Player Matchup

Heimdallr
Heimdallr
JdDon1821
Heimdallr
Level 88
God Stats
4W - 2L
1,565 SR
Queue Stats
143W - 162L
1,358 Elo+
Solo
Kukulkan
Kukulkan
Malveaux5
Kukulkan
Level 45
God Stats
11W - 6L
1,445 SR
Queue Stats
135W - 135L
1,315 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NoarBacK
Morgan Le Fay
Level 63
God Stats
30W - 25L
1,548 SR
Queue Stats
81W - 87L
1,350 Elo+
Solo
Odin
Odin
Snake3910
Odin
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,372 Elo+
Solo
Cliodhna
Cliodhna
ledo3_
Cliodhna
Level 64
God Stats
27W - 20L
1,380 SR
Queue Stats
74W - 77L
1,293 Elo+
Solo
Team Averages
Level 68
1,488 SR
1,337 Elo+

VS

Team Averages
Level 73
1,453 SR
1,331 Elo+
Rama
Rama
Divine_dez
Rama
Level 72
God Stats
1W - 3L
1,500 SR
Queue Stats
288W - 278L
1,433 Elo+
Solo
Bastet
Bastet
Edgar Xenoverse
Bastet
Level 59
God Stats
2W - 2L
1,619 SR
Queue Stats
159W - 166L
1,329 Elo+
Solo
King Arthur
King Arthur
Obbyconquer
King Arthur
Level 43
God Stats
3W - 4L
1,434 SR
Queue Stats
122W - 112L
1,219 Elo+
Solo
Ao Kuang
Ao Kuang
TiBuRonCin-T800
Ao Kuang
Level 88
God Stats
0W - 2L
1,268 SR
Queue Stats
41W - 42L
1,362 Elo+
Solo
Sylvanus
Sylvanus
hipo100
Sylvanus
Level 102
God Stats
2W - 5L
1,446 SR
Queue Stats
47W - 42L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JdDon1821
Heimdallr
19
3 / 6 / 5
13,536
451
16,431
25,611
12,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
Malveaux5
Kukulkan
20
2 / 2 / 8
14,474
482
32,469
18,090
9,860
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
NoarBacK
Morgan Le Fay
19
8 / 6 / 2
14,584
486
22,354
26,660
13,892
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Odin
19
3 / 10 / 6
13,232
441
13,630
26,981
14,470
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cliodhna
ledo3_
Cliodhna
20
12 / 3 / 4
16,152
538
26,636
31,136
16,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 9
15,865
529
39,167
31,974
14,318
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 4 / 4
13,543
451
15,073
32,281
14,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Obbyconquer
King Arthur
20
2 / 5 / 6
13,376
446
13,694
27,798
30,047
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
17
3 / 7 / 3
11,598
387
9,391
25,445
11,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
hipo100
Sylvanus
19
3 / 4 / 13
13,045
435
12,662
31,828
40,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
61
28
Kills
26
27
Deaths
28
25
Assists
35
Player
Kills
Deaths
Assists
KDA
L
10
8
9
1.81
L
8
4
4
2.5
W
Heimdallr
JdDon1821
Heimdallr
3
6
5
0.92
W
Kukulkan
Malveaux5
Kukulkan
2
2
8
3
W
Morgan Le Fay
NoarBacK
Morgan Le Fay
8
6
2
1.5
L
King Arthur
Obbyconquer
King Arthur
2
5
6
1
W
Odin
3
10
6
0.6
L
Ao Kuang
3
7
3
0.64
L
Sylvanus
hipo100
Sylvanus
3
4
13
2.38
W
Cliodhna
ledo3_
Cliodhna
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,520
Damage
89,987
128,478
Taken
149,326
67,659
Mitigated
110,368
39,797
Healing
46,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
39,167
30,186
0
8,577
31,974
14,318
6,005
6,882
25,092
0
145,373
L
15,073
4,889
0
14,193
32,281
14,237
725
8,453
23,828
0
113,986
W
Heimdallr
JdDon1821
Heimdallr
16,431
5,946
954
8,208
25,611
12,807
57
4,924
19,895
0
96,368
W
Kukulkan
Malveaux5
Kukulkan
32,469
4,624
0
4,717
18,090
9,860
3,390
2,796
15,294
126,633
0
W
Morgan Le Fay
NoarBacK
Morgan Le Fay
22,354
4,172
625
9,110
26,660
13,892
840
2,407
24,253
78,268
0
L
King Arthur
Obbyconquer
King Arthur
13,694
1,782
0
2,004
27,798
30,047
0
14,801
12,997
0
93,499
W
Odin
13,630
4,629
830
3,780
26,981
14,470
2,193
8,161
18,820
0
70,842
L
Ao Kuang
9,391
2,820
0
6,407
25,445
11,531
770
8,268
17,177
57,535
0
L
Sylvanus
hipo100
Sylvanus
12,662
3,929
4,782
10,136
31,828
40,235
305
16,419
15,409
40,712
0
W
Cliodhna
ledo3_
Cliodhna
26,636
4,233
0
11,573
31,136
16,630
4,416
3,765
27,371
0
134,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,978
Gold Earned
67,427
722
Minions Killed
623
0
Camps Cleared
0
2,723,275
Distance Traveled
2,581,585
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
15,865
529
202
7
0
498,002
11
L
Bastet
13,543
451
142
5
0
573,442
0
W
Heimdallr
13,536
451
152
5
0
517,077
13
W
Kukulkan
14,474
482
195
7
0
543,307
4
W
Morgan Le Fay
14,584
486
95
3
0
459,802
5
L
King Arthur
13,376
446
156
5
0
583,453
5
W
Odin
13,232
441
109
4
0
531,894
3
L
Ao Kuang
11,598
387
82
3
0
433,310
2
L
Sylvanus
13,045
435
41
1
0
493,378
0
W
Cliodhna
16,152
538
171
6
0
671,195
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role