Player Matchup

Khepri
Khepri
 
Khepri
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AghastWalls4
Mulan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 298L
1,423 Elo+
Solo
Mercury
Mercury
JORDI_ELNINO_
Mercury
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 30L
1,492 Elo+
Solo
Ra
Ra
Klose64
Ra
Level 109
God Stats
3W - 2L
1,730 SR
Queue Stats
180W - 172L
1,458 Elo+
Solo
Neith
Neith
matheus_fassa
Neith
Level 83
God Stats
11W - 11L
1,510 SR
Queue Stats
235W - 254L
1,454 Elo+
Solo
Team Averages
Level 113
1,548 SR
1,465 Elo+

VS

Team Averages
Level 86
1,556 SR
1,407 Elo+
Nike
Nike
 
Nike
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BigHeadSloth
Bastet
Level 68
God Stats
3W - 0L
1,482 SR
Queue Stats
52W - 55L
1,457 Elo+
Party 1
Khepri
Khepri
TTV-Tythaballer
Khepri
Level 63
God Stats
3W - 2L
1,611 SR
Queue Stats
11W - 16L
1,397 Elo+
Party 1
Izanami
Izanami
Xo_Bleedem
Izanami
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,257 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YuNgMaEstRo-_-
Morgan Le Fay
Level 113
God Stats
3W - 1L
1,686 SR
Queue Stats
155W - 206L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 2 / 2
8,203
357
2,633
9,144
7,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 6 / 3
11,061
481
14,329
28,495
21,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
19
5 / 3 / 5
12,117
527
13,077
20,254
8,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 7 / 3
10,900
474
20,525
19,027
8,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
8 / 8 / 4
12,035
523
15,403
19,570
8,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
19
7 / 2 / 5
12,857
559
20,368
22,831
23,623
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
17
8 / 4 / 5
11,599
504
12,777
19,527
12,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 3 / 10
11,111
483
6,475
19,350
23,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Xo_Bleedem
Izanami
20
1 / 4 / 6
12,279
534
10,554
15,541
6,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
YuNgMaEstRo-_-
Morgan Le Fay
18
8 / 7 / 4
12,244
532
17,296
20,211
10,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
55
20
Kills
25
26
Deaths
20
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
2
0.5
W
Nike
 
Nike
7
2
5
4.75
L
2
6
3
0.58
W
Bastet
8
4
5
2.63
L
Mercury
5
3
5
2.5
L
5
7
3
0.93
W
1
3
10
2
W
Izanami
Xo_Bleedem
Izanami
1
4
6
1
W
Morgan Le Fay
YuNgMaEstRo-_-
Morgan Le Fay
8
7
4
1.43
L
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,967
Damage
67,470
96,490
Taken
97,460
55,308
Mitigated
76,167
26,105
Healing
22,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,633
867
0
1,763
9,144
7,781
117
2,457
6,687
20,090
0
W
Nike
 
Nike
20,368
4,014
0
3,083
22,831
23,623
427
2,051
20,780
0
91,663
L
14,329
2,630
0
10,706
28,495
21,634
0
4,131
24,364
0
83,633
W
Bastet
12,777
3,875
0
4,452
19,527
12,296
185
7,436
12,091
0
57,424
L
Mercury
13,077
4,579
0
2,051
20,254
8,992
0
5,563
14,691
0
98,652
L
20,525
1,951
1,730
5,019
19,027
8,636
1,432
8,610
10,417
91,793
0
W
6,475
864
551
6,606
19,350
23,475
510
6,045
13,305
31,098
0
W
Izanami
Xo_Bleedem
Izanami
10,554
7,955
0
4,259
15,541
6,067
10,015
962
14,579
0
120,642
W
Morgan Le Fay
YuNgMaEstRo-_-
Morgan Le Fay
17,296
2,546
0
3,588
20,211
10,706
2,015
6,664
13,547
82,705
0
L
15,403
7,449
0
4,836
19,570
8,265
4,360
3,010
16,118
0
71,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,316
Gold Earned
60,090
563
Minions Killed
523
0
Camps Cleared
0
1,867,535
Distance Traveled
2,138,314
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,203
357
27
1
0
195,546
2
W
Nike
12,857
559
126
5
0
439,263
2
L
Mulan
11,061
481
125
5
0
401,562
7
W
Bastet
11,599
504
72
3
0
492,142
4
L
Mercury
12,117
527
140
6
0
540,040
1
L
Ra
10,900
474
150
7
0
411,871
0
W
Khepri
11,111
483
43
2
0
425,513
1
W
Izanami
12,279
534
182
8
0
412,087
4
W
Morgan Le Fay
12,244
532
100
4
0
369,309
0
L
Neith
12,035
523
121
5
0
318,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role