Player Matchup

Medusa
Medusa
HarperSB5008
Medusa
Level 41
God Stats
79W - 113L
1,325 SR
Queue Stats
172W - 271L
1,303 Elo+
Solo
Hades
Hades
SpicyChickenBot
Hades
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
222W - 280L
1,335 Elo+
Solo
Shiva
Shiva
TheGenuineBaker
Shiva
Level 81
God Stats
6W - 5L
1,346 SR
Queue Stats
182W - 187L
1,440 Elo+
Solo
Team Averages
Level 64
1,390 SR
1,359 Elo+

VS

Team Averages
Level 96
1,533 SR
1,394 Elo+
Mercury
Mercury
Play_2_Crush
Mercury
Level 85
God Stats
3W - 3L
1,626 SR
Queue Stats
11W - 12L
1,422 Elo+
Party 1
Zeus
Zeus
Stephen87654
Zeus
Level 115
God Stats
10W - 10L
1,473 SR
Queue Stats
112W - 140L
1,443 Elo+
Solo
Mulan
Mulan
stanlybjr
Mulan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
6 / 3 / 6
12,443
691
13,313
23,796
12,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 2 / 6
10,312
573
4,584
6,753
3,208
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
10 / 4 / 4
13,268
737
19,533
28,989
41,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Play_2_Crush
Mercury
17
4 / 10 / 3
13,206
734
11,458
19,562
8,744
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 4 / 4
13,007
723
19,981
11,614
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
stanlybjr
Mulan
16
0 / 5 / 8
11,536
641
14,228
21,449
23,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
19
Kills
8
9
Deaths
19
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
6
3
6
3
W
Mercury
Play_2_Crush
Mercury
4
10
3
0.55
L
3
2
6
3
W
4
4
4
1.5
L
10
4
4
3
W
Mulan
stanlybjr
Mulan
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,430
Damage
45,667
59,538
Taken
52,625
57,563
Mitigated
37,286
7,789
Healing
9,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
13,313
5,351
144
2,378
23,796
12,662
178
9,709
13,225
0
52,043
W
Mercury
Play_2_Crush
Mercury
11,458
5,796
22
1,657
19,562
8,744
99
1,506
18,056
0
42,188
L
4,584
584
346
1,080
6,753
3,208
0
2,322
4,313
14,245
0
W
19,981
3,541
0
1,509
11,614
4,755
1,086
1,819
9,795
67,599
0
L
19,533
3,583
389
3,452
28,989
41,693
263
8,221
19,529
0
47,776
W
Mulan
stanlybjr
Mulan
14,228
1,972
0
5,829
21,449
23,787
1,606
1,715
19,734
0
33,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,023
Gold Earned
37,749
158
Minions Killed
197
5
Camps Cleared
10
797,682
Distance Traveled
941,148
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,443
691
88
5
4
342,157
10
W
Mercury
13,206
734
52
3
4
342,972
1
L
Hades
10,312
573
19
1
1
118,340
2
W
Zeus
13,007
723
106
6
5
292,956
2
L
Shiva
13,268
737
51
3
0
337,185
5
W
Mulan
11,536
641
39
2
1
305,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role