Player Matchup

Hachiman
Hachiman
ElMajooorr
Hachiman
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,396 Elo+
Party 1
Horus
Horus
MrZatox1A
Horus
Level 47
God Stats
11W - 16L
1,398 SR
Queue Stats
237W - 342L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
iJimCarry
Baron Samedi
Level 105
God Stats
6W - 3L
1,343 SR
Queue Stats
194W - 204L
1,503 Elo+
Solo
Team Averages
Level 69
1,414 SR
1,435 Elo+

VS

Team Averages
Level 97
1,343 SR
1,369 Elo+
Izanami
Izanami
CaptDaviez
Izanami
Level 143
God Stats
2W - 2L
1,291 SR
Queue Stats
16W - 19L
1,332 Elo+
Solo
Terra
Terra
Kevskog
Terra
Level 78
God Stats
1W - 1L
1,238 SR
Queue Stats
10W - 8L
1,399 Elo+
Party 2
Hel
Hel
MrBotDJ
Hel
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ElMajooorr
Hachiman
17
4 / 3 / 2
12,319
648
22,184
15,961
6,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
MrZatox1A
Horus
15
0 / 2 / 5
10,439
549
8,051
17,727
22,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
iJimCarry
Baron Samedi
16
2 / 4 / 3
11,371
598
18,498
20,062
17,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaptDaviez
Izanami
17
2 / 2 / 6
11,783
620
14,139
14,183
7,551
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
Kevskog
Terra
17
0 / 1 / 9
11,412
601
9,009
25,502
40,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
19
7 / 3 / 2
13,283
699
20,116
16,815
9,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
6
Kills
9
9
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
CaptDaviez
Izanami
2
2
6
2.5
L
Hachiman
ElMajooorr
Hachiman
4
3
2
1.67
W
Terra
Kevskog
Terra
0
1
9
4.5
W
Hel
7
3
2
2.67
L
Horus
MrZatox1A
Horus
0
2
5
1.25
L
Baron Samedi
iJimCarry
Baron Samedi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,733
Damage
43,264
53,750
Taken
56,500
47,200
Mitigated
57,664
23,784
Healing
23,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CaptDaviez
Izanami
14,139
9,238
0
1,838
14,183
7,551
1,790
5,879
7,902
0
59,576
L
Hachiman
ElMajooorr
Hachiman
22,184
14,229
0
3,585
15,961
6,767
1,749
9,953
5,596
0
54,810
W
Terra
Kevskog
Terra
9,009
1,453
2,334
3,351
25,502
40,616
123
5,893
18,931
32,130
0
W
Hel
20,116
1,332
7,286
8,285
16,815
9,497
757
5,779
10,637
58,250
0
L
Horus
MrZatox1A
Horus
8,051
3,784
4,196
6,812
17,727
22,877
24
8,816
8,537
0
18,433
L
Baron Samedi
iJimCarry
Baron Samedi
18,498
720
1,980
7,211
20,062
17,556
464
9,740
9,984
69,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,129
Gold Earned
36,478
216
Minions Killed
191
8
Camps Cleared
8
912,167
Distance Traveled
1,036,222
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,783
620
78
4
4
334,986
1
L
Hachiman
12,319
648
101
5
2
324,244
1
W
Terra
11,412
601
35
2
0
363,306
4
W
Hel
13,283
699
78
4
4
337,930
2
L
Horus
10,439
549
26
1
2
283,430
5
L
Baron Samedi
11,371
598
89
5
4
304,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role