Player Matchup

Medusa
Medusa
HashiraRubyRose
Medusa
Level 160
God Stats
1W - 0L
1,979 SR
Queue Stats
300W - 188L
1,770 Elo+
Party 1
Vulcan
Vulcan
Jyx Psycho
Vulcan
Level 126
God Stats
34W - 38L
1,525 SR
Queue Stats
229W - 210L
1,601 Elo+
Party 3
Cerberus
Cerberus
Jyx Vyko
Cerberus
Level 116
God Stats
7W - 4L
1,677 SR
Queue Stats
241W - 208L
1,591 Elo+
Party 3
Achilles
Achilles
Sunshyne Baer
Achilles
Level 129
God Stats
3W - 0L
1,927 SR
Queue Stats
335W - 308L
1,635 Elo+
Solo
Ne Zha
Ne Zha
XBKin
Ne Zha
Level 158
God Stats
3W - 2L
1,452 SR
Queue Stats
202W - 115L
1,721 Elo+
Party 1
Team Averages
Level 138
1,712 SR
1,664 Elo+

VS

Team Averages
Level 134
1,614 SR
1,599 Elo+
Scylla
Scylla
AutοSpeed
Scylla
Level 145
God Stats
0W - 1L
1,911 SR
Queue Stats
2W - 2L
1,508 Elo+
Party 2
Eset
Eset
Cougarbait69
Eset
Level 65
God Stats
2W - 5L
1,498 SR
Queue Stats
89W - 89L
1,576 Elo+
Solo
Anhur
Anhur
MoogsLB
Anhur
Level 159
God Stats
1W - 5L
1,341 SR
Queue Stats
91W - 86L
1,647 Elo+
Solo
Ne Zha
Ne Zha
Shay
Ne Zha
Level 150
God Stats
2W - 1L
1,821 SR
Queue Stats
40W - 28L
1,712 Elo+
Party 2
Khepri
Khepri
Shiawasee
Khepri
Level 149
God Stats
5W - 1L
1,500 SR
Queue Stats
47W - 64L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 8
10,725
766
23,162
11,969
6,332
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
Jyx Psycho
Vulcan
20
4 / 1 / 6
11,654
832
16,904
4,744
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cerberus
Jyx Vyko
Cerberus
17
1 / 3 / 13
10,205
729
7,824
21,407
25,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Achilles
Sunshyne Baer
Achilles
18
5 / 5 / 7
10,720
766
13,175
19,497
24,446
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
XBKin
Ne Zha
18
4 / 4 / 10
11,866
848
12,165
20,363
24,510
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AutοSpeed
Scylla
19
6 / 1 / 5
10,980
784
19,630
10,494
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 2 / 9
10,179
727
10,941
14,974
6,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
MoogsLB
Anhur
16
4 / 6 / 5
9,854
704
10,661
14,534
6,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Ne Zha
Shay
Ne Zha
17
2 / 7 / 7
9,504
679
12,898
17,587
14,724
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Shiawasee
Khepri
17
1 / 3 / 14
10,319
737
6,829
22,860
26,216
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
57
19
Kills
17
17
Deaths
19
44
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Scylla
AutοSpeed
Scylla
6
1
5
8.5
L
4
2
9
4.25
W
5
4
8
2.25
W
Vulcan
Jyx Psycho
Vulcan
4
1
6
7
W
Cerberus
Jyx Vyko
Cerberus
1
3
13
2.5
L
Anhur
MoogsLB
Anhur
4
6
5
1.08
L
Ne Zha
Shay
Ne Zha
2
7
7
0.79
L
Khepri
Shiawasee
Khepri
1
3
14
2.67
W
Achilles
Sunshyne Baer
Achilles
5
5
7
1.7
W
Ne Zha
XBKin
Ne Zha
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,230
Damage
60,959
77,980
Taken
80,449
83,198
Mitigated
58,989
16,388
Healing
11,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AutοSpeed
Scylla
19,630
1,718
0
207
10,494
5,090
0
3,324
7,098
45,343
0
L
10,941
875
1,325
2,309
14,974
6,878
0
4,853
10,016
35,015
0
W
23,162
11,592
0
175
11,969
6,332
1,092
3,843
8,126
0
46,523
W
Vulcan
Jyx Psycho
Vulcan
16,904
6,949
0
500
4,744
2,181
1,102
1,664
3,080
81,964
0
W
Cerberus
Jyx Vyko
Cerberus
7,824
632
0
6,952
21,407
25,729
360
13,224
8,183
27,155
0
L
Anhur
MoogsLB
Anhur
10,661
7,628
0
1,575
14,534
6,081
0
4,579
9,807
0
31,863
L
Ne Zha
Shay
Ne Zha
12,898
1,430
0
1,443
17,587
14,724
0
5,766
11,595
0
34,319
L
Khepri
Shiawasee
Khepri
6,829
830
765
4,352
22,860
26,216
0
6,046
16,598
22,244
0
W
Achilles
Sunshyne Baer
Achilles
13,175
1,820
0
2,082
19,497
24,446
132
10,204
9,293
0
26,763
W
Ne Zha
XBKin
Ne Zha
12,165
2,893
0
6,679
20,363
24,510
182
8,465
11,898
622
32,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,170
Gold Earned
50,836
313
Minions Killed
257
0
Camps Cleared
0
1,550,923
Distance Traveled
1,384,234
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,980
784
83
6
0
335,675
1
L
Eset
10,179
727
68
5
0
321,244
1
W
Medusa
10,725
766
63
5
0
285,152
0
W
Vulcan
11,654
832
138
10
0
347,701
3
W
Cerberus
10,205
729
41
3
0
307,942
1
L
Anhur
9,854
704
53
4
0
196,140
0
L
Ne Zha
9,504
679
30
2
0
271,879
2
L
Khepri
10,319
737
23
2
0
259,296
1
W
Achilles
10,720
766
31
2
0
320,083
1
W
Ne Zha
11,866
848
40
3
0
290,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role