Player Matchup

Charybdis
Charybdis
Alfishtein
Charybdis
Level 86
God Stats
1W - 2L
1,139 SR
Queue Stats
34W - 40L
1,412 Elo+
Party 1
Persephone
Persephone
G00nluck
Persephone
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 77L
1,469 Elo+
Party 1
Ymir
Ymir
Lanadar
Ymir
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 83L
1,361 Elo+
Solo
Zeus
Zeus
buhliwko
Zeus
Level 104
God Stats
4W - 2L
1,857 SR
Queue Stats
124W - 110L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
dannii3
Danzaburou
Level 94
God Stats
10W - 16L
1,273 SR
Queue Stats
548W - 555L
1,571 Elo+
Solo
Team Averages
Level 100
1,454 SR
1,461 Elo+

VS

Team Averages
Level 48
1,510 SR
1,478 Elo+
Tyr
Tyr
 
Tyr
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bonzo998
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
Lukus611
Ganesha
Level 15
God Stats
2W - 3L
1,273 SR
Queue Stats
74W - 94L
1,337 Elo+
Party 2
Baba Yaga
Baba Yaga
Terliax
Baba Yaga
Level 23
God Stats
2W - 2L
1,549 SR
Queue Stats
135W - 143L
1,498 Elo+
Solo
Vamana
Vamana
x-Jorden-
Vamana
Level 148
God Stats
5W - 4L
1,731 SR
Queue Stats
224W - 234L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alfishtein
Charybdis
19
4 / 3 / 19
11,626
684
22,370
18,969
11,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
G00nluck
Persephone
18
2 / 2 / 20
11,588
682
18,631
14,224
7,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Lanadar
Ymir
20
6 / 2 / 18
13,111
771
11,991
27,895
33,254
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
19
9 / 2 / 16
12,322
725
30,179
10,144
5,123
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
dannii3
Danzaburou
20
8 / 4 / 19
13,058
768
27,608
18,948
11,421
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
2 / 5 / 7
11,081
652
14,250
27,831
38,369
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
Bonzo998
Thanatos
14
1 / 12 / 5
9,669
569
10,141
23,053
12,358
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Lukus611
Ganesha
17
0 / 6 / 9
9,578
563
10,203
26,631
32,601
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
Terliax
Baba Yaga
20
2 / 3 / 7
11,470
675
21,013
14,825
9,166
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
x-Jorden-
Vamana
20
6 / 4 / 6
12,096
712
18,670
29,637
29,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
45
29
Kills
11
13
Deaths
30
92
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
5
7
1.1
W
Charybdis
Alfishtein
Charybdis
4
3
19
4.5
L
Thanatos
Bonzo998
Thanatos
1
12
5
0.29
W
Persephone
G00nluck
Persephone
2
2
20
6
W
Ymir
Lanadar
Ymir
6
2
18
7.5
L
Ganesha
Lukus611
Ganesha
0
6
9
0.75
L
Baba Yaga
Terliax
Baba Yaga
2
3
7
1.83
W
Zeus
9
2
16
8.5
W
Danzaburou
dannii3
Danzaburou
8
4
19
4.38
L
Vamana
x-Jorden-
Vamana
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,779
Damage
74,277
90,180
Taken
121,977
68,888
Mitigated
122,354
35,431
Healing
43,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
14,250
751
3,384
8,564
27,831
38,369
751
12,062
15,769
0
22,290
W
Charybdis
Alfishtein
Charybdis
22,370
12,160
2,270
5,912
18,969
11,092
4,071
7,564
11,405
0
42,319
L
Thanatos
Bonzo998
Thanatos
10,141
1,601
250
5,138
23,053
12,358
0
12,290
10,763
0
12,501
W
Persephone
G00nluck
Persephone
18,631
1,660
2,114
3,745
14,224
7,998
503
4,130
10,092
42,940
0
W
Ymir
Lanadar
Ymir
11,991
759
0
8,224
27,895
33,254
236
11,272
16,623
20,171
0
L
Ganesha
Lukus611
Ganesha
10,203
539
1,040
1,583
26,631
32,601
591
14,028
12,603
15,307
0
L
Baba Yaga
Terliax
Baba Yaga
21,013
1,590
2,105
4,914
14,825
9,166
2,043
9,345
5,480
53,387
0
W
Zeus
30,179
2,176
2,676
1,468
10,144
5,123
584
1,948
8,196
44,220
0
W
Danzaburou
dannii3
Danzaburou
27,608
13,623
3,870
5,152
18,948
11,421
5,181
6,302
12,646
0
51,388
L
Vamana
x-Jorden-
Vamana
18,670
9,673
4,851
11,214
29,637
29,860
643
13,076
16,561
0
39,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,705
Gold Earned
53,894
185
Minions Killed
152
0
Camps Cleared
0
1,451,060
Distance Traveled
1,435,842
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,081
652
27
2
0
343,939
1
W
Charybdis
11,626
684
56
3
0
287,836
0
L
Thanatos
9,669
569
17
1
0
275,280
1
W
Persephone
11,588
682
52
3
0
287,244
0
W
Ymir
13,111
771
6
0
0
288,005
1
L
Ganesha
9,578
563
0
0
0
255,429
1
L
Baba Yaga
11,470
675
64
4
0
266,582
0
W
Zeus
12,322
725
34
2
0
319,646
0
W
Danzaburou
13,058
768
37
2
0
268,329
1
L
Vamana
12,096
712
44
3
0
294,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role