Player Matchup

Bellona
Bellona
Artiphite
Bellona
Level 19
God Stats
10W - 8L
1,713 SR
Queue Stats
13W - 15L
1,531 Elo+
Party 1
Chernobog
Chernobog
JordanJoestarTTV
Chernobog
Level 146
God Stats
2W - 1L
1,490 SR
Queue Stats
171W - 173L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
TTVRUNNINGMAN314
Kukulkan
Level 143
God Stats
8W - 4L
1,701 SR
Queue Stats
353W - 319L
1,571 Elo+
Party 1
Chaac
Chaac
TTVshawnywanny
Chaac
Level 53
God Stats
12W - 6L
1,663 SR
Queue Stats
346W - 286L
1,596 Elo+
Party 1
Atlas
Atlas
sus_Yermingt0n
Atlas
Level 111
God Stats
35W - 32L
1,391 SR
Queue Stats
308W - 337L
1,487 Elo+
Solo
Team Averages
Level 94
1,592 SR
1,543 Elo+

VS

Team Averages
Level 30
1,494 SR
1,596 Elo+
Yemoja
Yemoja
Asixro
Yemoja
Level 34
God Stats
1W - 4L
1,162 SR
Queue Stats
28W - 35L
1,539 Elo+
Party 2
King Arthur
King Arthur
Barquiel
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,872 Elo+
Party 2
Medusa
Medusa
Finacuil
Medusa
Level 29
God Stats
0W - 3L
1,344 SR
Queue Stats
6W - 14L
1,472 Elo+
Party 2
Cliodhna
Cliodhna
Reckllys
Cliodhna
Level 25
God Stats
1W - 1L
1,815 SR
Queue Stats
6W - 12L
1,587 Elo+
Party 2
Ah Puch
Ah Puch
xXSkyWalker420Xx
Ah Puch
Level 45
God Stats
6W - 6L
1,648 SR
Queue Stats
17W - 27L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Artiphite
Bellona
12
5 / 0 / 1
7,890
607
8,023
9,739
9,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
12
2 / 0 / 4
7,097
546
6,857
7,260
3,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 1
8,528
656
9,026
5,646
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
4 / 1 / 1
7,706
593
5,480
12,022
6,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 0 / 3
6,329
487
7,571
10,588
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Asixro
Yemoja
9
0 / 1 / 1
6,220
478
3,605
10,482
6,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
Barquiel
King Arthur
7
0 / 7 / 0
4,887
376
2,269
12,009
6,015
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Finacuil
Medusa
10
0 / 2 / 0
5,588
430
6,251
10,221
3,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cliodhna
Reckllys
Cliodhna
10
1 / 1 / 0
5,908
454
4,474
10,477
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 3 / 1
6,829
525
4,773
9,002
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
2
2
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
Artiphite
Bellona
5
0
1
5.5
L
Yemoja
Asixro
Yemoja
0
1
1
0.5
L
King Arthur
Barquiel
King Arthur
0
7
0
0
L
Medusa
Finacuil
Medusa
0
2
0
0
W
Chernobog
2
0
4
4
L
Cliodhna
Reckllys
Cliodhna
1
1
0
1
W
3
1
1
3.5
W
4
1
1
4.5
W
0
0
3
1.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,957
Damage
21,372
45,255
Taken
52,191
27,171
Mitigated
24,247
18,783
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Artiphite
Bellona
8,023
3,373
0
3,702
9,739
9,597
919
0
9,739
0
44,941
L
Yemoja
Asixro
Yemoja
3,605
1,208
2,570
2,920
10,482
6,566
0
4,288
6,194
23,594
0
L
King Arthur
Barquiel
King Arthur
2,269
625
0
1,240
12,009
6,015
46
1,631
10,378
0
15,056
L
Medusa
Finacuil
Medusa
6,251
2,566
0
1,015
10,221
3,807
0
3,283
6,938
0
42,352
W
Chernobog
6,857
3,205
0
3,099
7,260
3,544
918
1,269
5,991
0
58,038
L
Cliodhna
Reckllys
Cliodhna
4,474
1,649
0
834
10,477
3,689
0
1,694
8,783
0
42,097
W
9,026
1,096
0
250
5,646
2,463
952
3,494
2,152
72,425
0
W
5,480
2,113
175
6,732
12,022
6,505
0
1,283
10,739
0
59,277
W
7,571
2,487
287
4,538
10,588
5,062
318
2,332
8,256
37,446
0
L
4,773
131
0
2,793
9,002
4,170
0
5,701
3,301
54,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,550
Gold Earned
29,432
476
Minions Killed
284
0
Camps Cleared
0
1,311,422
Distance Traveled
1,239,050
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,890
607
73
6
0
288,882
1
L
Yemoja
6,220
478
36
3
0
221,193
4
L
King Arthur
4,887
376
17
1
0
261,581
0
L
Medusa
5,588
430
72
6
0
234,575
0
W
Chernobog
7,097
546
99
8
0
264,909
1
L
Cliodhna
5,908
454
68
5
0
288,239
1
W
Kukulkan
8,528
656
144
11
0
229,819
7
W
Chaac
7,706
593
119
9
0
282,049
4
W
Atlas
6,329
487
41
3
0
245,763
1
L
Ah Puch
6,829
525
91
7
0
233,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role