Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
ExxTRA007
Nox
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 99L
1,567 Elo+
Solo
Bacchus
Bacchus
Vulcαn
Bacchus
Level 160
God Stats
0W - 4L
1,181 SR
Queue Stats
201W - 182L
1,551 Elo+
Party 1
Pele
Pele
eltumadre
Pele
Level 98
God Stats
0W - 4L
1,500 SR
Queue Stats
183W - 174L
1,600 Elo+
Solo
Ra
Ra
rapierek2712
Ra
Level 153
God Stats
1W - 1L
1,547 SR
Queue Stats
182W - 193L
1,591 Elo+
Solo
Team Averages
Level 140
1,446 SR
1,562 Elo+

VS

Team Averages
Level 150
1,595 SR
1,624 Elo+
Merlin
Merlin
Colione
Merlin
Level 143
God Stats
6W - 3L
1,730 SR
Queue Stats
596W - 599L
1,510 Elo+
Party 3
Athena
Athena
DaddysBeIt
Athena
Level 159
God Stats
3W - 0L
1,529 SR
Queue Stats
73W - 23L
1,752 Elo+
Party 2
Horus
Horus
GiOvAnNi_BOoOM
Horus
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
268W - 301L
1,554 Elo+
Solo
Jing Wei
Jing Wei
Sylverius
Jing Wei
Level 160
God Stats
1W - 0L
1,514 SR
Queue Stats
78W - 22L
1,787 Elo+
Party 2
Nike
Nike
flavio-_-99
Nike
Level 127
God Stats
5W - 6L
1,699 SR
Queue Stats
521W - 541L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
2 / 4 / 7
9,915
620
7,231
26,724
41,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

15
0 / 5 / 5
9,406
588
6,822
15,863
10,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
Vulcαn
Bacchus
16
1 / 5 / 8
10,363
648
13,330
28,315
41,934
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
20
7 / 6 / 3
12,195
762
23,920
20,558
14,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 5 / 6
10,282
643
13,502
16,276
13,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Colione
Merlin
20
5 / 2 / 14
12,062
754
29,768
12,408
6,802
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
DaddysBeIt
Athena
18
1 / 5 / 22
10,831
677
14,213
27,398
30,209
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
0 / 3 / 17
10,653
666
4,457
24,896
30,167
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
Sylverius
Jing Wei
20
13 / 4 / 12
13,727
858
39,986
19,414
10,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 3 / 16
11,824
739
12,963
15,626
18,369
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
106
13
Kills
25
25
Deaths
17
29
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
7
1.38
W
Merlin
Colione
Merlin
5
2
14
6
W
Athena
DaddysBeIt
Athena
1
5
22
2.4
L
0
5
5
0.5
W
0
3
17
2.83
W
Jing Wei
Sylverius
Jing Wei
13
4
12
4.75
L
Bacchus
Vulcαn
Bacchus
1
5
8
1
L
Pele
7
6
3
1.42
W
6
3
16
4.67
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,805
Damage
101,387
107,736
Taken
99,742
121,427
Mitigated
96,445
36,984
Healing
44,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,231
1,234
2,552
3,077
26,724
41,314
0
11,937
14,787
15,766
0
W
Merlin
Colione
Merlin
29,768
2,725
0
893
12,408
6,802
2,029
7,415
4,993
73,657
0
W
Athena
DaddysBeIt
Athena
14,213
3,642
1,378
4,185
27,398
30,209
15
8,188
19,210
19,949
0
L
6,822
725
141
282
15,863
10,177
568
7,613
8,250
22,729
0
W
4,457
2,553
9,848
11,563
24,896
30,167
724
11,260
13,636
0
12,226
W
Jing Wei
Sylverius
Jing Wei
39,986
26,882
3,210
6,938
19,414
10,898
3,523
7,160
12,254
0
73,957
L
Bacchus
Vulcαn
Bacchus
13,330
1,054
2,163
6,044
28,315
41,934
0
9,644
18,671
21,657
0
L
Pele
23,920
2,950
1,729
1,751
20,558
14,638
1,034
7,244
13,314
0
45,293
W
12,963
1,047
4,038
2,376
15,626
18,369
1,042
6,862
8,764
0
19,118
L
13,502
1,569
14,210
5,035
16,276
13,364
0
7,543
8,733
34,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,161
Gold Earned
59,097
147
Minions Killed
184
0
Camps Cleared
0
1,357,927
Distance Traveled
1,485,966
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,915
620
16
1
0
256,413
0
W
Merlin
12,062
754
78
5
0
292,776
2
W
Athena
10,831
677
8
1
0
285,546
0
L
Nox
9,406
588
31
2
0
298,162
5
W
Horus
10,653
666
11
1
0
324,260
0
W
Jing Wei
13,727
858
71
4
0
266,362
2
L
Bacchus
10,363
648
14
1
0
280,344
0
L
Pele
12,195
762
44
3
0
264,793
3
W
Nike
11,824
739
16
1
0
317,022
4
L
Ra
10,282
643
42
3
0
258,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role