Player Matchup

Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DayDayBlkHammer
Hun Batz
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 137L
1,253 Elo+
Solo
Bacchus
Bacchus
Fahpsquatch
Bacchus
Level 47
God Stats
6W - 3L
1,918 SR
Queue Stats
39W - 49L
1,302 Elo+
Solo
Team Averages
Level 84
1,639 SR
1,352 Elo+

VS

Team Averages
Level 65
1,480 SR
1,379 Elo+
Cernunnos
Cernunnos
Darc9110
Cernunnos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,432 Elo+
Solo
Cthulhu
Cthulhu
UraniumPatriot
Cthulhu
Level 101
God Stats
2W - 2L
1,440 SR
Queue Stats
114W - 162L
1,315 Elo+
Party 1
Sylvanus
Sylvanus
bobstar111
Sylvanus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 37L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 2 / 2
12,596
700
26,280
14,746
6,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
11
1 / 9 / 5
10,003
556
7,318
19,974
7,047
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Fahpsquatch
Bacchus
15
2 / 2 / 3
10,700
594
8,589
21,579
20,757
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Darc9110
Cernunnos
16
5 / 5 / 4
11,867
659
15,468
21,984
11,826
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 2 / 7
12,095
672
12,929
16,809
15,539
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
bobstar111
Sylvanus
17
3 / 0 / 8
12,852
714
7,149
16,127
17,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
12
13
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
2
2
2.5
W
Cernunnos
Darc9110
Cernunnos
5
5
4
1.4
L
Hun Batz
1
9
5
0.39
L
Bacchus
Fahpsquatch
Bacchus
2
2
3
1.75
W
4
2
7
3.75
W
Sylvanus
bobstar111
Sylvanus
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,187
Damage
35,546
56,299
Taken
54,920
34,604
Mitigated
44,672
12,732
Healing
20,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
26,280
5,682
67
5,934
14,746
6,800
1,065
7,706
7,040
83,339
0
W
Cernunnos
Darc9110
Cernunnos
15,468
11,594
0
4,384
21,984
11,826
1,846
11,898
9,456
0
50,799
L
Hun Batz
7,318
2,794
426
1,461
19,974
7,047
160
6,625
13,349
0
21,760
L
Bacchus
Fahpsquatch
Bacchus
8,589
590
325
4,519
21,579
20,757
284
6,835
14,744
37,401
0
W
12,929
636
1,875
3,508
16,809
15,539
108
10,584
5,662
41,521
0
W
Sylvanus
bobstar111
Sylvanus
7,149
1,853
4,040
6,240
16,127
17,307
850
11,421
4,169
22,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,299
Gold Earned
36,814
192
Minions Killed
157
9
Camps Cleared
3
898,359
Distance Traveled
835,446
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,596
700
123
7
5
301,601
1
W
Cernunnos
11,867
659
64
4
0
261,845
0
L
Hun Batz
10,003
556
24
1
1
273,602
1
L
Bacchus
10,700
594
45
3
3
323,156
0
W
Cthulhu
12,095
672
52
3
2
315,275
0
W
Sylvanus
12,852
714
41
2
1
258,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role