Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
JChis13
Pele
Level 121
God Stats
1W - 1L
1,258 SR
Queue Stats
116W - 108L
1,567 Elo+
Solo
Baba Yaga
Baba Yaga
SummerWillCome
Baba Yaga
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,495 Elo+
Solo
Cthulhu
Cthulhu
Tyfodo
Cthulhu
Level 127
God Stats
1W - 0L
1,274 SR
Queue Stats
76W - 85L
1,536 Elo+
Solo
Hercules
Hercules
jpdidonna
Hercules
Level 144
God Stats
1W - 1L
1,482 SR
Queue Stats
72W - 86L
1,545 Elo+
Solo
Team Averages
Level 127
1,403 SR
1,529 Elo+

VS

Team Averages
Level 138
1,449 SR
1,529 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BesZerkROgue057
Hercules
Level 145
God Stats
1W - 2L
1,716 SR
Queue Stats
107W - 124L
1,520 Elo+
Solo
Kumbhakarna
Kumbhakarna
HandsomeMagee77
Kumbhakarna
Level 83
God Stats
3W - 6L
1,277 SR
Queue Stats
270W - 255L
1,522 Elo+
Solo
Jing Wei
Jing Wei
JayzWazy
Jing Wei
Level 145
God Stats
1W - 3L
1,596 SR
Queue Stats
102W - 106L
1,524 Elo+
Solo
Loki
Loki
MarsRevolver
Loki
Level 157
God Stats
4W - 5L
1,156 SR
Queue Stats
577W - 618L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
6 / 3 / 12
13,029
724
23,831
20,739
11,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
JChis13
Pele
18
7 / 4 / 12
11,962
665
17,203
18,261
10,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
SummerWillCome
Baba Yaga
19
5 / 4 / 11
12,154
675
18,801
18,963
9,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
Tyfodo
Cthulhu
20
6 / 2 / 16
14,322
796
19,231
21,993
40,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
jpdidonna
Hercules
18
2 / 2 / 13
11,367
632
11,227
20,301
29,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
2 / 4 / 9
10,510
584
15,663
16,476
8,917
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
18
4 / 6 / 5
11,156
620
16,639
24,067
29,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
HandsomeMagee77
Kumbhakarna
15
0 / 7 / 8
10,011
556
5,855
25,553
31,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
JayzWazy
Jing Wei
19
1 / 2 / 7
11,063
615
12,308
13,523
7,282
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 7 / 5
12,170
676
20,809
18,492
9,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
49
26
Kills
15
15
Deaths
26
64
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
3
12
4
L
Cernunnos
 
Cernunnos
2
4
9
1.63
L
Hercules
4
6
5
1.08
L
Kumbhakarna
HandsomeMagee77
Kumbhakarna
0
7
8
0.57
W
Pele
JChis13
Pele
7
4
12
3.25
L
Jing Wei
JayzWazy
Jing Wei
1
2
7
2.25
L
8
7
5
1.5
W
Baba Yaga
SummerWillCome
Baba Yaga
5
4
11
2.63
W
Cthulhu
Tyfodo
Cthulhu
6
2
16
7
W
Hercules
jpdidonna
Hercules
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,293
Damage
71,274
100,257
Taken
98,111
100,970
Mitigated
87,517
43,774
Healing
31,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
23,831
519
2,656
8,033
20,739
11,180
2,335
1,991
18,748
59,821
0
L
Cernunnos
 
Cernunnos
15,663
3,803
1,646
4,102
16,476
8,917
0
11,556
4,920
0
32,392
L
Hercules
16,639
3,921
1,787
8,864
24,067
29,651
0
15,591
8,476
0
27,932
L
Kumbhakarna
HandsomeMagee77
Kumbhakarna
5,855
395
1,650
4,447
25,553
31,685
0
13,584
11,969
9,924
0
W
Pele
JChis13
Pele
17,203
3,334
808
3,796
18,261
10,877
2,226
831
17,430
0
30,084
L
Jing Wei
JayzWazy
Jing Wei
12,308
8,413
2,335
4,384
13,523
7,282
0
9,935
3,588
0
41,983
L
20,809
2,302
1,492
854
18,492
9,982
0
11,197
7,295
0
44,627
W
Baba Yaga
SummerWillCome
Baba Yaga
18,801
1,909
2,219
5,167
18,963
9,221
1,787
559
18,404
37,835
0
W
Cthulhu
Tyfodo
Cthulhu
19,231
780
5,357
6,424
21,993
40,330
445
1,276
20,717
43,173
0
W
Hercules
jpdidonna
Hercules
11,227
2,228
3,047
6,267
20,301
29,362
752
1,198
19,103
0
14,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,834
Gold Earned
54,910
194
Minions Killed
219
0
Camps Cleared
0
1,712,182
Distance Traveled
1,564,821
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,029
724
71
4
0
336,104
0
L
Cernunnos
10,510
584
64
4
0
295,904
0
L
Hercules
11,156
620
22
1
0
320,124
1
L
Kumbhakarna
10,011
556
6
0
0
288,992
0
W
Pele
11,962
665
20
1
0
309,275
0
L
Jing Wei
11,063
615
91
5
0
334,643
1
L
Loki
12,170
676
36
2
0
325,158
2
W
Baba Yaga
12,154
675
37
2
0
326,262
3
W
Cthulhu
14,322
796
60
3
0
390,082
1
W
Hercules
11,367
632
6
0
0
350,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role