Player Matchup

Medusa
Medusa
Platinum II
 
Medusa
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
BrazilsWorld
Zhong Kui
Platinum V
Level 141
God Stats
4W - 4L
1,646 SR
Queue Stats
271W - 301L
1,733 MMR
Party 2
Guan Yu
Guan Yu
Platinum I
ImNotTheFather64
Guan Yu
Platinum I
Level 158
God Stats
25W - 25L
1,459 SR
Queue Stats
835W - 977L
1,978 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,535 SR
1,737 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,572 SR
1,826 MMR
Ne Zha
Ne Zha
Platinum III
AfgBoy6
Ne Zha
Platinum III
Level 113
God Stats
15W - 9L
1,634 SR
Queue Stats
71W - 60L
1,937 MMR
Party 1
Bacchus
Bacchus
Platinum IV
IM Toto 24
Bacchus
Platinum IV
Level 158
God Stats
8W - 7L
1,392 SR
Queue Stats
281W - 289L
1,789 MMR
Party 1
Ah Puch
Ah Puch
Gold I
Lonerine
Ah Puch
Gold I
Level 106
God Stats
32W - 25L
1,691 SR
Queue Stats
61W - 53L
1,753 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 2 / 0
4,732
789
2,363
5,471
2,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
BrazilsWorld
Zhong Kui
6
0 / 2 / 0
4,226
704
2,341
5,165
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 2 / 0
4,392
732
1,337
5,247
2,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
BastetAh Muzen CabThothAtlasGilgamesh

VS

Bans
GaneshaNoxZeusBaron SamediPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AfgBoy6
Ne Zha
9
3 / 0 / 3
5,639
940
5,699
5,362
2,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
IM Toto 24
Bacchus
8
0 / 0 / 6
5,137
856
2,496
4,161
4,269
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Lonerine
Ah Puch
9
3 / 0 / 3
5,708
951
4,540
1,671
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
W
Ne Zha
AfgBoy6
Ne Zha
3
0
3
4.5
L
Zhong Kui
BrazilsWorld
Zhong Kui
0
2
0
0
W
Bacchus
IM Toto 24
Bacchus
0
0
6
3
L
0
2
0
0
W
Ah Puch
Lonerine
Ah Puch
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,041
Damage
12,735
15,883
Taken
11,194
7,738
Mitigated
7,753
2,602
Healing
4,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,363
485
0
510
5,471
2,041
0
2,676
2,795
0
17,767
W
Ne Zha
AfgBoy6
Ne Zha
5,699
2,205
0
2,308
5,362
2,875
0
1,551
3,811
0
19,350
L
Zhong Kui
BrazilsWorld
Zhong Kui
2,341
321
0
739
5,165
2,922
0
2,141
3,024
6,791
0
W
Bacchus
IM Toto 24
Bacchus
2,496
478
128
1,110
4,161
4,269
470
828
3,333
6,281
0
L
1,337
434
450
903
5,247
2,775
0
2,550
2,697
0
4,224
W
Ah Puch
Lonerine
Ah Puch
4,540
40
0
909
1,671
609
668
361
1,310
15,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,350
Gold Earned
16,484
61
Minions Killed
65
1
Camps Cleared
5
292,898
Distance Traveled
405,468
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,732
789
31
5
1
115,301
0
W
Ne Zha
5,639
940
25
4
1
133,560
3
L
Zhong Kui
4,226
704
16
3
0
87,926
0
W
Bacchus
5,137
856
8
1
3
144,421
1
L
Guan Yu
4,392
732
14
2
0
89,671
2
W
Ah Puch
5,708
951
32
5
1
127,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role