Player Matchup

Chaac
Chaac
Dajhac
Chaac
Level 157
God Stats
3W - 2L
1,751 SR
Queue Stats
35W - 31L
1,420 Elo+
Solo
Hel
Hel
Gorjective
Hel
Level 98
God Stats
2W - 0L
1,749 SR
Queue Stats
63W - 60L
1,443 Elo+
Solo
Thanatos
Thanatos
SaykaNosferatu
Thanatos
Level 62
God Stats
2W - 4L
1,343 SR
Queue Stats
24W - 20L
1,490 Elo+
Solo
Anhur
Anhur
Vladon93
Anhur
Level 66
God Stats
3W - 9L
1,242 SR
Queue Stats
18W - 17L
1,448 Elo+
Solo
Hera
Hera
bernick10
Hera
Level 75
God Stats
2W - 4L
1,500 SR
Queue Stats
111W - 101L
1,599 Elo+
Solo
Team Averages
Level 92
1,517 SR
1,480 Elo+

VS

Team Averages
Level 93
1,467 SR
1,419 Elo+
Geb
Geb
 
Geb
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AlexBlackwind
Horus
Level 85
God Stats
18W - 17L
1,540 SR
Queue Stats
181W - 184L
1,419 Elo+
Party 1
Sun Wukong
Sun Wukong
EkteNorskBrunost
Sun Wukong
Level 102
God Stats
4W - 7L
1,424 SR
Queue Stats
330W - 352L
1,393 Elo+
Party 2
Nu Wa
Nu Wa
idol1986
Nu Wa
Level 88
God Stats
3W - 5L
1,575 SR
Queue Stats
185W - 197L
1,396 Elo+
Party 1
Apollo
Apollo
zeldadarian
Apollo
Level 90
God Stats
1W - 4L
1,295 SR
Queue Stats
249W - 274L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dajhac
Chaac
19
8 / 1 / 6
12,680
634
20,295
19,192
15,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 0 / 8
10,103
505
5,724
9,270
4,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
16
4 / 2 / 7
10,851
543
8,137
19,673
8,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Vladon93
Anhur
15
2 / 0 / 1
9,346
467
5,026
13,284
5,355
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hera
18
7 / 1 / 2
11,596
580
12,915
8,227
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 3 / 0
7,338
367
5,909
16,238
14,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 6 / 1
8,894
445
8,288
18,927
17,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
EkteNorskBrunost
Sun Wukong
16
2 / 2 / 1
9,449
472
6,869
14,653
8,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
idol1986
Nu Wa
14
0 / 6 / 2
8,883
444
5,270
10,472
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
14
1 / 4 / 0
8,966
448
5,728
12,337
4,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
21
Kills
4
4
Deaths
21
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
0
0
L
1
6
1
0.25
W
Chaac
Dajhac
Chaac
8
1
6
11
L
Sun Wukong
EkteNorskBrunost
Sun Wukong
2
2
1
1.25
W
0
0
8
4
W
Thanatos
4
2
7
3.75
W
Anhur
Vladon93
Anhur
2
0
1
2.5
W
Hera
7
1
2
8
L
Nu Wa
idol1986
Nu Wa
0
6
2
0.17
L
Apollo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,097
Damage
32,064
69,646
Taken
72,627
37,894
Mitigated
48,560
50,541
Healing
15,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,909
1,007
0
3,777
16,238
14,519
0
5,419
10,819
16,957
0
L
8,288
4,258
284
3,801
18,927
17,055
439
2,565
16,362
0
59,515
W
Chaac
Dajhac
Chaac
20,295
3,867
0
9,696
19,192
15,608
1,005
1,633
17,559
0
99,164
L
Sun Wukong
EkteNorskBrunost
Sun Wukong
6,869
2,413
0
5,330
14,653
8,148
0
3,871
10,782
0
73,277
W
5,724
90
10,176
6,089
9,270
4,536
1,795
2,280
6,990
44,914
0
W
Thanatos
8,137
1,643
0
18,001
19,673
8,305
366
2,993
16,680
0
83,938
W
Anhur
Vladon93
Anhur
5,026
1,931
0
4,320
13,284
5,355
1,903
2,592
10,692
0
65,059
W
Hera
12,915
2,889
0
2,259
8,227
4,090
2,159
3,256
4,971
104,548
0
L
Nu Wa
idol1986
Nu Wa
5,270
2,420
0
250
10,472
3,841
719
3,813
6,659
76,763
0
L
Apollo
5,728
3,445
0
1,775
12,337
4,997
712
2,971
9,366
0
71,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,576
Gold Earned
43,530
619
Minions Killed
471
0
Camps Cleared
0
1,970,262
Distance Traveled
1,903,798
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,338
367
25
1
0
387,205
9
L
Horus
8,894
445
72
4
0
379,103
3
W
Chaac
12,680
634
173
9
0
390,084
9
L
Sun Wukong
9,449
472
133
7
0
400,919
4
W
Hel
10,103
505
68
3
0
432,711
2
W
Thanatos
10,851
543
112
6
0
397,808
2
W
Anhur
9,346
467
97
5
0
353,607
0
W
Hera
11,596
580
169
8
0
396,052
9
L
Nu Wa
8,883
444
118
6
0
348,282
0
L
Apollo
8,966
448
123
6
0
388,289
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role