / 24
11,210
701
19,749
22,219
15,002
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 1 / 18
12,918
807
19,608
13,261
7,825
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
xXdesteny_24
Arachne
15
2 / 5 / 18
10,221
639
5,469
20,486
14,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
138
13
Kills
34
34
Deaths
13
28
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
1
25
19.5
L
1
6
6
0.67
L
Danzaburou
Debo 2456
Danzaburou
3
7
4
0.71
W
Cabrakan
8
2
19
8.75
L
Ah Muzen Cab
H09UE
Ah Muzen Cab
0
7
9
0.64
L
Da Ji
K1arity
Da Ji
3
9
5
0.61
W
Xing Tian
Lataya95
Xing Tian
5
4
24
4.25
W
12
1
18
21
L
6
5
4
1.6
W
Arachne
xXdesteny_24
Arachne
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,728
Damage
87,047
97,845
Taken
97,374
74,986
Mitigated
73,336
22,547
Healing
51,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
22,242
1,426
14,366
5,934
10,464
5,979
2,046
0
10,464
61,466
0
L
11,213
6,140
6,325
6,668
25,024
30,388
23
13,480
11,544
0
23,775
L
Danzaburou
Debo 2456
Danzaburou
13,282
6,111
0
1,329
21,155
13,487
354
15,639
5,516
0
31,927
W
Cabrakan
19,979
2,376
3,291
14,525
30,944
29,915
387
0
30,944
31,476
0
L
Ah Muzen Cab
H09UE
Ah Muzen Cab
18,676
2,655
49
1,486
16,435
9,766
0
8,705
7,730
0
35,149
L
Da Ji
K1arity
Da Ji
7,780
1,874
163
401
17,368
10,104
633
13,164
4,204
0
14,579
W
Xing Tian
Lataya95
Xing Tian
19,749
928
770
1,831
22,219
15,002
792
0
22,219
32,147
0
W
19,608
11,504
1,706
3,837
13,261
7,825
3,462
0
13,261
0
37,605
L
22,777
4,887
662
5,464
17,863
11,241
778
10,982
6,881
0
46,798
W
Arachne
xXdesteny_24
Arachne
5,469
4,238
210
4,610
20,486
14,615
611
0
20,486
0
10,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,491
Gold Earned
60,326
149
Minions Killed
205
0
Camps Cleared
0
1,183,286
Distance Traveled
1,437,376
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,251
828
78
5
0
309,870
1
L
Horus
10,027
627
23
1
0
219,487
0
L
Danzaburou
10,033
627
52
3
0
220,677
0
W
Cabrakan
12,726
795
29
2
0
248,480
0
L
Ah Muzen Cab
8,902
556
25
2
0
255,394
0
L
Da Ji
9,777
611
21
1
0
211,160
0
W
Xing Tian
11,210
701
24
2
0
306,292
2
W
Ullr
12,918
807
57
4
0
282,503
1
L
Ne Zha
10,752
672
28
2
0
276,568
0
W
Arachne
10,221
639
17
1
0
290,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role