Player Matchup

Awilix
Awilix
DepressedRhino
Awilix
Level 153
God Stats
1W - 0L
1,498 SR
Queue Stats
35W - 36L
1,402 Elo+
Party 1
Yu Huang
Yu Huang
Ticitac
Yu Huang
Level 149
God Stats
1W - 1L
1,457 SR
Queue Stats
35W - 45L
1,380 Elo+
Party 1
Ares
Ares
nedarimnoder
Ares
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 39L
1,385 Elo+
Party 1
Team Averages
Level 110
1,485 SR
1,389 Elo+

VS

Team Averages
Level 116
1,394 SR
1,552 Elo+
King Arthur
King Arthur
I OniKuma I
King Arthur
Level 117
God Stats
1W - 6L
1,742 SR
Queue Stats
150W - 129L
1,616 Elo+
Party 2
Thor
Thor
JPGHavoc
Thor
Level 100
God Stats
0W - 2L
1,203 SR
Queue Stats
146W - 135L
1,568 Elo+
Party 2
Sol
Sol
Mushquenum
Sol
Level 131
God Stats
1W - 2L
1,238 SR
Queue Stats
59W - 76L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 3
7,655
766
6,695
8,695
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
Ticitac
Yu Huang
12
4 / 0 / 6
7,638
764
10,415
5,861
2,569
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 9
7,215
722
2,444
8,223
6,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
I OniKuma I
King Arthur
10
1 / 4 / 0
6,056
606
5,232
9,635
6,674
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
10
0 / 5 / 2
6,223
622
4,756
9,448
3,394
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 1
6,046
605
2,897
4,232
1,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
10
Kills
1
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
King Arthur
I OniKuma I
King Arthur
1
4
0
0.25
L
Thor
0
5
2
0.2
L
0
1
1
0.5
W
Yu Huang
Ticitac
Yu Huang
4
0
6
7
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,554
Damage
12,885
22,779
Taken
23,315
12,822
Mitigated
11,445
2,998
Healing
2,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,695
1,394
0
1,700
8,695
3,912
102
1,591
7,104
0
17,805
L
King Arthur
I OniKuma I
King Arthur
5,232
1,167
0
675
9,635
6,674
0
5,664
3,971
0
14,145
L
Thor
4,756
1,152
0
610
9,448
3,394
0
4,861
4,587
0
18,079
L
2,897
374
0
912
4,232
1,377
0
2,495
1,737
14,551
1,315
W
Yu Huang
Ticitac
Yu Huang
10,415
922
0
250
5,861
2,569
538
1,063
4,798
37,567
0
W
2,444
248
0
1,048
8,223
6,341
0
772
7,451
8,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,508
Gold Earned
18,325
105
Minions Killed
85
7
Camps Cleared
3
589,284
Distance Traveled
530,447
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,655
766
27
3
4
204,454
2
L
King Arthur
6,056
606
18
2
0
191,666
1
L
Thor
6,223
622
30
3
2
182,243
3
L
Sol
6,046
605
37
4
1
156,538
1
W
Yu Huang
7,638
764
62
6
2
179,054
7
W
Ares
7,215
722
16
2
1
205,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role